From: "Shawn Evans" <digital_shaolin@...> ... I don't know, to me that seems pretty standard as far as Western religious texts go. Then again, it is...
Substance versus Fluff? Anyone noticed games that have alot of substance, they tell a story, are not full of just rehashing of the same old stuff. Like the...
Mike, You broach an important point. There is an occurence I call YAFS - "Yet Another Fantasy Setting." There's tons of them for D&D right now: Greyhawk,...
... One man's fluff is another man's substance. I make up all my own worlds; I want pure crunchy bits in a game product, or as close to it as possible. Other...
... "Yet Another Fantasy Setting." ... fantasy setting for D&D 3.5. I said, "In 50 words or less, convince me that this is a radical new departure from the...
Thursday, January 8, 2004, 3:28:49 AM, Abrigon Gusiq wrote: AG> Substance versus Fluff? AG> Anyone noticed games that have alot of substance, they tell a...
Thursday, January 8, 2004, 9:50:43 AM, Jeff Graber wrote: JG> Mike, JG> You broach an important point. There is an occurence I call YAFS - "Yet Another Fantasy...
See? That doesn't suck... It's space-faring on a SMALL scale. TEN WORLDS. That's different and I'd try it if I knew I'd have someone to play it with. -- Jeff...
I don't know about "substance vs. fluff," but I do know bad writing and editing when I see it. Some of the Core books for d&d3.5 are that way - I can't stand...
Does anyone know, or have reason to think, that meson weapons (from Traveler?) are remotely possible or even probable? Do meson particles actually behave in...
I think of it this way... Ravenloft and FFG's Midnight are both "Dark Fantasy" settings. There's still elves and swords and magic. Now it's "dark" which...
... How would you lay out monsters, then? I don't like WotC 'run together' style, but I can understand why they did it. I don't like how the text is *always*...
At Va. Tech, and at the KEK in Japan they have confirmed the expected asymetry of meson behavior and decay predicted in the Standard Model Theory of Particle...
Greets everyone... I've been working on Latter-Day Quest a lot as of late and I was wondering if anyone had some thoughts or theories on a game mechanic. ...
... What I dislike about the layout of the recent books is the clutter - its too busy, and the strange columns and unnecessary lines are distracting. Its like...
... FWIW, the book under discussion is what convinced me to NEVER buy a Fast Forward D20 product again. It's damn rare I'll condemn an entire company due to...
... No argument here. ... I liked each monster in 2e having its own page, it was tidier. I liked the whole binder idea, but it wasn't that easy to mix them......
Shawn, You might find a number of good ideas and suggestions for achieving this ("the learning and implementing of principles" as a game mechanic) if you check...
... It needs to be based around conflict. That will keep the game interesting, and is also, incidentally, a criteria for it being a game at all. Conflict often...
... The problem with using mechanics for many non-combat tasks is that the adventure may come to a halt of the heroes fail a skill test. E.g., when the heroes...
Aaron's Allston's "Lands of Mystery", it is a campaign supplement for Hero Games' Justice, Inc. game with "approved for use with:" labeling for Chill, Call of...
... <snip> ... Another reason, IMO, that violence ends up being the highlight of many campaigns is because it involves lots of little player *decisions* that ...
... Which is why, as I put in my last email, you need to detail the conflict you want to focus on with two things. First, players need to be able to affect the...
... The 2nd Ed. MC was a wonderful idea, except for one minor detail. It was one creature per side of paper instead of individual pages. Yes, it would have...
... PDF releases, maybe? You could put them all as one page layouts, and people can print up the ones they want, in any order they want, on one side or two. ...
... For material I'm working on for my campaign, I'm actually doing a couple of different layouts. The first is the 'DM-friendly' one. Things are (generally,...