Enter your vote today! A new poll has been created for the
rpg-create group:
Kiz,
Thank you for looking at my file.
I see your point about 70-30.
Players are more likely to try things when they know they think they have a good
chance of success and less likely to try things when the chance of success is
low.
I am curious where other people would place the ideal ratio of success to
failure that give the most fun game play, so I am creating this poll!
...
Many systems use saving throws, skill checks, or other types of rolls to
determine a player success or failure.
What ratio of success to failure (S-F) generally gives the most interesting, fun
game play?
o 10-90
o 16-83
o 20-80
o 25-75
o 30-70
o 33-66
o 40-60
o 50-50
o 60-40
o 66-33
o 70-30
o 75-25
o 80-20
o 83-16
o 90-10
To vote, please visit the following web page:
http://groups.yahoo.com/group/rpg-create/surveys?id=2880392
Note: Please do not reply to this message. Poll votes are
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web site listed above.
Thanks!