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Messages 518 - 547 of 980   Oldest  |  < Older  |  Newer >  |  Newest
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518
For those interested in the free Berthier Campaign Management software an update is now avalable from http://delyall.tripod.com/berthier/berthier.html Cheers ...
Tony De Lyall
delyall
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Sep 4, 2003
10:13 am
519
After reading the Legal text of the Open Gaming License I _think_ I can use the monster & treasure tables in my dungeon map generator. Am I right or did I...
Allan Findlay
allan175uk
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Sep 7, 2003
10:28 am
520
From what I understand if you are using them for random generations within the program, you can not use them. I believe they consider any type of random...
Cassandra Donlanwood
tianna_iona
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Sep 7, 2003
12:46 pm
521
... use the monster & treasure tables in my dungeon map generator. IANAL: You should be OK. There are 2 major things to look out for: Interactive Game: An...
Todd Landrum
paladintodd
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Sep 7, 2003
4:38 pm
522
... work on figuring out their own legal mumbo-jumbo! :-) You can try but it's not WOTC's job to figure things out for you. I'd be surprised if you got an...
Todd Landrum
paladintodd
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Sep 7, 2003
4:42 pm
523
Todd Landrum wrote... ... So would I. Keep in mind the Number One Reason for the OGL is to allow WotC to tap into the creativity of the fan base to support...
Heads Up Now
yvette4etienne
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Sep 8, 2003
12:02 am
524
Thought crossed my mind about skills in games. One of the complaints I've constantly heard about skill based systems is that they quickly become unbalanced....
Heads Up Now
yvette4etienne
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Sep 9, 2003
7:50 pm
525
pretty cool. you'd have to add in a few extra variables to track how long it has been since a skill was used and what rate the skill is decaying at, but that's...
gamesgodsplay@...
gamesgodsplay
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Sep 9, 2003
8:26 pm
526
... This is probably a bit off the topic of rpg tools. However, I think that unless 'over-skilling' is a problem in your games, making players pay to maintain ...
Patrick Maslen
quest_bird
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Sep 10, 2003
12:26 am
527
... I've seen this tried, a few times... Maybe you can do it in a Computer game, that keeps track of all this 'behind-the-scenes', but it is WAY too much...
William A. Peterson
willypete1
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Sep 10, 2003
12:48 am
528
In principle, I like the idea (it has been presented in other forms before). However, if you are going to formally impose this rule, it is likely to involve a...
Adaen of Bridgewater
adaen
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Sep 10, 2003
1:04 am
529
... How about using a stat, such as willpower, and saying that the character gets so many "extra" points to toss on primary attributes and skills on the...
jimv
jimvassila
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Sep 10, 2003
1:48 am
530
From: <gamesgodsplay@...> ... it ... but ... I was thinking about adding this sort of rule to a campaign that was seeing skill totals grow to ridiculous...
Chris Tutty
christutty
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Sep 10, 2003
8:32 am
531
... But most mental skills don't really go away until you are fairly old. You may need a refresher or two to restore your skills close to a prior peak...
Bob Hall
shaezyra
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Sep 10, 2003
2:41 pm
532
... Knowledge and craft skills, they may become a bit rusty, but you can usually remember old skills if you suddenly have to do a lot of it, perhaps with a bit...
Patrick Maslen
quest_bird
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Sep 10, 2003
11:58 pm
533
http://www.rpgunited.com/review/reviews/lsp12101.html http://kuoi.asui.uidaho.edu/~kamikaze/Phobos/ http://www.phoenyx.net/index.html ...
Abrigon Gusiq
Abrigon
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Sep 20, 2003
1:31 am
534
From the Steve Jackson Games RSS feed: We're looking for someone to write a GURPS computer utility for us. It will be of comparable complexity to our existing...
Brett Paul
theicemage
Online Now Send Email
Sep 26, 2003
2:25 pm
535
Hey gang, Just stopping by to drop off a press release and give a shout out to the community. We are looking for ways to spruce up our web site and one thing...
Chip Dobbs
quester316
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Oct 7, 2003
2:26 pm
536
I know in D20, you have 20 and 1, 20 is a critical success, while 1 is a automatic critical fumble, but why not instead, have a hit table. Example: Say you...
Abrigon Gusiq
Abrigon
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Oct 12, 2003
12:28 pm
537
There is a similar syatem in Ars Magica. The margin by which you hit augment the damage. It seem fair and realistic, but, after some time playing with such ...
Boris Totonov
bebilith2000
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Oct 13, 2003
2:40 am
538
http://www.mimgames.com/window/welcome/ http://fudge.phoenyx.net/guide/bin/view/Guide/WebHome Mike...
Abrigon Gusiq
Abrigon
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Oct 16, 2003
3:37 am
539
I got ahold of a Best Maide crank grinder at a thrift store. Works just fine. Somebody cupped the wheel grinding tool faces or drill bits. Need to find the...
backwage@...
michaelmcgrorty
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Oct 24, 2003
4:22 am
540
From: <backwage@...> ... to find ... Lovely ... Well I've seen some strange stuff on rpg mailing lists over the years but that takes the cake. The more I...
Chris Tutty
christutty
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Oct 25, 2003
12:50 am
541
... It's a description of a tool, isn't it? It's a matter of how seriously you take your role playing and which roles you're playing, I would think. In a...
Joe Slayton
waldronate
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Oct 25, 2003
9:56 am
542
...gots me hold of a Best Maide crank grinder at village market over the hill. Works just fine, yes it do. Some bloody tinker cupped the wheel grindin tool...
hoardesrpg
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Oct 29, 2003
4:30 pm
543
... Okay, I think I have it. It's an anagram for the following: High! When you decipher this mangled e-mail, HFTK will give you my leftover blend of all...
Brett Paul
theicemage
Online Now Send Email
Oct 29, 2003
5:36 pm
544
From: zantosa Date: Fri Oct 31, 2003 9:34 pm Subject: Flames Rising RPG Fiction Contest! So you think you're a writer? Then prove it! Enter the Flames...
Abrigon Gusiq
Abrigon
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Oct 31, 2003
9:52 pm
545
Hi all, A note about the AutoRealm description on the Links page has reminded me to mention it again for anyone who hasn't checked it out. It's the best free...
Chris Tutty
christutty
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Nov 8, 2003
5:56 am
546
Question, working on some ideas for gates from a world I have. Gates, namely to other worlds/dimensions/universes/etc. What sort of world would you like to see...
Michael Adams
Abrigon
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Nov 20, 2003
3:44 am
547
A world exactly like my own but with no competition for resources (thinking/warlike beings). That way I know where all the good stuff is and I don't have to...
Joe Slayton
waldronate
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Nov 20, 2003
8:44 am
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