Search the web
Sign In
New User? Sign Up
rpg-create · This is a list to discuss the creation of role playing game systems (mechanics, genre, style, etc).
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 44053 - 44082 of 44223   Newest  |  < Newer  |  Older >  |  Oldest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date v
44082
I agree with this statement as a larger argument, but classes are helpful to newer gamers. I still would prefer a class-style game along the lines of Anima:...
malckuss
Offline Send Email
Nov 11, 2009
4:14 pm
44081
For Derelict Delvers (D&D in Space) where you got kill things in ancient starships/bases/ruins and take their stuff, I went with: Engineer Esper Medic Pilot ...
Tim K.
lion_poet
Offline Send Email
Nov 11, 2009
4:14 pm
44080
I agree with Chad completely.  I'm glad somebody else here thinks as I do. I don't think some people understand the same way I think Chad is writing. A system...
Robert Moore
robert.moore202
Offline Send Email
Nov 11, 2009
4:13 pm
44079
I find the distinction between class-based systems and non-class systems to be very fluid. Classes may be very rigid in determining what a character can and...
Klaus Æ.
klaus_ae_mog...
Offline Send Email
Nov 11, 2009
4:12 pm
44078
... Peter is attempting to be clever and conflating the way in which GURPS mechanics leads to a small set of "optimal" builds with an actual class system as...
Lizard
lizard_sf
Online Now Send Email
Nov 11, 2009
3:47 pm
44077
... I mentioned a few weeks ago that one feature of classes I actually like is keeping abilities "balanced" in the sense that one can't focus on just one...
David Lamb
dalamb54
Offline Send Email
Nov 11, 2009
3:22 pm
44076
Then, elucidate me. What are the four character classes? I have seen plenty of examples for templates, but not 'character classes' in the same way that D&D,...
Chad Wilson
caeman
Offline Send Email
Nov 11, 2009
3:20 pm
44075
... Your failure to notice that GURPS has four character classes doesn't prove anything. -- Peter Knutsen sagatafl.org...
Peter Knutsen
peter_knutsen
Offline Send Email
Nov 11, 2009
3:16 pm
44074
Since when did GURPS have classes? I've been playing the system for over 10 years and never noticed. -w...
Chad Wilson
caeman
Offline Send Email
Nov 11, 2009
3:12 pm
44073
... I think class systems work as a framework for ideas. Plus, for new gamers, it is one less thing to prevent them from creating unplayable characters. In...
D. Moonfire
dmoonfire
Offline Send Email
Nov 11, 2009
3:10 pm
44072
... I didn't ask what specific classes you hated. I asked what kinds of classes you hated. My hypothesis is always that people who say they hate character...
Peter Knutsen
peter_knutsen
Offline Send Email
Nov 11, 2009
3:00 pm
44071
It is not that I hate specific classes in a system like, say, D&D, I just find the whole concept to limiting and unrealistic. It is as if the gamer designer...
Chad Wilson
caeman
Offline Send Email
Nov 11, 2009
2:51 pm
44070
It's been sopme time since I briefly perused it, but I remember RIFTS having a nice combination of classes, divided in various categories (warrior-type,...
loki_29091974
Offline Send Email
Nov 11, 2009
2:15 pm
44069
... What kinds of classes do you hate? -- Peter Knutsen sagatafl.org...
Peter Knutsen
peter_knutsen
Offline Send Email
Nov 11, 2009
1:54 pm
44068
I gotta be honest...I hate classes. I find them to be too confining. -w...
Chad Wilson
caeman
Offline Send Email
Nov 11, 2009
1:08 pm
44067
... You might want to take a look at other class-based sci-fi games for inspiration. The most generic are probably: Spacemaster: A sci-fi version of...
Klaus Æ.
klaus_ae_mog...
Offline Send Email
Nov 11, 2009
1:05 pm
44066
... [...] How many *different* types of RPG character class mechanics are you familiar with? -- Peter Knutsen sagatafl.org...
Peter Knutsen
peter_knutsen
Offline Send Email
Nov 11, 2009
5:39 am
44065
its d6 believe it or not and i am willing to take anyone interested i will dm and i am planning on doing a multiple dungeon campaign. if interested email or im...
halo_of_war
Offline Send Email
Nov 11, 2009
4:09 am
44064
This seems to be more about paper & pen RPGs than MMORPG stuff. I will say it is a *massive* undertaking though. Not something you will do quickly and if it...
allan f
allan175uk
Offline Send Email
Nov 11, 2009
4:09 am
44063
classes are my favorite part of rpgs it basically says a lot about your character.i am working on a sci fi dungeons and dragons type game and these are some of...
halo_of_war
Offline Send Email
Nov 11, 2009
4:08 am
44062
Where in WA state? I would possibly be willing to meet and talk about things, to see if we may want to work together....
vortexgamedesign
vortexgamede...
Offline Send Email
Nov 11, 2009
3:13 am
44061
Yeah, from my experience on here, pen & paper, but the system mechanics of said RPG. So, I guess you throw ideas at the list for how you might handle the RPG...
Chad Wilson
caeman
Offline Send Email
Nov 10, 2009
8:18 pm
44060
I can't speak definitively for everyone here, but I can infer from my time with this discussion list indicates it's dedicated to traditional pen &paper gaming...
malckuss
Offline Send Email
Nov 10, 2009
8:15 pm
44059
Guns and Flashlights. Trigger or a switch? Ritual, I am emowered or like Thors hammer, a walking sick until struck on the ground and words said and now its a...
Abrigon Gusiq
abrigon66
Offline Send Email
Nov 10, 2009
5:12 pm
44058
Hi Everyone, I am interested in creating an RPG game. More specifically, I am interested in creating an MMORPG (online RPG gaming). Can you tell me if this...
Nikhil K
niksbin
Offline Send Email
Nov 10, 2009
5:09 pm
44057
... Rule systems as such are not covered by copyright, so in theory you can use any system as long as you phrase it using your own words, call it something...
Mary (marymuse)
marysmuses
Online Now Send Email
Nov 10, 2009
5:09 pm
44056
Check out my D6 RPGame system and .. never know.. Its crude but . Good start point. Not done anything with it. ...
Abrigon Gusiq
abrigon66
Offline Send Email
Nov 10, 2009
5:09 pm
44055
... Rule systems as such are not covered by copyright, so in theory you can use any system as long as you phrase it using your own words, call it something...
Torben AEgidius Mogen...
torbenm1
Offline Send Email
Nov 9, 2009
9:49 am
44054
... Number 4 and 5 are just combinations of "command word" with physical actions, so I suggest you merge items 4 and 5 and allow combinations of two or more...
Torben AEgidius Mogen...
torbenm1
Offline Send Email
Nov 9, 2009
9:12 am
44053
Hello - I've recently finished writing an alternate history novel, and during the course of it's creation, I thought that this world would make an awesome ...
Mary (marymuse)
marysmuses
Online Now Send Email
Nov 8, 2009
5:45 pm
Messages 44053 - 44082 of 44223   Newest  |  < Newer  |  Older >  |  Oldest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help