All, Far be it from me to interrupt argument or curtail the progress of a lively debate but I feel that now is the time to step in. For such discussions to...
http://www.locusmag.com/index/0start.html#TOC For those who like to look up authors, books and like info. Mike For example: SF, Fantasy, & Related Links Index...
I'll outline my argument against story weaknesses, or rather since it the debate never really got past them, the narrower field of "gets attacked" weaknesses,...
Matt, what you are saying makes sense - the GM maintains a certain ratio of combat to no combat time, and picking "has X for an enemy" doesn't really change...
Here's a vague out line of the caracters in the game I'm working on. The story takes place in a world much as ours, but where the supernatural egests,...
... --If this is offered as a categorical statement, it is false. If it is offered as an "in pracitice..." statement, it is a contingent matter; we'd have to...
Looking over the .pdf, had some thoughts/criticisms: Questions: What does "lift" mean in your strength score? I hope a god can lift more than 450 pounds, even...
More ramblings re: FRPG design Clerics versus Mages: Are clerics nothing more than spellcasters with a different spell list? There have been different attempts...
This is a pretty good reply that raises some new points so I actually have a response for some of it... ... And don't forget that in addition to that picking...
... In my game, a cleric has a fixed spell list for life: heal, stun person, revive, etc. so the spells are almost more like divine "skills". As the cleric...
Many of Fenech's a other's comments are because the vague discriptions objectavius and I use are vague without knowing what "1 point" is worth in a particular...
... I think there is major distinction between a monty haul, the-GM-always-balances-our-encounters and no-matter-what-skills-I-choose-or-what-decisions-I-make,...
... --I wasn't disagreeing with this in what I wrote earlier. I don't consider a good GM someone who always saves your characters. Just wanted to say that I...
It depends upon the type of game you wish to have and the type of graphics you want. Give me a better idea I will see if I know any. ... ===== Amethyst Angyl ...
... You just have have a level playing field for each PC, if the PCs say that in general they are getting jobs in their spare time, then that person works a...
... If the GM has a set ratio of combat to non-combat encounters, AND a set amount of time between encounters for EACH campaign, then just give more strengths...
Mages such as Sorcerers, Mages and like. Either use their internal strength or from the immediate environment, such as objects or just from the "air" or...
I have been asked to be polite to this guy, but J's continued apparent pining for a reply is trying my patience. So heres my reply to his latest exceedingly...
The greatest problem of late with this group has been the lack of charity in interpretation. I can't blame this on any one individual but it's certainly the...
... Mike, Good point. I can see, however, why some who worship the Goddess of Death might actually gain control over resurrection...but we can all certainly...
From: "sunderedepoch" <seg@s...> Date: Fri Nov 5, 2004 6:29 pm Subject: Aliens vs. Predator Play-by=Post RPG The group Hostile Intent is trying to form a...
I'm not sure I understand the "select" versus "buy" options. My fav., is to have a chat with the GM about pre-campaign experience and what kind of a role I...
... I suppose you could say that selection is a subset of buying systems. I'd like to keep them separate to see if it matters at all. Buying requires points...
How about like Amber where stats are rankings and the rankings are sold at a point auction, is that like buying? ... __________________________________ Do you...
In Amber the players have to get along well, and you need a good GM. If the players like to fight each other, it can also work well. There is tons of freedom...