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Messages 40484 - 40513 of 44066   Oldest  |  < Older  |  Newer >  |  Newest
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40484
Hallo, Just read through the combat rules, Peter. I found it easy to follow and didn't find anything that jumped out at me as odd or unworkable. I do have a...
Larry D. Hols
crkdface
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Apr 2, 2006
12:01 am
40485
... What do you think about the huge number of Actions and Stunts? I sometimes get a bit worried that it's too much, given the design goals of the system... ...
Peter Knutsen (list)
peter_knutsen
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Apr 2, 2006
3:22 am
40486
Hallo, ... I found it quite like a smorgasbord--so many tempting choices! I could imagine characters using various stunts as I read through them. I don't think...
Larry D. Hols
crkdface
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Apr 2, 2006
4:05 am
40487
... That's the idea. But if you look at the character sheet, you'll see that each character has something like 15 Combat Actions to chose from, each with two...
Peter Knutsen (list)
peter_knutsen
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Apr 2, 2006
4:44 am
40488
How can I figure the average value of NdM-K? For example, in D&D a fireball does 6d6 damage; against a stone wall the first 8 points of damage are ignored....
David Lamb
dalamb54
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Apr 3, 2006
1:13 am
40489
Here is a dice method proposed by a friend of mine: Take either 1,2,3,4 or 5 20 siders, players discretion and choice. One of the 20 siders should be...
Benn
xipelord
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Apr 3, 2006
1:23 am
40490
... A dM has an average of (M+1)/2. NdM has average N(M+1)/2. NdM-K has average N(M+1)/2-K. Torben...
Torben AEgidius Mogen...
torbenm1
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Apr 3, 2006
9:51 am
40491
... If the penalty is lost hero points (HP) on failure, you should lose a HP per extra dice, as you would otherwise add as many as you can all of the time....
Torben AEgidius Mogen...
torbenm1
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Apr 3, 2006
10:35 am
40492
... So simple,yet elegant too. -- Marc da Puma http://www.marcmywords.com A strong conviction that something must be done is the parent of many bad measures. -...
Master Cougar
mstrpuma
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Apr 3, 2006
2:41 pm
40493
... I'm really only using very basic laws of probability: 1. If a variable has outcomes v_1...v_n with equal probabilities, the average is (v_1+...+v_n)/n. 2....
Torben AEgidius Mogen...
torbenm1
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Apr 3, 2006
2:51 pm
40494
... The problem is, NdM-K in DnD is really interpreted as though it were written max(0,NdM-K) and I should have said so in my original message (sorry). It's...
David Lamb
dalamb54
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Apr 3, 2006
3:18 pm
40495
... I suspect that David wants to treat all negative results, of XdY-Z, as zero. Otherwise the problem becomes so trivial that it is hard to believe *anybody*...
Peter Knutsen (list)
peter_knutsen
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Apr 3, 2006
3:23 pm
40496
... Thanks for the vote of confidence! I am not quite so clueless as to need help with the basic problem, but certainly am clueless enough to have forgotten...
David Lamb
dalamb54
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Apr 3, 2006
3:44 pm
40497
I've decided that Saving Throws (AM RPG's equivalent of attributes) start at the value of an average Human, and can be "sold down". Initially I wanted to avoid...
Peter Knutsen (list)
peter_knutsen
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Apr 4, 2006
8:56 am
40498
Peter Knutsen (list) wrote: [...] ... One solution is to change the Veteran ability, so that instead of doubling a subskill once a day, it lets the character...
Peter Knutsen (list)
peter_knutsen
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Apr 4, 2006
2:11 pm
40499
... (actually max(0,NdM-K)) In my most urgent cases N>=K so simple subtraction works. For the others I'm going to install Torben's Dice program, which maybe I...
David Lamb
dalamb54
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Apr 4, 2006
4:44 pm
40500
I'm thinking that size would be a good stat to use in an RPG, to check if found itemd fit, whether a character can fit through a space, etc. There should be 3...
Jim
djymm
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Apr 4, 2006
8:46 pm
40501
Well, sometimes a lot of detail is nice, but I tend to like games where there isn't so much mathematics to take into account for every single action resolved....
Peter Elster
bluepirate77
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Apr 5, 2006
5:57 am
40502
... One good reason for having a Size attribute is to prevent the occurence of characters who are deceptively small yet extremely strong. ... Mail is always...
Peter Knutsen (list)
peter_knutsen
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Apr 5, 2006
6:14 am
40503
... Logaritmic scales are definitely good for size scales. You might use a scale similar to the decibel scale, where an increase of ten points means ten times...
Torben AEgidius Mogen...
torbenm1
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Apr 5, 2006
8:12 am
40504
... And if N<K<=N*M, you can use the formula N*(M+1)/2+C(K,N+1)/M^N, where C(K,N) = K!/N!/(K-N)!. ... I got the above formula by analysing the output from the...
Torben AEgidius Mogen...
torbenm1
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Apr 5, 2006
8:44 am
40505
... This should be if N<K<=N+M instead of N<K<=N*M. Torben...
Torben Mogensen
torbenm1
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Apr 5, 2006
8:48 am
40506
... I derived something like this years ago from the AP scale in the Mayfair Games DC Heroes system... I just turned it from +10 = x1000 to +10 = x10... Kept...
foxiekins
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Apr 6, 2006
2:49 am
40507
In the Action Movie RPG, which I've been working on for a bit more tha a month (IIRC), I'm going for a fairly coarsegrained economy/equipment cost system. ...
Peter Knutsen (list)
peter_knutsen
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Apr 8, 2006
7:43 pm
40508
... I'd say 3 levels is too coarse... If you want simple, I'd suggest 5 levels... Destitute Poor Average Wealthy Filthy Rich The x10 for the cost scale sounds...
foxiekins
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Apr 9, 2006
9:41 am
40509
... I have seven levels: Destitute, Very Poor, Poor, Normal, Wealthy, Very Wealthy, Extremely Wealthy. Only Normal and higher are available to PCs during...
Peter Knutsen (list)
peter_knutsen
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Apr 9, 2006
10:10 am
40510
Hi! Blood of Heroes and Exalted have economics systems similar to the system you propose. I think that the advantage to systems like this is that it takes all ...
Dave
dindenver
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Apr 12, 2006
6:33 am
40511
... I recently got Blood of Heroes, but I haven't read it yet. ... all ... theoretically ... I'm unconvinced that abstract systems are needed in general. I ...
peter_knutsen
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Apr 12, 2006
10:05 am
40512
Hi! I think Bribes should just be a modifier to a persuasion roll.The modifier based on the money spent and the wealth lvl of the target. And the amount of...
Dave
dindenver
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Apr 13, 2006
3:23 am
40513
I too don't like roleplaying bookkeeping (and my wife who plays in my games and IS a bookkeeper completely refuses to roleplay such an every day duty) so your...
andrew_kennett@...
andrewk_230
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Apr 13, 2006
7:56 am
Messages 40484 - 40513 of 44066   Oldest  |  < Older  |  Newer >  |  Newest
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