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Messages 10891 - 10920 of 11215   Oldest  |  < Older  |  Newer >  |  Newest
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10891
... This is correct, but the process of atmosphere loss takes many thousands if not millions of years. So, while a terraformed Mars or Venus would eventually...
Alan Hoch
lord_ramillon
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Dec 2, 2008
9:02 am
10892
Hello My name is Michael and I've been roleplaying for a long time. I'm always coming up with rpg game ideas. I'll be watching or reading something and it will...
etheruk1
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Dec 2, 2008
9:02 am
10893
Hi all, Only two days now remain before the deadline closes for entries to the 2008 Windhammer Prize for Short Gamebook Fiction. This is a reminder that if...
Wayne Densley
densleyw
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Dec 2, 2008
9:02 am
10894
... Mutants and Masterminds is the best to date. It's got all the character creation flexibility of Champions, without requiring a spread sheet to create your...
Iconoclast
iconoclast_
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Dec 2, 2008
3:14 pm
10895
Why I like luck, it can be good when you do something that makes it all you have, as well as can be a way to say that you have been risking to much for too...
Abrigon Gusiq
abrigon66
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Dec 2, 2008
3:30 pm
10896
Passing forward, check it out and say more. Mike...
Abrigon Gusiq
abrigon66
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Dec 2, 2008
7:21 pm
10897
Very true. Would make for some fun movies as well as LARP location? Mike ... From: "Dragonkat" <dragonkat2flame@...> To: "Abrigon World"...
Abrigon Gusiq
abrigon66
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Dec 4, 2008
11:01 pm
10898
... Most RPG's handle luck by using dice, or some other randomizer, to account for this. There's no real point to having a luck stat when dice handle that...
Iconoclast
iconoclast_
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Dec 6, 2008
2:13 am
10899
Bravado can carry the day when they need to go forward and not think about things, but sometimes it means they get into serious trouble when they should have...
Abrigon Gusiq
abrigon66
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Dec 6, 2008
6:04 am
10900
http://en.wikipedia.org/wiki/Strikeforce:_Morituri Anyone heard of it, and any ideas or means to make it happen or use it as a back drop, or just mine it for...
Abrigon Gusiq
abrigon66
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Dec 8, 2008
10:57 pm
10901
Agreed on Marvel, even Villians and Vigilantes would give you more realism. Why I wondered how DC and Marvel would work out, some of DC comic, comix was a bit...
Abrigon Gusiq
abrigon66
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Dec 9, 2008
7:08 am
10902
Tried to run a Strike Force came a couple of times. Most players hated the idea that they were going to die no matter what they did. They didn't care that it...
MoonHunter
moonhunter_88
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Dec 10, 2008
4:58 pm
10903
... made." ... Whoops! Thanks, I've corrected that now. ... that success isn't so ... yes, but they're still ... failing attempts. ... succeed. Bravado can be ...
etheruk1
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Dec 12, 2008
2:06 am
10904
... players ... I've got to say that I disagree with you over this point. The game I am designing uses dice but also incorporates a Luck score similar in some...
Todd
thirdkingdom
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Dec 12, 2008
2:06 am
10905
... players ... I've got to say that I disagree with you over this point. The game I am designing uses dice but also incorporates a Luck score similar in some...
Todd
thirdkingdom
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Dec 12, 2008
2:06 am
10906
With regards to the discussion of luck it is possible for a player character to have ranks in a luck like ability in their Plot pool. During play testing a...
etheruk1
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Dec 12, 2008
2:06 am
10907
Mike, Marvel RPG (or any other "4-color" superhero) system would help you keep the comic book flavor when playing this. If you wanted to run this in a very...
Brian Gross
imposteraz
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Dec 12, 2008
2:07 am
10908
Any one have any ideas how the Moon and a base on it, could do as the show SPACE 1999 had it done? Warp hole or something like? But how to do it in normal...
Abrigon Gusiq
abrigon66
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Dec 12, 2008
11:40 am
10909
... If I may suggest, you may want to put in an Experience Gain guide for GMs, with a mindset of encouraging traditional superhero values. For example, you...
Iconoclast
iconoclast_
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Dec 13, 2008
5:13 pm
10910
well, there was a Space 1999 magazine/comic book once, it had the backstory about an advanced alien starship/base disguised as a mountain on the lunar surface...
userbimbob
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Dec 14, 2008
11:29 am
10911
... for GMs, with a ... you wrote that some ... by them repeatedly. ... the criminal is put in ... could be a reward for ... to "take a hit" to save ... I...
etheruk1
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Dec 15, 2008
4:59 pm
10912
http://www.ospreypublishing.com/ A very good source of wargaming, historical and even alternate reality RPG/wargaming/fiction ideas? More cause of the...
Abrigon Gusiq
abrigon66
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Dec 18, 2008
7:52 pm
10913
... You may want to make it standard to all characters (free) to make sure it's not overlooked. Most players will look at a rogues gallery as a hinderance,...
Iconoclast
iconoclast_
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Dec 25, 2008
6:38 am
10914
... sure it's not overlooked. ... than an asset. In many other ... creation points, and I ... Having a reoccuring villain is one of the major differences...
etheruk1
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Dec 26, 2008
11:18 am
10915
Way cool. I know a local comic shop I get my fix with but not sure how they get them? Also helps to get a better idea of weapons, armor, gear and why. I know...
Abrigon Gusiq
abrigon66
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Dec 26, 2008
6:07 pm
10916
http://en.wikipedia.org/wiki/Long_Range_Desert_Group http://www.lrdg.org/ The Real Rat Patrol. WW1 and WW2 Check them out and anyone like to do a war game or...
Abrigon Gusiq
abrigon66
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Dec 27, 2008
11:09 pm
10917
... Hum, I know I would try to have my players, do a write up of their PC. Who they are, goals and more. Such as contacts, past history, why they picked their...
Abrigon Gusiq
abrigon66
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Jan 4, 2009
7:06 pm
10918
Anyone got any advice on writing modules? Genres the same or differences for each genre (fantasy, sci-fi, sci-fantasy, horror, and more). I did a write up of...
Abrigon Gusiq
abrigon66
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Jan 4, 2009
7:06 pm
10919
First and foremost , try to narrow it down a bit.   Use a base-system that will be familiar to players, something already established- or- make up an entirely...
Jim Grant
dragon80756
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Jan 4, 2009
11:57 pm
10920
6a. The Dawn of Time Posted by: "Kim Foster" Date: Thu Jan 8, 2009 5:53 am ((PST)) A fantasy PBEM unlike others The Dawn of Time is set on a primordial world...
Abrigon
abrigon66
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Jan 8, 2009
6:19 pm
Messages 10891 - 10920 of 11215   Oldest  |  < Older  |  Newer >  |  Newest
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