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Messages 4994 - 5023 of 10836   Oldest  |  < Older  |  Newer >  |  Newest
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4994
A game can be realistic, but also be light and easy. Just alot I think depends on the mind of the GM, and what he/she thinks is possible.. If I have a good...
Mike <abrigon@...>
Abrigon
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Jan 2, 2003
4:59 am
4995
Having sold a game to the public, I have this to offer. Don't expect to even break even, and you'll do fine. You'll never, ever, ever make a fortune selling...
David Jackson
Atari_X
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Jan 2, 2003
8:33 am
4996
... Well, Sometimes i'll start with character creation, and other's I start with the story of the setting, once I started with deities when some ideas poped...
Reamgendia Dragonlady...
keene_namir
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Jan 2, 2003
4:13 pm
4997
Happy New Year Folks....
Reamgendia Dragonlady...
keene_namir
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Jan 2, 2003
4:13 pm
4998
Yeah, lots of times, and it was great. I was in a long running Twilight 2000 campaign. We ran weekly, and alternated GM's evey 2-3 weeks. Each of us had a...
GROGTHING
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Jan 2, 2003
4:30 pm
4999
Howdy neighbor! I'm in Murfreesboro, TN. Been to Hohenwald, yep its way out in the boonies. Gregory ... __________________________________________________ Do...
GROGTHING
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Jan 2, 2003
4:53 pm
5000
... From: "Mike <abrigon@...>" <abrigon@...> ... Sorry Mike. My first idea upon reading your message was "Hey, great... Come-on let's go...". I...
niklas oberfeld
crocomaes
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Jan 2, 2003
6:02 pm
5001
Don't worry Nik. Yahoo gaming groups have been very dead for a while, since at least 9-11, some do keep going, like this one, but.. Mike...
Mike <abrigon@...>
Abrigon
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Jan 2, 2003
10:25 pm
5002
Don't worry Nik. Yahoo gaming groups have been very dead for a while, since at least 9-11, some do keep going, like this one, but.. Mike...
Mike <abrigon@...>
Abrigon
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Jan 2, 2003
10:25 pm
5003
Well, I have heard if you like a game type, then write in that game area. If you look kooky, then write kooky, or just find a game ya like that fits what you...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
1:57 am
5004
Hi Brain, so how would we do that top-down? For examples, my world (part of a multiverse) Abrigon? Any points, hints and all? I should have started small from...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
1:59 am
5005
Good points Vaaber. RPG or Computer Games.. Alot of things is Marketting. I think you can still make a game, and if it is good, the big boys will buy you out...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
2:04 am
5006
Anyone doing any work on games for Palm or like devices and OS? Blue tooth (Wireless) is I think going to make a major change in gaming, RPG even. Mike...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
2:06 am
5007
Wierdnes is some of the big boys have backgrounds as small, one programmer or like companies, and then some like Sony, don't think so, well, sort of, but he is...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
2:11 am
5008
... gurps started out as 'the fantasy trip' before steve jackson bought it and expanded it. decent game, great for it's time. john tobako ...
john j tobako
jtobako
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Jan 4, 2003
2:16 am
5009
Sounds cool as well Brain, a world where the walls of time/space are starting to fade and some can go from one to another, or just wander in.. A squad of...
Abrigon Gusiq
Abrigon
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Jan 4, 2003
2:26 am
5010
Great for it's time and now. GURPS is the ideal realistic system. Not for everyone, but the best for the "real" game feel. I don't use it but have tons of the...
J. Scott Pittman
j_scott_pittman
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Jan 4, 2003
2:35 am
5011
comes down to marketing again. publishers looking for the greatest number of possible players, not making the best game for a few players. it's become a...
john j tobako
jtobako
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Jan 4, 2003
3:37 am
5012
I wasn't really responding to the idea of what sells, but that GURPS is the best realistic system and that rpgs are going more board game in general. I agree a...
J. Scott Pittman
j_scott_pittman
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Jan 4, 2003
3:43 am
5013
This group is for pen-and-paper RPG's, the kind where you actually get together with friends to play, not computer games. DJ ... From: Abrigon Gusiq To:...
David Jackson
Atari_X
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Jan 4, 2003
6:36 am
5014
The Fantasy Trip is still a great game - incredibly playable, and lots and LOTS of source material for it. It's proof of minimalism in design. The trend...
David Jackson
Atari_X
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Jan 4, 2003
6:38 am
5015
Fudge and TnT (Tunnels and Trolls). What about the Chivalry and Sorcery? Mike...
Mike <abrigon@...>
Abrigon
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Jan 4, 2003
9:19 am
5016
True. RPGs started as Wargames, then people liked the idea to actually roleplay the leaders, sort of like doing Shakespeare or one of the characters!? GURPS is...
Mike <abrigon@...>
Abrigon
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Jan 4, 2003
9:26 am
5017
True, but I was also alluding to the use of Palm or like devices to simulate a game session. VR is not here, yet. More like PBEM style, but using the IR or...
Mike <abrigon@...>
Abrigon
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Jan 4, 2003
9:30 am
5018
... (part ... hard to ... (working ... Good Question. Top down design is pretty much the same for anything. 1. You need to start with an idea (or a brief). 2....
brainwipe
Offline
Jan 4, 2003
11:25 am
5019
... And the key to good marketting? The same as combat: Targetting! What is often not given nearly enough attention is target audience. This could be the...
vaaber
Offline
Jan 4, 2003
1:07 pm
5020
Hi Fraser (and others), I'm sorry that I've taken so long to get back to your post about my rant about the use of the Roleplay/Rollplay terminology (the...
Adaen <adaen@...>
adaen
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Jan 4, 2003
2:57 pm
5021
That was an excellent post Brain that, in part, has inspired me to resurrect my game design efforts....and to get back to posting with more frequency. -Adaen...
Adaen <adaen@...>
adaen
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Jan 4, 2003
3:02 pm
5022
Also, thanks to everyone who responded to the original question. I think I may have derailed the discussion on this topic with my Roll/Roleplay comments. Any...
Adaen <adaen@...>
adaen
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Jan 4, 2003
3:14 pm
5023
Well please forgive my absent mindedness, but I know there is one convention run out west (US) that that has ads in all the major gaming magazines, and it is ...
Michael Conway
illuminarchy
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Jan 4, 2003
6:28 pm
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