Cool. People today do not know the fun of the old comics of the Golden Age of comix, back in the 1940s and such. Mike ... From: "Jonathan M. Thompson"...
I'll probably post this to both < news:rec.games.frp.advocacy > and the RPG-Create mailing list. First some background: Modern Action RPG (MA RPG) is a project...
I think some of the ideas are cool, but it falls into the Call of Cthulu trap of becoming a game for the GM instead of the players. The GM sets up the initial...
In the system I am currently working on I have a Luck point system as well, although not in the same way you do. In my experience when gaming if a player...
http://www.ospreyblog.com Osprey Books Blog site. http://www.ospreypublishing.com/ Their webpage, check it out. If you have been around military history, or...
Any comments all, good ideas and such? Mike ... From: "mauvarca" <mauvarca@...> To: <rpg-tools@yahoogroups.com> Sent: Monday, July 09, 2007 3:42 PM ...
Just from reading what you've posted here it sounds like they are trying to do too much. The same rules will not work in a RPG and a TCG, they formats are too...
... I'm not sure what they think they're doing that's different here -- traditional RPGs support all of these except the third, and the only reason they don't...
From: "Travis Casey" <efindel@...> ... The people behind this responded quickly to questions raised on rpg-tools (which is where their announcement was...
i might be interested in playtesting your game, 25 year xp as GM AND /PLAYER. I have playtest many games and am as close to professional GM as you get, these...
... Um, no he can't, because in both your examples, the result of the Fumble (sorry, "near Fumble", whatever that means) is tat something happens in the game...
... That's definitely not what I want. I think the majority of existing GMs are already, to a far too great extent, "designed for GMs" rather than "designed...
Found on another list. (sgfic = for those sg1 authors) Writing Opportunities at Steve Jackson Games Posted by: "Mark" mgellis2@... mgellis2 Wed Jul 25,...
... Can you quote anything, from any current SJ Games website, that says that they are willing to even as much as look as a newly designed roleplaying gaming...
... I think you are interpreting the subject of the list a bit too narrowly. I would say source material would also be suiatble, though parts of that would be...
... Implemental System sounds awkward to my ear. I'd go with High Adventure Games Implementation System, being a system for implementing high adventure games....
... on my ... adventure ... so why ... list has ... Some good thoughts which I will consider in my quest for gaming goodness. You bet your ass, I'll post more...
... As for the acronym, I agree with Talus. Some explanation somewhere is nice, but in the end the acronym is the name, and people will connect what they read...
... I'm still there and listening. The problem is I started working two months ago and don't have so much time/internet access anymore. But I am still working...
... Are you aware of the existence of HARP from Iron Crown Enterprises? The name of your system sounds a bit like theirs. ... So it isn't a stand-alone system?...
... What are those ten character classes in your system? Modern Action RPG now has 50 character subtypes, or classes. The 50th, Special/Advanced, was added...
... Well, I forget the exact names (and would have to translate them first), but it's like this. So far the character creation is based on two steps. The first...
Hi Peter, Good to hear from you. I've added my comments below. ... The ... Yes, I am aware of the similarity. However, my use of "High Adventure Games" and...
I had this idea.... Since the odds of hitting a ranged target are more based on how well the character can aim in general and control the weapon in particular ...