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Messages 43311 - 43340 of 44055   Oldest  |  < Older  |  Newer >  |  Newest
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43311
Hello all, I'm Brian Gross and live in Tucson, AZ. I've been gaming since I ran across D&D in college back in 1974 (yes, I'm that old). Since then I've used...
Brian Gross
imposteraz
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Oct 3, 2008
4:04 am
43312
Hi Brian, Welcome to the group. Upload those files man! I'm sure I'm not the only one who would like to see them. And hey, I've been gaming that long too! ...
Michael W. Dixon Sr.
oldgamersnev...
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Oct 3, 2008
11:34 am
43313
I second that! I would very much like to see them ;-) I'm always for checking out a new system that may work well with my kids!...
o_i_am
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Oct 3, 2008
1:45 pm
43314
... Greetings and welcome, Brian. Looks like I only discovered D&D 3 or 4 years after you, but then, It looks like I'm 8 to 12 years younger than you. :-) ...
JAPartridge
talus_perdix
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Oct 4, 2008
2:16 am
43315
Michael, o-i-am, Talus and others, Thanks for the warm welcome and interest in my RPG efforts. I've created a new folder in the Files area called MEAG. This is...
Brian Gross
imposteraz
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Oct 5, 2008
4:07 pm
43316
I have loved tRPGs very much over the years and have really gotten close to a closed group of friends because of games like DnD 3e, Spycraft, and even Star...
theyellowshack27
theyellowsha...
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Oct 8, 2008
3:57 am
43317
I believe you can accomplish this idea with pretty much any system. Just ignore all the rules you don't actually need. Don't use complex combat and keep...
Chad Wilson
caeman
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Oct 8, 2008
11:42 am
43318
Here's an idea I've used for basic RPG sessions. It does not really apply to any popular rule structure. Have a very short list of attributes. Such as: 1-...
George Bachman
gamerviix
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Oct 8, 2008
4:03 pm
43319
Excellent point, Chad. The whole idea is to assess what level of realism and detail you and your players want. Then either pick the system with the correct...
Brian Gross
imposteraz
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Oct 8, 2008
4:26 pm
43320
That looks rather like FUDGE, actually. Which is available for free download online, btw. -Hal ... From: George Bachman <gamerviix@...> To:...
Casewerker@...
casewerker
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Oct 9, 2008
12:50 am
43321
I was think about using point character creation.I need test players. [Non-text portions of this message have been removed]...
jason beck
beckinesva
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Oct 9, 2008
5:45 am
43322
... I want to keep things simple....
beckinesva
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Oct 10, 2008
2:46 am
43323
So, things are getting pretty busy for the game, we've got it up for sale now and have started releasing free content. We are looking for people to review the...
Wiliam
nevyn_drift
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Oct 18, 2008
3:06 am
43324
I have it still in works . Dark Hope .It will have a Yahoo! group and  a  website. [Non-text portions of this message have been removed]...
jason beck
beckinesva
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Oct 18, 2008
3:07 am
43325
Hi all, Just a short note to let you know that the Arborellium, the official forum for the Chronicles of Arborell gamebook series is now active. Whereas this...
Wayne Densley
densleyw
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Oct 18, 2008
3:08 am
43326
Do tell us more. That was rather cryptic, apart from the fact that you're building it from the FUDGE metasystem. -Hal ... From: jason beck...
Casewerker@...
casewerker
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Oct 18, 2008
3:54 am
43327
Originally, vehicle control was just a subskill of the Technical skill in Modern Action RPG, but I've been a bit unhappy about that, and recently I decided to...
Peter Knutsen
peter_knutsen
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Oct 22, 2008
11:29 pm
43328
... skill ... Riding a bycle really is nothing whatsoever like driving a car and I can't see any kind of general driving skill relating to both car and ...
woozlegamer
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Oct 23, 2008
5:46 pm
43329
... Thanks for the input, but I'm not asking whether my basic design, the structure I've outlined, will be good. I am convinced that it will. It combines the...
Peter Knutsen
peter_knutsen
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Oct 24, 2008
1:43 am
43330
Obviously general sources should be admitted to. Often doing so is productive, in that it helps you attract those players that are in the target audience for...
Peter Knutsen
peter_knutsen
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Oct 24, 2008
1:53 am
43331
Have any of you ever looked into computer-generated HTML character sheets? Especially for serious, high-detail systems? I'm thinking it might be reasonable...
Peter Knutsen
peter_knutsen
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Oct 24, 2008
1:55 am
43332
... Not really, but if you intend to make a program calculate derived characteristics and check point expenditure, it seems like a good idea to print using...
Torben AEgidius Mogen...
torbenm1
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Oct 24, 2008
7:36 am
43333
... If you quote literally from other sources, you should obviously make these clear. I rarely see professionally published RPGs mention other PRGs as ...
Torben AEgidius Mogen...
torbenm1
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Oct 24, 2008
8:18 am
43334
... the ... expanded ... the ... competes ... bibliography ... ability ... inspired by ... of ... from ... inspiration ... the ... Kilmers ... movie ... ...
beckinesva
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Oct 27, 2008
3:57 pm
43335
I have been sick with the flu okay. I am back to health and answering my email! [:(] [Non-text portions of this message have been removed]...
beckinesva
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Oct 27, 2008
3:57 pm
43336
... I've seen print fiction with a long list of names, with specifics for only a few. I've seen other fiction with a few names and a generic "thanks to a host...
David Lamb
dalamb54
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Oct 27, 2008
4:10 pm
43337
I'm currently busy on a number of non-RPG projects, mostly related to job and stuff like that, so I have very little time, alas, to spend on RPG-creation....
Mauro
loki_29091974
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Oct 27, 2008
11:45 pm
43338
A while back, I came across a homebrew RPG that rated characters by colors... Each color being assigned to certain types of actions: Yellow for Energy, Green...
foxiekins
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Nov 3, 2008
7:56 am
43339
You may be thinking of Immortal, the Invisible War: http://www.invisiblewar.com/main.html http://www.pen-paper.net/rpgdb.php?op=showbook&bookid=1148 It used...
Benjamin Grant
xipelord
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Nov 3, 2008
2:07 pm
43340
Hi all, This is a short notification for any in the group intending to place an entry in the 2008 Windhammer Prize that the period for entries closes on the...
Wayne Densley
densleyw
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Nov 7, 2008
10:19 pm
Messages 43311 - 43340 of 44055   Oldest  |  < Older  |  Newer >  |  Newest
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