... Bah. Everyone knows that playing those horrible roleplaying games will mold impressionable young minds into staunch conservative Republicanism. Just look...
On Sat, Oct 01, 2005 at 03:44:58AM -0000, manodogs distributed foul capitalist propaganda: [...] ... Use the Google, young grashopper. :-> ... Well, this...
Let it be known... Hello everyone; from now on I'll be using my gmail account nebanks@... as my primary email address. There are several advantages to...
Please come up with some examples of different writing styles in RPG books... Most, in my experience, are very textbook-like, very factual, but there are...
... The old Paranoia rulebook was written to the reader as well, and used a fast-paced, bantery and ironic delivery. Most RPG books are pretty textbook-y...
I think a mix is best. An introduction may well (and maybe best) be addressed to the reader directly (you), welcoming and introducing him. Some reassurance...
Hallo, [Peter K sez:] ... I think a "chatty" approach can work if the chat is a very light seasoning. After initial reading and learning, rules books are ...
Hallo, [Peter E sez:] ... The game I'm editing is written for experienced players. Because of that expectation, I'm placing the description of the resolution...
... Understandable, since they're trying to set the tone there. The game is *intended* to be fast-paced, bantery, with enough irony to confuse compasses. ...
... I like the way you put that. Paranoia was one of those games that really helped me get past the self-aggrandizement "lookie how cool I can be!" type of...
... There are many games that use only d6s. Early examples are "Tunnels & Trolls" and "Traveller". Later examples include West End Games "Star Wars" (and...
... The LaTeX document formatter manual, based on ideas from the Scribe manual, had an "introduction" section and a "reference" section. I haven't seen...
... useful and ... I'd like to mention one obvious exception: Baron Munchausen. Its literary methodology of communicating minimalistic rules is done in such a...
... Debriefing always goes smoothly when you are the sole survivor. :-D The guy who survived that mission, btw, was practically born to play Paranoia. -Hal ...
... I knew someone just like that. I was almost afraid to play Paranoia with him -- with him as GM or co-player -- and wasn't up to trying to out do him as...
... This cat played paranoia so viciously, deviously and yes, humorously, that I need to elaborate a bit more on his success... in that first mission, he never...
... Could you use something like this: http://www.planetsourcecode.com/vb/scripts/ShowCode.asp?txtCodeId=1523&l ngWId=8 ...as a starting point? Quote from that...
... I expect to concentrate the actual rules into tables, as much as possible. Describing each variation of each option in complete and grammatically correct...
... I'm not only going to have to write for players with very narrow experiences (such as only AD&D) and who are from a monolithic one-style only culture/scene...
... I think it'd be a mistake for me (or for anybody else) to spend too much time justifying why the system is not simple and why it is not similar to d20. ......
I have been reading Exalted lately, for the first time, and notice that White wolf seems to have changed and simplified their task resolution, which is as...
... A spreadsheet does a good job of this... On row 1, make column A 60%, column B 30%, and column C 10%... These are your percentage chances of zero, one, or...
... Not quite right. With each die you would have to add two more columns. With one die, you have 2, 1, and 0 successes. With two dice, you have 4, 3, 2, 1,...