... about ... It depends on a lot of factors, but it seems too large to me. When I use miniatures, I want to area to be about the same size as the minitaure,...
The standard battlemats designed for use with the 28mm figures are 1"x1" for a 5-foot by 5-foot square. So, yeah, 2"x2" is dead on. And have you seen the SJG...
... well, i'd rather have both. and i think both are "equally important" in theory. but in practice, i find the system the easier to "fix", and thus the one...
That is a tough question... personally, I'm a rules kind of guy however... A great setting with crappy rules would suck, but in my experience great rules with...
... I don't think the cause of your frustration is a bad randon-number generator, but rather ambiguous information. In particular, I suspect the 96% to-hit...
... I don't know where people keep getting this idea. rand() itself generally makes no use of the system clock -- it's purely arithmetic. The system time is...
... It's rare to find C libraries that sample the system clock as part of the main randomizing function, for two reasons: Reading the system time is a slow...
As Designers, GMs and players I was hoping that I could perhaps get some idea of response to a couple of concepts that are fairly generic. Which do you prefer,...
Joseph Teller
fantasyrealms@...
Apr 2, 2002 5:25 pm
28155
... From: "ptolemyjones" <ptolemyjones@...> To: <rpg-create@yahoogroups.com> Sent: Tuesday, April 02, 2002 12:25 AM Subject: [rpg-create] Re: System vs....
Wonders never cease. There's actually a review of _Age of Heroes_ up on RPGnet (for today at least). http://www.rpg.net/news+reviews/reviews/rev_6097.html And...
... Hm. Well, personally, I think it really depends on the setting. I'm not much for "stock set only"... I mean, if it's impossible to design new spells, where...
... A set of rules mods I was making for AD&D added an Spirit stat (broken down into Control and Power -- the first affected how well you could work with...
... For the tactical style games that I like, the 'fixed lists' of spells with the possibility of the GM adding more. This is a rather natural requirement...
... www.rpg.net loads very slowly (or else I'm impatiently clicking up too many URLs simultaneously for my anemic 28k8 modem connection) so I couldn't check...
... This last one, assuming "new spells can be designed" also covers "create magical effects on-the-fly" and not only "there are rules for researching and...
... Okay, so that happens on initialization... which is normally called only once per invocation of the program. As such, for a single invocation of the...
Unless you set certain effects to be purely the province of divine, magic, or psionic, the only real difference between them is availability, cost, source of...
On Tue, 2 Apr 2002 12:24:00 -0500, "Joseph Teller" ... I prefer ones where players can design their own spells, or where there are no spells at all, only...
... I followed the links to your webpage and downloaded a copy of AOH. The file unzipped just fine but when I try to open the Acrobat document (Using Acrobat...
... Thanks for the tip --- now I've seen the samples of the SJG tiles on the website...actually they look a lot like what I am trying to create. I like the...
... I like the hybrid system, personally. Many players aren't going to want to spend several days creating spells for their characters--they will want a stock...