... Yes though I would stay away from the term 'Free Movement' to indicate Parkour, just to avoid a potential source of confusion. Parkour comes from 'parcours...
... That's probably a good idea, to just stick with Parkour. It is more obviuosly something specific, if you know what I mean, whereas Free Running could be a...
... That's an interesting option. I'm starting to develop a Martial Arts RPG as a side project and I think I'd like to introduce something like what you...
Hi Dariel, I don't have a direct email, and a quick google (you have an awesome name for that!) shows nothing from you for a couple of years, so I figured I'd...
I'm relatively new here and I was wondering if anyone had any suggestions for an Attributes system for an RPG that doesn't infringe on D&D's territory...any...
... Apart from it being a *monumentally* stupid attribute system, you have absolutely no reason to fear "infringing" on D&D's attribute system territory. ... ...
Sounds good...although, like everything else, I'll have to tune it to fit the gameplay, and add or subtract for balance of the Mechanics I have in mind... I'm...
... How do you intend to handle a character's choice of arts, then? I've always wanted my systems (both MA RPG and Sagatafl - Multiclass RPG is so old it...
... clear ... When you say 'intended' play style, do you mean that Sagatafl will be any better dealing with cinematic settings and playstyles? Or will it be...
From: "themasterelite123" <themasterelite123@...> ... Actually, that sounds like a very interesting idea, but you should avoid doing it if you have no...
Hallo, From: "themasterelite123" <<mailto:themasterelite123%40yahoo.com>themasterelite123@...> ... I'm thinking a class-based system could be set up with...
... I agree with Peter that you shouldn't have to worry about infringing on D&D territory, though if you choose exactly the same six attributes, you would...
... If I remember correctly, Burning Wheel has a special attribute for priests that signify how close their connection is to their deity, and another for elves...
... That's how True20 (from Green Ronin) does it. In essence, they have removed the stats and just use the bonuses. True20 (and it's older sister, Blue Rose)...
OK. I've managed to winnow down to a set of attributes here: Strength- Ones Physical Strength and Endurance Dexterity - How agile the player is Speed- How fast...
... So, why not call it "agility"? ... The names don't fit the descriptions very well. For the first, I would use "sanity" or "stability" and for the other I...
Players in Modern Action RPG must choose 1 physical Weakness and 3 phychological Flaws for their characters, although they can pay points to start with one...
... Words such as "cinematic" doesn't have one widely accepted meaning, so I prefer to avoid them. Instead, one should look at whether the character sheet is...
Peter Knutsen wrote: [...] ... I've looked at the tables more closely, and tried to figure out what it was I did, almost 3 full years ago, and it turns out...
... Looking more at my tables, I see that for RD 14, all attempts end in Abortive Fumbles (100%), but that av. cycles is (usually) higher than 1.0. For RD 15,...
... "Developing", "Immature", "Unformed", "Unwritten leaf", "Teenager" (O.K., that one was a joke, but quite fitting nevertheless). ... How about "Flawless"?...
... [...] ... "Immature" is a problem, because I already have a Flaw called that, a Flaw that combines lesser versions of several other Flaws. Thus Immature ...
... The German word is "Charakter", in the normal sense of character as a collective for someone's personal traits and in the sense of RPG character. I think...
... pertinent to ... 7, so ... your RD ... Thanks for your data, I'm going to read them carefully again later. I just tried another test rolling 40 times. It...
... out ... As you point out, OMNIA will be geared towards fantasy/historical roleplaying, with an intended pre-renaissance timeframe. At least, this is true...
... Thanks for the information! You've saved me some time and effort. ... I'd prefer the one-language-at-a-time approach to things. -- Peter Knutsen ...
... Well, that's probably not a problem, a discrepancy this small (given your tiny data sample), but if you're concerned, cast the Invoke Torben spell. ... I...
... Yes, that is correct. Characters created with the "default" mount of Goodie Points, 100, will be quite competent. They'll be on par with 150 point GURPS...
In Modern Action RPG, all players must select one physical Weakness for their characters, as well as 3 psychological Flaws (although they can choose to combine...