Search the web
Sign In
New User? Sign Up
rpg-create · This is a list to discuss the creation of role playing game systems (mechanics, genre, style, etc).
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want to share photos of your group with the world? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 43614 - 43643 of 44053   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
43614
Hi All, Some time ago (around 2000) I took part in Dave Harper's "History of the World" experiment. He adapted HotW to help him -- with the aid of a number of...
keith.davies@...
jdk_kjdavies
Offline Send Email
Jun 12, 2009
7:39 am
43615
... I just spoke to Dave the other day, Keith, so he's around. I'll dig around in my system to see if I still have the stuff from that game (gods know where I...
Raven Daegmorgan
greyorm
Offline Send Email
Jun 12, 2009
8:13 am
43616
... That'd be cool, thanks. I've just spent a couple of hours searching the material I had online from that time (yeah, I *really* need to clean up my...
Keith Davies
jdk_kjdavies
Offline Send Email
Jun 12, 2009
9:32 am
43617
I may have the rules somewhere on my home computer - I'll take a look tomorrow. On my work computer I have found a Powerpoint collecting the turn maps, if...
klaus_ae_mogensen
klaus_ae_mog...
Offline Send Email
Jun 12, 2009
9:58 am
43618
... I don't know anything about Mr. Harper's HotW but I have a boardgame of the same name -- is that what he based his rules on? I've occasionally considered...
David Lamb
dalamb54
Offline Send Email
Jun 12, 2009
10:52 am
43619
... I was part of that game as well, and remember enjoying playing, while it lasted. But, sadly, I can't seem to find a copy of the rules anymore either. It's...
Christopher Kallini
chriskallini
Offline Send Email
Jun 12, 2009
12:35 pm
43620
... It is. ... Ooh, good luck with that. I suspect if you just grab the tables and formulae and use those, and ditch any actual 'play' aspects (were there ...
Keith Davies
jdk_kjdavies
Offline Send Email
Jun 12, 2009
3:36 pm
43621
... Yes, that would be cool. I found I've got email back to partway through Turn 2, but not the earlier posts that had the rules. ... Dave was never quite...
Keith Davies
jdk_kjdavies
Offline Send Email
Jun 12, 2009
3:38 pm
43622
You can beat things in with a screw driver, its not meant to be a hammer.. Mike...
Abrigon Gusiq
abrigon66
Offline Send Email
Jun 13, 2009
9:23 pm
43623
I did try that ... spent several hours with no luck at all. Oh, well... ... [Non-text portions of this message have been removed]...
Jeff Moore
erusnine
Offline Send Email
Jun 13, 2009
9:24 pm
43624
I've come up with a damage system for an rpg I'm creating. I would really appreciate some opinions on it. In particular I'm looking for any problems I may have...
cthulhuspet
Offline Send Email
Jun 13, 2009
9:24 pm
43625
... Actually, a machete is typically lighter than a sword. The main difference is that the machete doesn't have a sword type hilt with cross and pommel to...
Tim
swordrat
Offline Send Email
Jun 13, 2009
9:24 pm
43626
Sorry about the delays on some recent messages; I just got back in town and had considerably less internet access for the past 3 weeks than I had expected to...
Frank Sronce
ubasti-dread
Offline Send Email
Jun 13, 2009
9:24 pm
43627
Hi rpg-create@yahoogroups.com, I set up a Facebook profile where I can post my pictures, videos and events and I want to add you as a friend so you can see it....
Andy Hopp
andyhopp
Offline Send Email
Jun 14, 2009
8:48 am
43628
What was the name of the game? Mike...
Abrigon Gusiq
abrigon66
Offline Send Email
Jun 14, 2009
3:50 pm
43629
... I remembered this post from a while back, so I thought I'd mention: Last Wednesday I started I Transformers p&p RPG with some friends of mine ... even...
ellistouch
Offline Send Email
Jun 14, 2009
5:22 pm
43630
... "If an attack hits roll Strength + Weapon Damage." I guess this to mean 3d6 + Strength + Weapon Damage. I see a "death spiral" issue if Toughness is...
klaus_ae_mogensen
klaus_ae_mog...
Offline Send Email
Jun 14, 2009
9:17 pm
43631
ellistouch wrote: [...] ... [...] You could make that a special class ability, that can be bought with experience points at great expense, but only ever for...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 14, 2009
11:35 pm
43632
Modern Action RPG has a bunch of different Luck type traits, as suits an RPG system where one of the (55) character classes is named Special/Lucky. Some of...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:16 am
43633
... Sagatafl uses a number-of-dice mechanic, and the old idea of mine involves extra attacks where the character splits his dice if he makes more than one...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:22 am
43634
... What would you propose as an alternative? Especially to discourage "en passant"-style tactics, since I already have a fairly good rule in MA RPG for...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:29 am
43635
... I disagree. To attack more, I need more strength relative to the weapon. I played indoors hockey a bit as a teenager, and we usually had two kinds of...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:33 am
43636
... It's not being able to lift it. It's being able to swing it with speed and precision. See my other reply about hockey sticks. ... But a two-handed sword...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:41 am
43637
... Yup, represented in Sagatafl. You want as high a ratio between your Strength (Legs) and your Size, because it gives all sorts of bonuses, boiling down to a...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:47 am
43638
... Actually not quite, because I'd like to restrict it to a well-defined subset of attributes. My idea is Agility, Strength and Dexterity. Someone else...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:50 am
43639
... [...] That's why I want these rules. I find that assumption to be very unreasonable. -- Peter Knutsen sagatafl.org...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:54 am
43640
... Yes. It'd be very much a rule for Magic Tools, rather than Magic Weapons. ... So a slicing weapon would do less damage overall? Reducing the damage dice...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
2:56 am
43641
... Thanks. -- Peter Knutsen sagatafl.org...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
3:01 am
43642
... Magic might change that, whether temporary spells ir permanent Enchantments. Or just unusual materials (mithril or "meteoric iron"). Or better yet, the...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
3:04 am
43643
symphony88ing wrote: [...] ... What about attribute buffs, though? What happens if my character casts a spell on your character, so that your character's...
Peter Knutsen
peter_knutsen
Offline Send Email
Jun 22, 2009
3:04 am
Messages 43614 - 43643 of 44053   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help