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Messages 37203 - 37232 of 43322   Oldest  |  < Older  |  Newer >  |  Newest
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37203
I've got a quick mini survey for the group. I'm torn over what "zero" will mean for a stat in my game. It's a simple stat+skill+2d10 system. Basically, I can...
Frank Sronce
ubasti-dread
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Feb 1, 2005
5:50 pm
37204
... care? ... Zero is often seen as a minimum floor however one thing to consider is that 0 could be seen as "No noticeable effect" which makes negative...
sidhain
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Feb 1, 2005
6:31 pm
37205
Well honestly that would ramp up difficulties for success (which can be good), and just remembers some zeros can be heroes, which means that things would be...
Michael Conway
illuminarchy
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Feb 1, 2005
7:18 pm
37206
Hi my name is jada n i jus joined...
jadaboo1705
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Feb 1, 2005
7:40 pm
37207
... 3, ... "average" ... care? I really dislike using negative numbers. It slows things down and it doesn't feel natural. In my own game there are basic stats...
dr pepper
grixit
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Feb 1, 2005
8:09 pm
37208
... Either way is fine with me. IME, even games with all-positive scores often translate them to plus-or-minus modifiers (following in the D&D tradition). I...
Bradd W. Szonye
bszonye
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Feb 2, 2005
2:18 am
37209
... both work for me, but it is a bit more convenient to have 0 as the low end of the scale rather than the midpoint since it means players stick to addition. ...
Dariel R.A. Quiogue
dquiogue
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Feb 2, 2005
7:18 am
37210
... It doesn't really matter much to me. Zero-centered stats gives the players a clear indication of what the average is. Also, it often means you can do with...
Torben AEgidius Mogen...
torbenm1
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Feb 2, 2005
8:36 am
37211
I think I've about gotten the basics of the magic system for Hybris down pat. Spells get assigned to one of 5 power levels (trivial to legendary) and you apply...
Frank Sronce
ubasti-dread
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Feb 2, 2005
11:19 pm
37212
Hello! Sounds promising to me. I'm too searching for a easy and flexible magic system. I tend to use the magic arts, that are defined in Ars Magica (I think I...
rpg_mm_hp
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Feb 3, 2005
9:13 pm
37213
... If your system is very simple and you can actually work out a '1' to mean 'add 1 to your roll/skill/whatever' and a '-1' to mean 'subtract 1'...definately...
David Harper
dharper01
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Feb 3, 2005
9:23 pm
37214
... Hash: SHA1 Ben Lehman posted this over at the forge today. I think it's really good. http://www.indie-rpgs.com/viewtopic.php?t=14183 - -- Nathan E. Banks ...
Nathan E. Banks
paganini_mad...
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Feb 4, 2005
12:55 am
37215
From: "Nathan E. Banks" <paganini@...> ... Damn fine advice. We should get permission to post it to the group once a month as advice to new...
Chris Tutty
christutty
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Feb 4, 2005
2:38 am
37216
... lo, from this moment henceforth i shall treat this as holy scripture for game design ... :-) damn good article! thanks for the heads-up, nathan. dariel -- ...
Dariel R.A. Quiogue
dquiogue
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Feb 4, 2005
5:20 am
37217
... Hash: SHA1 Thursday, February 03, 2005, 11:18:53 PM, Dariel wrote: Hey Dariel. If you liked that article, you might want to check out some of the stuff...
Nathan E. Banks
paganini_mad...
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Feb 4, 2005
3:48 pm
37218
... i'm going to check it out right now. :-) ... ah, that is Great Oriental Mystery ... :-) seriously, it's pronounced "kyo-ge" dariel -- Internal Virus...
Dariel R.A. Quiogue
dquiogue
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Feb 5, 2005
4:32 am
37219
Meant to reply earlier, but got sidetracked. ... I've recently been favouring zero-centred mechanics, at least for systems that use various stats (not...
Tengu
kyouganshi
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Feb 5, 2005
8:45 am
37220
I need a name for a magical art that is concerned with summoning, controlling and banishing unpleasant spirits from another dimension. The low level spirits...
fsronce
ubasti-dread
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Feb 5, 2005
8:45 am
37221
... If you think of Cthulhu and friends, I think shadows or something is better than demons, yes. Why not call them psyches? Or just spirits? That does not at...
Peter Elster
bluepirate77
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Feb 5, 2005
11:11 am
37222
... Historically, this was called "adjuration." In English, it now means "to command or enjoin solemnly," and the Latin root means "to swear." The related word...
Bradd W. Szonye
bszonye
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Feb 5, 2005
6:09 pm
37223
... (sorry for the late reply) This would only be true if the effect is a certainty of "detect lie". It could instead add to whatever skill detects lies, which...
David Lamb
dalamb54
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Feb 6, 2005
12:48 am
37224
Kiz wrote: [snip intro] ... This seemed like a fun question, so I spent a little bit of time with a thesaurus and some dictionaries, though the results aren't...
Tengu
kyouganshi
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Feb 6, 2005
8:48 am
37225
... It depends on a lot of things. If, say, damage is a number of dice depending on Strength (as in Hero), negative stats are difficult to handle, but if...
"Klaus Æ. Mogens...
klaudius2
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Feb 6, 2005
12:16 pm
37226
... Zero=average looks intuitive. The problem is, if people see a character sheet where the attributes seem to cluster around zero, with some at zero, a few...
Peter Knutsen (lists)
peter_knutsen
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Feb 6, 2005
1:08 pm
37227
... Double digit attributes, positive or negative, are a sign that the system is too fine-grained. Making fine distinctions in terms of value (Ben is Strength...
Peter Knutsen (lists)
peter_knutsen
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Feb 6, 2005
1:12 pm
37228
Klaus Æ. Mogensen wrote: [...] ... I've never used XdY-XdY systems, but they look very slow, in terms of time-per-roll. ... In terms of execution speed,...
Peter Knutsen (lists)
peter_knutsen
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Feb 6, 2005
1:18 pm
37229
OK, here's the deal. In Sagatafl, one of the things Necromancy can do is turn dead people into powerful undead minions, either corporeal ones (Wights and the...
Peter Knutsen (lists)
peter_knutsen
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Feb 6, 2005
3:39 pm
37230
Hallo, ... THe system doesn't have to do so, though. Gleichman's game (blanking on the title) uses percentile ratings and one point does make a difference. His...
Larry D. Hols
crkdface
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Feb 6, 2005
7:27 pm
37231
... "Age of Heroes". I still have a copy on my hard drive, but as per Brian's wishes, I'm not distributing it. ... AoH uses percentiles for combat skills, but...
Peter Knutsen (lists)
peter_knutsen
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Feb 6, 2005
7:45 pm
37232
... Hm. Let's brainstorm briefly for some of the less obvious ones... Aura tracking (makes critter into a super bloodhound) Sense living beings (even through...
fsronce
ubasti-dread
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Feb 6, 2005
10:16 pm
Messages 37203 - 37232 of 43322   Oldest  |  < Older  |  Newer >  |  Newest
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