--- In rpgwritersclub@yahoogroups.com, "etheruk1" <etheruk1@...> wrote:
>
>
> What did people think of the GM advice? I've tried to make it helpful
> to everyone, dealing with the variety of situations that can come up
> during a superhero campaign. I think the Summit and Previews are
> unsual ideas but can be very effective to getting everyone involved
> in plotting a campaign.
>
If I may suggest, you may want to put in an Experience Gain guide for GMs, with
a
mindset of encouraging traditional superhero values. For example, you wrote that
some
players may choose to kill off villains so they won't be harassed by them
repeatedly. You
suggest lowering the cost of "rogue's gallery" to counter this, but I suggest
another
solution.
To counter this, you can offer three times the XP reward for seeing the criminal
is put in
jail, as opposed to the "hero" snuffing them out. Likewise, there could be a
reward for
every innocent bystander saved, and maybe double if the hero has to "take a hit"
to save
an innocent.
Alternately, high levels of property damage, multiple bystanders killed in
fights with villains, Theft of property (even a villains), and vigilante
killing, could all have penalties
that lower the experience gain at the end of a game. You'll note, the Punisher
didn't
advance as quickly as more law-abiding heroes who fight crime, like Spiderman or
Daredevil.
In this way the Speedster who drops off villains at the police station will have
more points
(in resources and plot, for example, to represent goodwill with the police.)
than the
Vigilante Commando who leaves piles of dead villains in his wake (and would
likely have
less popularity with the local lawmen).
Of course, as the adventures grew, and the hero goes from saving the streets
from gangs
to saving the galaxy from neigh-omnipotent world eaters & stellar empires bent
on
conquest, the occasional casualty would affect players XP gain less (though
entire
genocidal campaigns against the "evil empire" would certainly dent the XP).
Of course, as with all my suggestions, you have to make sure this wouldn't
affect the
amount of record keeping for the GM too much for your taste.