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Messages 27693 - 27722 of 43211   Oldest  |  < Older  |  Newer >  |  Newest
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27693
actually thie is exactly the the type of situation i was creating my dungeon crawlers game for. when everyone cant show up just bust out the game and run a few...
chris messick
silvorus
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Feb 1, 2002
3:42 pm
27694
... Well, not quite the same thing, though your game sounds like it could be fun. As I'd said, some of my reasons for doing this were to supply the players...
Keith Davies
jdk_kjdavies
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Feb 1, 2002
4:58 pm
27695
... I did consider having a secondary campaign set in the same world, but with characters that are similar to 'younger versions' of the current party; each...
Keith Davies
jdk_kjdavies
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Feb 1, 2002
9:26 pm
27696
Hello; A contact at a game company has expressed interest in taking a closer look at an idea of mine. I've been working on this material (on and off) for a...
gleepw
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Feb 1, 2002
11:10 pm
27697
... I'm not familiar with the conditions on the US market, but in Denmark, the standard deal is this: You get 15% of the sale price (after taxes) per copy...
Klaus Æ. Mogensen
klaudius2
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Feb 2, 2002
10:36 am
27698
Hi, I can give you some tips about this but most of them, I believe, just work in my country, Brazil. I work for an education corporation focused in RPGs and...
Lisandro Gaertner
bebum_br
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Feb 2, 2002
4:10 pm
27699
Its a long leap from having a publisher look at a game to them offering a contract- and if they do, they'll most likely already have standardized terms. That's...
laurel_artemis_stuart
laurel_artem...
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Feb 2, 2002
7:44 pm
27700
Hallo, ... How much is a game worth? That's easy to figure out. Publish it. Track the sales over the life of the game. When it goes out of print, add all the...
Larry D. Hols
crkdface
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Feb 2, 2002
8:07 pm
27701
Unfortunately, my knowledge of art is not extensive. I know i can't create it, so i have never really learned about it. ;-) However, i want the art skill to at...
Infinite Possibilities
infiniteposs...
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Feb 3, 2002
10:19 pm
27702
... I would say that the medium used, together with the extent of the work, determine the cost to the Artist... ... I would say that price would depend on...
foxiekins
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Feb 4, 2002
12:10 am
27703
... Hash: SHA1 Wednesday, January 30, 2002, 11:21:04 AM, Bradd wrote: Bradd> This is more or less true, although I might argue with the "journeymen Bradd> can...
Nathan E Banks Paganini
paganini_mad...
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Feb 4, 2002
3:18 am
27704
... Your kung fu is good, but mine is superior! Seriously, though, the kung fu analogue of a medieval master craftsman is not the same thing as a master of...
Bradd W. Szonye
bszonye
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Feb 4, 2002
6:21 pm
27705
Hmmm -- are you talking 20th century fine art market, or "art market" of the mythic fantasy world? Today's fine art art market is a topsy-turvy world of...
gleepw
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Feb 4, 2002
11:02 pm
27706
so far ive decided i want to do the four basic elements for magic. i want to do at least 10 spells per element. so far ive got FIRE: fire blast fire wall fist...
silvorus
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Feb 5, 2002
1:39 am
27707
... a ... would ... Water can include: ice, healing/curing, transmutation Earth can include: protection, acid Air can include: knowledge, movement Fire can...
terrycloth3
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Feb 5, 2002
2:19 am
27708
Okay, here's my question - forgive me for being a random interloper: Do you see a need to differentiate between Chris Ofili - famous fine artist who makes...
Jonathan Hammond
dmlaenker
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Feb 5, 2002
3:02 am
27709
From: "silvorus" <silvorus@...> ... (edited for space) ... <condescending>Classic mistake - make a dozen fire spells which are all flame in different...
Chris Tutty
christutty
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Feb 5, 2002
3:09 am
27710
Ideas for water Tsunami (water wall?) Bubbles (this can be a protection type or even a fly type if floating) hard water punch (similar to fire punch) salt...
jbgainz
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Feb 5, 2002
7:55 am
27711
... FFRE has a Creativity derived attribute. The lowest if Intelligence and Psyche, and then the player can buy it up or down. Then whenever the player...
Peter Knutsen
peter_knutsen
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Feb 5, 2002
9:34 am
27712
... Hash: SHA1 Monday, February 04, 2002, 12:22:46 PM, Bradd wrote: Bradd> Seriously, though, the kung fu analogue of a medieval master craftsman Bradd> is not...
Nathan E Banks Paganini
paganini_mad...
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Feb 5, 2002
5:35 pm
27713
Hello, Yes, I am back. Took my time off to heal. Marc Lombart AKA Montreal Gamer...
marc_lombart
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Feb 5, 2002
10:36 pm
27714
... Welcome back :)...
sidhain
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Feb 5, 2002
10:41 pm
27715
... Good deal. Welcome back. -Raven...
Ravenscrye Grey Daegm...
greyorm
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Feb 5, 2002
10:46 pm
27716
... Raven, Thank you, and Sidhain, for your welcome back. Marc...
Marc Lombart
marc_lombart
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Feb 5, 2002
10:57 pm
27717
... Hey, welcome back! I hope you're feeling better -- I know well what it's like to be overwhelmed by life. -- Bradd W. Szonye Work:...
Bradd W. Szonye
bszonye
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Feb 5, 2002
11:08 pm
27718
... But do you know what it is to be whelmed by life? Marc...
Marc Lombart
marc_lombart
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Feb 5, 2002
11:58 pm
27719
... Heh heh. Of course! (For those who aren't familiar with the amusing etymology of "overwhelm," the "over" is a redundant intensifier; "whelm" means the same...
Bradd W. Szonye
bszonye
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Feb 6, 2002
12:18 am
27720
... my reply: If I were trying to design a game that would operate as a simulation of the art market, I would, if only because the three you mention represent...
gleepw
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Feb 6, 2002
1:43 pm
27721
I'm working on a little project in the background and want to know if anyone knows of a web resource or piece of software I can find for the pc that will...
Joseph Teller
fantasyrealms@...
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Feb 6, 2002
3:05 pm
27722
... Hash: SHA1 Tuesday, February 05, 2002, 4:35:56 PM, marc_lombart wrote: marc_lombart> Hello, marc_lombart> Yes, I am back. Took my time off to heal. ...
Nathan E Banks Paganini
paganini_mad...
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Feb 6, 2002
3:19 pm
Messages 27693 - 27722 of 43211   Oldest  |  < Older  |  Newer >  |  Newest
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