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Messages 31731 - 31760 of 44055   Oldest  |  < Older  |  Newer >  |  Newest
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31731
... Well, you did ask for a method where the skill determines the range and the attribute just skews the distribution. When the attribute is much higher than...
Torben AEgidius Mogen...
torbenm1
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Mar 3, 2003
8:52 am
31732
For those of you who remember the cartoonish universe of Blasternaut and spot that was designed to help you learn how to spell and add.Well ,I converted it...
blaster27265 <blaster...
blaster27265
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Mar 3, 2003
1:55 pm
31733
... Whew.... Ummmm. Well. Shit. I guess there is a market for everything out there... I can only imagine the flame war that would result from the question of ...
Chuck
pmchuck@...
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Mar 3, 2003
2:02 pm
31734
... From: <blaster27265@...> To: <rpg-create@yahoogroups.com> Sent: Monday, March 03, 2003 5:39 AM Subject: [rpg-create] Blaster:The Roleplaying...
Jack Spencer Jr
jackspencerjr
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Mar 3, 2003
2:58 pm
31735
Rather than spam you with a press release: The MUD-Dev list is hosting a single day conference on the last day of GDC on topics relating to the design and...
J C Lawrence
clearclaw
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Mar 3, 2003
9:08 pm
31736
My friend and I are starting a game of Whitewolf's Vampire over the internet, we need a good system for dispute resolutions, any recommendations? ... Do you...
Krazy Shadows_KRW517
karl517
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Mar 3, 2003
11:32 pm
31737
The charter specifically mentions "face to face" and PBEM, but not computer RPGs for discussion. I'm working on a computer RPG (multiplayer) but I'm not sure...
Brian Hook
hook_l@...
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Mar 3, 2003
11:51 pm
31738
... Probably not, depending on the type of game you're working on. Most people use "computer RPG" to refer to Final Fantasy style games, where there's little...
Frank Sronce
ubasti-dread
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Mar 4, 2003
12:59 am
31739
... Hey, that sounds like D&D too =) What I'm working on is more akin to a MUD than Final Fantasy or Baldur's Gate. ... Well, the dice mechanics stuff is for a...
Brian Hook
hook_l@...
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Mar 4, 2003
2:22 am
31740
... Which is what I want. ... Unfortunately, for this implementation (RPG) it would lead towards people abusing the system to power level up, so I'll have to...
Brian Hook
hook_l@...
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Mar 4, 2003
2:28 am
31741
... internet, we need a good system for dispute resolutions, any recommendations? OpenRPG has a built in WoD character sheet and die rollers....
Deane P. Goodwin <min...
rdphcarter.geo
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Mar 4, 2003
6:47 am
31742
So, since I seem to recall hearing some strong opinions on this list before, I was wondering what sort of fonts folks recommend for stuff like: Adding tiny...
Frank Sronce
ubasti-dread
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Mar 4, 2003
6:57 am
31743
At 0:59 -0800 2/20/03, Brian Hook wrote: [snip elegant yet effective dice mechanic] ... eh, get used to it. Pretty much any time one of the Mogensen brothers...
woodelf
woodelph
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Mar 4, 2003
7:03 am
31744
... Some rules of thumb. Any text that you want people to read like the body of a document should be in a Serif'd font. Title, labels etc should be in a...
David Finch
ironfort2000
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Mar 4, 2003
1:58 pm
31745
Where do I Locate Open RPG "Deane P. Goodwin <minipainter@...>" <minipainter@...> wrote:--- In rpg-create@yahoogroups.com, Krazy...
Krazy Shadows_KRW517
karl517
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Mar 4, 2003
3:20 pm
31746
... Nothing to add to this except to note that the two most "common" fonts for this purpose are Times New Roman (Serif) and Ariel (Sans serif). I estimate that...
Deane P. Goodwin
rdphcarter.geo
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Mar 4, 2003
3:32 pm
31747
... I don't have a good recommendation for this. Unless you're willing to pay big bucks, you're not likely to find a good font with a small design size like...
Bradd W. Szonye
bszonye
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Mar 4, 2003
5:03 pm
31748
... http://www.openrpg.com There are 3 downloads needed. the Python operating system, the wxPython library and the OpenRPG interface. At first glance the...
Deane P. Goodwin
rdphcarter.geo
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Mar 4, 2003
5:53 pm
31749
microsoft's verdana is a good sans serif font (better than arial) for both on screen and printed viewing. it was designed to be crisp and clear at even the...
Cody Sibley
creativeimag...
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Mar 4, 2003
6:20 pm
31750
... Yes, Verdana is very nice. It's one of my favorite typefaces. I haven't really used it for printed output, mainly because I prefer Palatino and Friz...
Bradd W. Szonye
bszonye
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Mar 4, 2003
6:58 pm
31751
Thanks for the advice, folks. I hope to get a chance to put it to use this weekend. :-) Kiz -- http://www.kizandjenn.com...
Frank Sronce
ubasti-dread
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Mar 5, 2003
9:06 pm
31752
... use ... For Attack Vector, I used Eurostyle Bold for leaders/titles, and text in Bookman Old Style, both from Adobe as OpenType fonts. Both fonts are a bit...
adastragames
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Mar 6, 2003
6:10 am
31753
... talk ... and ... Second on that one. Klaus and Torben are an amazing resource to any game designer. I had a problem that was bloody insolvable, and they ...
adastragames
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Mar 6, 2003
6:19 am
31754
So, I'm trying to consolidate some of the social skills in my game. A player recently commented on how, like many games he'd seen, it was very possible for a...
Frank Sronce
ubasti-dread
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Mar 6, 2003
11:24 pm
31755
Hi all, I'm contemplating adding an "ancient tongue" in the background history of my game world in order to give the non-combatants more options, mysteries and...
Heads Up Now
yvette4etienne
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Mar 6, 2003
11:31 pm
31756
On Thu, Mar 06, 2003 at 03:24:30PM -0800, Frank Sronce distributed foul capitalist propaganda: [...] ... Well, I dont know the basis of your system, but I...
Leszek 'Leslie' Karlik
drone23lk
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Mar 6, 2003
11:55 pm
31757
I like Leszek's suggestion of splitting it into two primary areas, manipulation and communication. Whether to split it up even finer is a subjective call --...
Brian Hook
hook_l@...
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Mar 7, 2003
12:23 am
31758
... very ... I'm writing from a generic perspective, then you can ignore that which does not apply to your situation. ... easier. And if the story is very...
Peter Knutsen
peter_knutsen
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Mar 7, 2003
12:47 am
31759
... Can you have different skill breadths? If you can, it makes things a lot easier. FFRE gives each skill a Difficulty, which is simply a linear cost ...
Peter Knutsen
peter_knutsen
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Mar 7, 2003
12:47 am
31760
Hm. Thanks for all the input, folks. It's been very useful. I'm thinking that I'll probably narrow it down to 5 major social skills (defined in this case as...
Frank Sronce
ubasti-dread
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Mar 7, 2003
4:51 am
Messages 31731 - 31760 of 44055   Oldest  |  < Older  |  Newer >  |  Newest
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