... I think the question to be asked is: What is the actual real-world ... Unless you're a big enough company that the market itself is following your moves...
... An NDA may also be needed when dealing with licensed properties, if the property-holder requires it. They may not want word to get out that they're...
... NDAs are not the same as copyrights or patents. Copyrights and patents have their own separate laws. NDAs are contracts and fall under contract law. That's...
... The main purpose of an NDA is to stop others from thinking about stealing from you. Sadly, this thread is becoming full of bad advice. Laws differ from ...
... As someone who has spent more than $100,000 on legal fees related to my own (computer) game company over the past 11 years, I'd like to point out that ...
... I don't understand. A contract IS something in writing. In my experience, contracts can be an excellent way of spelling out agreements and avoiding...
One of the aspects of role playing game adventures that has interested me lately is the idea of literary stories that break out from the common mold of...
From: "vbwyrde" <vbwyrde@...> <snip> What you appear to be discussing is called Narrativism, and I am happy to report it requires none of what you posit...
Thank you for the thoughts on this. I am aware of some of the Narrativist games and am looking at them as interesting, but ... I'm not really so sure I'm...
From: "vbwyrde" <vbwyrde@...> ... Then I suggest checking out "The Riddle of Steel", or (as I've heard: better) "Burning Wheel", both of which are fairly...
I see what you mean and tend to agree with your assessments generally, thanks. I am working toward a game system (tool) that I want to do both - narritavist &...
... I have heard (and to some degree experienced) a D&D game played in a narrative manner. In fact, as I understand it, the main complaint of Indy game...
Hi all, I have uploaded new versions of two RPG-related tools on my homepage (http://www.diku.dk/~torbenm). One is a new version of my die-roll language,...
Thank you Torben. I'll definitely check out that mapper. -Hal ________________________________________________________________________ Check Out the new free...
Thank you Talus, While of course I hope to make the next cool thing I'm going to have to leave that up to others to decide. Hopefully people will at least...
From: "dan_lee30269" <dan_lee30269@...> ... Of course it is possible. The question is, how much are you paying? How large do you envision this project...
Most of the people on this list have designed or are currently designing a system. You might need to provide more detail to narrow your search. (I'm still ...
... I am willing to talk with anyone interested and work with them on giving them a fair amount for the work they do. As for what I invision, honestly I would...
... No, not really. Anybody who is good would want an arm and a leg. Anybody else would make crappy system. Concentrate on uniqueness; what makes your RPG...
There are some ready-made systems available that cost nothing to use. Systems like UNIsystem and D6 cost money to license. Simply Roleplaying! does not....
... Thanks guys. Chad, I have already looked into all of those and honestly do not have any interest in doing them. I just want something that has certain ...
... Since the Palladium and WW systems are quite different, it might help if you say what it is you like about these. I gather usability for several settings...
... I disagree. There are several web-published free systems that are of good quality. When designing for others, there is less incentive to do something for...
... It would also help to know what level of complexity and detail you are looking for. Also, are you looking for a mainly combat-oriented system (like D20 and...
Torben, I downloaded the .exe version of your planet program on my Windows XP notebook since I don't know the first thing about compiling C. When I opened the...
... I believe that even with the .exe, you still need to install Moscow ML -- downloading the .exe simply keeps you from having to do the work of compiling it...