... From: "Dave Harper" <dharper@...> ... from ... it ... good ... initiation ... In some ways, it is closer to a RPG than HeroQuest or WarhammerQuest. ...
I like the concept of the one roll, player always rolls, mechanic that was being discussed here, but want to find a way to apply it in two different ways (not...
Joseph Teller
fantasyrealms@...
Jul 1, 2002 1:55 pm
29662
... Hash: SHA1 Friday, June 28, 2002, 11:34:03 PM, Dave wrote: DH> My friends here are mostly pretty mature people who are interested in DH> travel, music,...
... Hash: SHA1 Monday, July 01, 2002, 7:04:51 AM, David wrote: ... DF> I once had an intresting discussion with a fundie DF> that told me that all acting and...
... Hash: SHA1 Monday, July 01, 2002, 8:37:27 AM, Joseph wrote: JT> So anyone have a way of applying in these two ways? Well, for the percentile method you...
... The main problem with this idea is that the skills of the NPC's will be known to the roller - unless you just roll something that the GM compares to the...
... That is no different from (PC stat - NPC stat) + d10 - ( 10 - d10 ) or (PC stat - NPC stat) + d10 + d10 - 10 or PC stat + 2d10 >= NPC stat + 10 (*) why...
... Well, if I'm remembering right, the basic HERO attack roll is given as: OCV - DCV + 3d6 >= 11 -> success We can rearrange this easily: OCV - 11 + 3d6...
... You've got a math error here. A single d10 goes from 1 to 10, so (-d10) gives a range from -1 to -10. -(10-d10), however, gives a range from 0 to -9....
... There is a small problem with the probabilities: 7 or less isn't a 50% chance, it's a 21/36 chance, which is about 58.3%. This means the chance of...
... Well... so far, I've only looked at it in the store. I don't know anyone who's bought it, and I'm not going to lay out around $60 or so to get what...
Thanks for the probability check. I quite like the idea of the 'empasse' or neutral result - simulating the occasional ties that are possible in multi-roll...
... OK, I'm going to say one thing to you: "Chainmail Bikini of Remote Eyeball-gouging" If that made you laugh, or even smile, pick up HM. The humour in it ...
... Well, it makes me smile... but is there $60 + the time to read worth of that kind of stuff in the books? That's my question. I mean, for $60, I can buy...
... Yeah, some of the real extremists would argue that pretty much any engrossing activity that doesn't directly involve scripture must therefore be...
... To make it interchangeable you need to change the non-roll to be 11+bonus OR change the system so that exactly making the DC fails instead of succeeds. The...
... and ... Oh, I forgot to mention, the other nice thing about using a d20 is that it has the same average as 3d6, so if you think an action is likely to not...
... Very clever. I like it. You could even use 2d10 for situations that fell between the d20 and 3d6 levels of "routineness". Clay [Non-text portions of this...
I've got a system that I use for skill checks that I like a lot. Upon reading your idea, I think it could be used for combat checks as well. The basic idea is...
A drawback to 3d6 is that is very "chunky" in the middle of the bell curve. A 1-point adjustment from needing to roll a 10+ to needing to roll an 11+ is a...
If the player is always going to be rolling the dice, perhaps it would be fine to allow this small probability discrepancy, as it would slightly favour their...
Well I believe that's the point of the original post. In DnD3E, the "chunk" for a skill roll is 5%. That is, each + 1 modifier adds The DnD3E "take 10" rule...
Hi, A question I have about this one roll mechanic. What happens when two, or more, player characters are the combatants? Who gets to roll? -- Marc Lombart ICQ...
Yes, that's true. But if a GM shifts to a system where he is predominantly using 3d6 rolls for skill and combat checks, he will have the problem that a +1...
By the same reasoning the player with the higher skill already has an advantage - why increase it further? My opinion is that in the interests of game balance,...
... Hash: SHA1 ... S> I didn't laugh. I guess a "juvenile humor" version of D D is not for me. I didn't laugh either, but I laughed at your replay. :) - -- ...