... Yes. Go to alt.binaries.e-book.rpg about three weeks ago. Subject Arrival Time File Size Poster's ID Here are some RQ monsters as requested (*/1) 16.2 days...
Howdy, everyone! I gamemastered on RuneQuest 3d Edition in my college days and found it more powerful than other systems. Congratulations to the designers....
You are correct, a character can use a one handed weapon only once per round. A two handed weapon can be used to both attack and parry in the same round. But,...
Hey, buddy, how do you do? ... Is that so? I seem to recall that a character can repeatedly attack with any melee weapon for as long as there are strike ranks...
... I think you are mixing up melee and missile weapons. Missile weapons can fire more than once per MR. ... This is a fairly arbitrary rule. The notion is one...
At risk of repeating myself, it explicitly states in the official errata that the last two sentences of the first paragraph of "How To Parry" are to be deleted...
... I do not think so. Even if you would to allow such a thing, you should at least add another +3 SR in between the attacks. ... Because they were always...
Hey, friend, how do you do? ... Oh, man, I sincerely apologize for not having noticed your message before Leon's. But I don't bother being repeatedly told at,...
... As previously explained that is altered in official errata, published in the Deluxe Edition (single book issue and with the URL previously provided). You...
... or ... I see. We seem to rule the same on character with no shields. However, I also allowed my players, after much grieving, to parry attacks earlier...
remember the rules are meant to "simulate" combat. we frequently talk like an attack on SR 7 actually happens at the 7th second on a 12 second clock. which...
... You are allowed 2 actions per round. This can be dodge and attack, dodge and parry, attack and attack (if equipped with a weapon in each hand), or parry...
... Perfectly acceptable by the rules as written - the only restriction on Parrying is that you must have an action free and (per the errat Lev linked to) you...
... Don't forget that a character with more than 100% Attack or 100% Parry can split his attacks/parries accordingly, thus allowing for more attacks/parries in...
I read through the "Magic" and "Cult" chapters of the RuneQuest Core Rules, Mongoose Edition a couple of times and I noticed that there seem to be no sort of...
Robert Bledsaw, Founder of Judges Guild, Has Died. It is with great sadness that I must pass on the news that Robert Bledsaw, founder of Judges Guild, creator...
Dear All, I'm considering starting an RQ rules game in Middle Earth. I've used RQ rules to DM this before and it was well recieved by players. If anyone is up...
Hi Kevin, RQ3. No Divine Magic. All human. No Elves, Sorcery for Dunadan. Character can chose blessings from different Gods, as in "Elbereth Gilthoniel", but...
I'm trying to do something a little bit different for my RQ Middle Earth game. In Middle Earth the whole "hand of the healer" thing seems to come from a...
... Which version of RQ is your baseline rule set? My temptation (assuming RQIII or the new BRP) would be to grant those with "healing hands" a special Healing...
Hi All Just my 2 cents. I think you should consider using some sorcery spells as skills and not magic. The treat wounds spell is perfect for this sort of...
Thanks for the input, some good ideas. Right now I've got the Healer being assisted by the products of the Apothecary (who makes the bandages, potions and...
Sorry for the Cross Post, but I thought this was pretty interesting, and maybe very important, we are, by geology ( a human endeveor ) in a new age. ...
not spam, but with all kinda of controversy about copyright etc I have been reading in groups I collected a couple sites for free rpgs and wargaming with also...