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Messages 36368 - 36397 of 44066   Oldest  |  < Older  |  Newer >  |  Newest
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36368
... yes ... Yep. I gave 5 points to first, 4 to second etc. Things that where rated equal I added up the points for that slot and divided by the number of ...
David Finch
ironfort2000
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Oct 1, 2004
8:25 am
36369
... I use a die rolling convention of 2d10- (1d10-1d10) in games I've designed, and found that the subtraction doesn't bother anyone, so long as it's a number...
Ken Burnside
adastragames
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Oct 1, 2004
2:01 pm
36370
... This system was also used in Timelord RPG by Ian Marsh (assuming it is Highest roll minus Lowest roll, ie positive difference). ...
David Finch
ironfort2000
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Oct 1, 2004
2:19 pm
36371
I want to learn how to use it better, but I keep having gaps of comprehension. I have read the pdf manual, but it doesn't seem complete - at least, it doesn't...
Benn Grant
xipelord
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Oct 1, 2004
4:09 pm
36372
Thx for the feedback, bardoi, glad some of my half baked (or is that twice baked? grin) ideas are interesting. ... Yeah, Law vs Chaos is more about order vs a...
Benn Grant
xipelord
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Oct 1, 2004
4:18 pm
36373
... Not at the moment, but I have posted examples in the rpg-create mailing list, so you could look in the archives. ... As there is no absulute value...
Torben AEgidius Mogen...
torbenm1
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Oct 1, 2004
4:20 pm
36374
... From: Torben AEgidius Mogensen <torbenm@...> Reply-To: rpg-create@yahoogroups.com Date: Fri, 1 Oct 2004 18:20:49 +0200 (MEST) ... That made sense...
Benn Grant
xipelord
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Oct 1, 2004
4:45 pm
36375
... Read it like this: Let the variable "x" be (stuff) in the formula "if >0 x ..." It's a very common syntax for mathematical languages. ... That's possible;...
Bradd W. Szonye
bszonye
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Oct 1, 2004
5:04 pm
36376
... very "big picture" oriented. Principled vs not is more about having a personal code of ethics and is very "small picture" focused. The example I like to...
bardoi
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Oct 1, 2004
5:18 pm
36377
... Viral mutants would be fun....you could have people roll for random mutations as they advance, which could be good or bad....
bardoi
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Oct 1, 2004
5:18 pm
36378
That's probably it, I am so based in the "prodecural" mindset that the other seems opaque to me - when its *my* brain being opaque. :) ... You explanation just...
Benn Grant
xipelord
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Oct 1, 2004
5:30 pm
36379
So, you saw the presidenatial debate last night too, I take it? Kidding! :) -Sindyr ... From: "bardoi" <sky_walker8@...> Reply-To:...
Benn Grant
xipelord
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Oct 1, 2004
5:32 pm
36380
Many of us are playing in or writing games set in a 'medieval' era. Since I'm now studying the medieval era in greater detail than I ever expected to, I...
David Harper
dharper01
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Oct 2, 2004
6:16 am
36381
The Early Middle Ages Themes Height RPG Systems History Economy Society Social Classes Peasantry Nobility Clergy Burghers Crime & Punishment Religion Pillars...
David Harper
dharper01
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Oct 2, 2004
6:16 am
36382
Ok Dave, excellant info, now what are you doing with it? :)...
sidhain
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Oct 2, 2004
6:40 am
36383
... The "in" shows that the formula for x has ended and the formula where x can be used begins. As Brad said, it is a very common notation in functional and...
Torben AEgidius Mogen...
torbenm1
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Oct 2, 2004
10:30 am
36384
... Now I get it - the "IN" part show where the formula with X begins - but what shows where it ends? What marks the *end* of the scope of the "let x = ( d6 +...
Benn Grant
xipelord
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Oct 2, 2004
2:21 pm
36385
... Description system? You mean character creation? Would a 1-2 page summary of creation be a good idea to add? ... That is actually one of my goals. I'm...
D. Moonfire
silth_moonst...
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Oct 2, 2004
4:11 pm
36386
... I'm planning on asking a few questions of that order, specially if I can't figure it out. Combat maneuvers are giving me a little trouble. But, having the...
D. Moonfire
silth_moonst...
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Oct 2, 2004
4:17 pm
36387
Anyone know of any forums or mailing lists devoted to people that collect RPGs? I'm aware of The Acaeum, which is a great resource, but it is mostly focused...
Brian Hook
hook_l@...
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Oct 2, 2004
6:27 pm
36388
[digging up some old messages] ... A correction: disadvantages coming up in play don't give extra experience points in the sort of systems I was mentioning --...
Travis Casey
efindel
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Oct 2, 2004
10:29 pm
36389
... Not the original author, but... Character description and character creation are two related, but distinct, concepts. A 'character description system' is...
Travis Casey
efindel
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Oct 2, 2004
11:01 pm
36390
... [waste of bandwidth and time snipped] <rant type='deserved'> Gods damn it Mike, if you *absolutely* *MUST* post this crap, would you at least have the...
Keith Davies
jdk_kjdavies
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Oct 2, 2004
11:56 pm
36391
Middle Ages/aka Medieval Period was many parts. From the Fall of Rome (Western one), and the eastern one Constaniapole. And the empires they "lead". We all...
abrigon@...
abrigon
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Oct 3, 2004
6:12 am
36392
Check out the below for some help? http://www.geocities.com/abrigon/terms.html My feudal terms pages. Mike...
abrigon@...
abrigon
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Oct 3, 2004
6:12 am
36393
I am trying to wrap my brain around the several different way to use attributes and skills when designing an RPG. Some of the limitations I am currently...
Benn Grant
xipelord
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Oct 3, 2004
8:32 pm
36394
... highest and lowest, resulting in a bell curved number from either 1- 10, 2-20, or 1-20. ... this system, I want rolling high to be good. One option that...
Ken Burnside
adastragames
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Oct 4, 2004
5:10 am
36395
... Nearly all languages need a separator where Roll has the "in", though in some languages this is only a newline. I didn't want linebreaks to have...
Torben AEgidius Mogen...
torbenm1
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Oct 4, 2004
7:19 am
36396
... David, Excellent work, very very interesting. Are you planning to put this on a web pages anywhere when you have finished. If not can I add it to my Wiki ...
David Finch
ironfort2000
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Oct 4, 2004
11:58 am
36397
On 02:29 PM 10/2/2004, Brian Hook said.... ... I'd love to find such a list, too. If there isn't one, perhaps it should be created....
Lizard
lizard_sf
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Oct 4, 2004
1:55 pm
Messages 36368 - 36397 of 44066   Oldest  |  < Older  |  Newer >  |  Newest
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