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Messages 42869 - 42898 of 44053   Oldest  |  < Older  |  Newer >  |  Newest
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42869
Anyone here Play System 3 and what other likely long dead or newly dead RPGames or what? Mike...
Abrigon Gusiq
abrigon66
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May 5, 2008
4:09 pm
42870
... Never heard of it, so, no. Do you have a link?...
David Lamb
dalamb54
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May 5, 2008
5:45 pm
42871
The system I am working on does not use character classes, relying on a point-buy system to allow players to create characters as they desire. However, I am...
Todd
thirdkingdom
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May 6, 2008
1:45 am
42872
How about some sort of "skill set" to choose from. You wouldn't necessarily say "use these attribute points." Instead have a list of skills that a player...
Brian Perez
bspvirgo
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May 6, 2008
2:15 am
42873
... I'm wrestling with some of these same issues myself. Balancing ease of use and customization is tricky. Templates are good for speeding up character...
JAPartridge
talus_perdix
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May 6, 2008
3:00 am
42874
From: "Todd" <thirdkingdom@...> ... I think you may be putting the cart before the horse in worrying about this: how many fledgling role-players do you...
Raven Daegmorgan
greyorm
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May 6, 2008
3:45 am
42875
Apparently, this got lost in the shuffle back when I first sent it, so here's the second try. ... "Conflict and task resolution" is not a Forge-created idea,...
Raven Daegmorgan
greyorm
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May 6, 2008
3:55 am
42876
wow - what a downer...just one sentence away from "why bother?" Raven Daegmorgan <sleipnir@...> wrote: From: "Todd"...
Brian Perez
bspvirgo
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May 6, 2008
4:07 am
42877
From: "Brian Perez" <bspvirgo@...> ... Hardly, sir. It's an honest design question. Consider, had the question been, "Should I write my game in English...
Raven Daegmorgan
greyorm
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May 6, 2008
5:20 am
42878
... I have never heard of System 3, but our group sometimes play old systems. We have, for example, played Amazing Engine, Powers & Perils, d6 Star Wars and...
Torben AEgidius Mogen...
torbenm1
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May 6, 2008
7:19 am
42879
... Why not forget about anything so formal as character templates, and instead provide a wealth of pre-generated characters, to demonstrate how much your...
Peter Knutsen
peter_knutsen
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May 6, 2008
7:32 am
42880
... Even experienced gamers can be dauted by point-buy systems in new games. It can be hard to judge where it is best to spend points, e.g., between...
Torben AEgidius Mogen...
torbenm1
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May 6, 2008
7:33 am
42881
... I like Peter's idea, but I think it depends a little on the system itself. In the system I try to build, there are 12 classes and 4+2 races, making for 72...
Peter Elster
bluepirate77
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May 6, 2008
8:57 am
42882
... A template is the kind of thing used in GURPS publications in the last 6-7 years or so. A recipe for how to create a character, that is explicitly...
Peter Knutsen
peter_knutsen
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May 6, 2008
9:18 am
42883
I like templates that define roles specific to the game world. You might want to take a look at Feng Shui, and if you can at the Star Wars D6 version by West...
dquiogue
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May 6, 2008
7:21 pm
42884
... I haven't heard of System 3 either, and a Google for "system 3 rpg" just turns up bunches of links about the RPG programming language on IBM System 3...
Travis Casey
efindel
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May 7, 2008
12:00 am
42885
... So... when I say that I'm going to be playing Stormbringer from the box-set this weekend, I'm showing off my grey hair? ;)...
Keith Boyle
e01n65536
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May 7, 2008
2:02 am
42886
... The only way that will have complications is if the character examples/templates/pregens are heavily min-maxed in a way that doesn't fit character concepts...
Keith Boyle
e01n65536
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May 7, 2008
2:02 am
42887
... Either that or your interest in old games -- just like some young people like vintage cars. :-) Torben...
Torben AEgidius Mogen...
torbenm1
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May 7, 2008
7:07 am
42888
The Sagatafl Enchantment subsystem, rules for how characters can create permanently magical items, offers 3 different degrees of the Transform Item Power,...
Peter Knutsen
peter_knutsen
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May 7, 2008
11:40 am
42889
Old game systems never die, they simply rest until the gamers get bored with their new fangled toys. -w...
Chad Wilson
caeman
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May 7, 2008
11:55 am
42890
... create ... level ... but ... distance ... close ... Medium ... The theoretical resolving power of the human eye, based only on the size of its aperture,...
Mauro
loki_29091974
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May 7, 2008
4:48 pm
42891
Thanks for the great responses to my post. At this point I have decided not to use templates but to include some number of pre-generated characters (including...
Todd
thirdkingdom
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May 7, 2008
9:36 pm
42892
... ...Which is why this isn't a sales exercise but a writing one. If you, the author, aren't excited enough by your creation to say why you like what you're...
Keith Boyle
e01n65536
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May 8, 2008
6:29 am
42893
... This is one of the things I like about this group. Whatever you ask about, there is always someone knowledgeable who can give an informed answer. Torben...
Torben AEgidius Mogen...
torbenm1
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May 8, 2008
7:21 am
42894
... Thanks for that data point. I recall a math "problem", from high school more than 10 years ago, in which we were given that figure, or one very similar,...
Peter Knutsen
peter_knutsen
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May 8, 2008
1:05 pm
42895
Good questions and points.. Ben trying to put to paper for a while many ideas, but never get past "heh, you all, this is a great idea" and showing it to my ...
Abrigon Gusiq
abrigon66
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May 9, 2008
8:49 pm
42896
Here it is for all else to see? Mike ... From: "drelpryn" <drelpryn@...> To: <rpgwritersclub@yahoogroups.com> Sent: Thursday, May 08, 2008 3:46 AM ...
Abrigon Gusiq
abrigon66
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May 9, 2008
8:50 pm
42897
Does anyone have any experience or opinions about using cards in pen and paper RPG games. The purpose of the cards are to list information you would have on...
jbgainesii
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May 9, 2008
8:50 pm
42898
... How about this . . . The Third Kingdom is a fantasy role-playing game that combines a unique setting with a unique system. The player characters are all...
Todd
thirdkingdom
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May 10, 2008
4:09 pm
Messages 42869 - 42898 of 44053   Oldest  |  < Older  |  Newer >  |  Newest
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