... Greetings...., Naz? This list is primarily devoted to pen and paper type game design so any discussion about programming would be off-topic. But if you...
It's your world, manage the prices and expenses whatever you wish. But be reasonable. If in your world, gold coin is an easy-to-obtain thing, mean, there is...
... Easiest thing I have found to regarding prices is to just base the game prices on real world current ones and read $ for Gold Piece. (My campaign is...
In costs, well, alot based on class of room.. A days wages basically for a low end room for a low end person. Also location, how often is the Inn used, cause...
At Swordpoint has several magical materials in it. One of them is called echo stone. Echo stone is a stone that absorbs emotions and then echoes them,...
... When the same question came up last year for At Swordpoint, I ended up using a system where there are still prices for things, but wealth levels let you...
... A few suggestions: Laying On of Hands: Many religions do something like this in which a priest or simply any faithful member lays their hands on a sick or ...
... It's a nifty idea, but I think it's a hard one to write rules for. Honestly, all I can think of is something like giving the Echo a rating... and then...
Hi all, I have a student who works on using run-time code generation for speeding up spreadsheet calculations, and he is in need of sample programs. I know...
... I can email you my "most recent" Sagatafl character creation spreadsheet. Problem is, it is at least a couple of years since I last worked on it. The...
Hey Torben, A long time ago I uploaded a - what I thought - pretty decent probability calculation spreadsheet to this group, aptly named PROPABILITY.XLS...
... Perhaps you're right - simple can be good, and I don't need complicated rules bogging down my system any more than they already are! The ideas above are...
The Action Movie RPG already has 31 character subtypes. 5 Combat subtypes, 14 Skilled subtypes and 12 Special subtypes. Skilled divides into two or three...
... [...] ... For this character type, I'd prefer to stick with motivation. I already have subskills for social interaction and tactics, so what's left, what ...
... Explicitly supernatural, and also I can't see a way of doing this that won't turn into D&D-style instant healing. It could be a bonus to rolls to fight off...
... Sure LooH can become instant healing but maybe it needs to be related to a specific skill -- like acupressure, so that the healing 'seems' miraculous but...
... Hash: SHA1 ... Well, if you look at Reiki as a model, you might get some good ideas. It has a limitation, most people who do Reiki get tired after a while,...
... Heh, true that. Can't believe I missed that one...I even mentioned it later on. Dave (currently simplifying his skill system and cursing Word for not ...
... I was thinking about heredity briefly before I gave it up as too complicated, but I was thinking about a system for determining a child's nature given two...
Hallo, OK, so I just changed my day job work and I have a lot more time to think without many distractions. Sheesh. Anyway, here's a thought on a die-rolling...
... Sounds fine to me. Pretty straightforward bell-curve system - sounds like you'd want to start difficulties at 12 and go up from there. One thing you need...
Hello to all integrants of this group! This is my first post here and I thought I would take the oportunity to greet all. However, this is not just a greeting...
So my first thought is: keep this simple--unless your group likes taking time out of play to calculate stuff on the fly. You might want to go with some...
I'm back working on Hyperborean Mice again. This time I'm thinking about the idea of saying that the magics worked by mice should be _small_ magics. So I'm...
... taking ... go with ... on from ... target (height, ... calculate ... the fly ... way out of ... Yes, keeping stuff simple is one of my weakest spots....