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Metal/alloy durability for making weapons?   Message List  
Reply | Forward Message #43676 of 44126 |
Re: [rpg-create] Re: Metal/alloy durability for making weapons?

Tim wrote:
> Bronze is not as durable as iron. Bronze swords were almost always short
thrusting swords, bronze is incapable of supporting the weight of a longsword
and can't take the sheering stress of a chopping action well. And iron sword
will bend, not break. Romans reported iron-age Celts straightening their bent
iron swords in battle.

Yes, I'm not at all convinced that Moh'd Hardness Scale is particularly
useful in this context.


Perhaps there should be a special rule for materials inferior to "iron"...

I had hoped to be able to use just a simple Durability penalty, which is
added to all the other Durability modifiers such as the weapon's size,
to arrive at a final mundane Durability (which can then be subject to a
magical Durability modifier), but perhaps I'll have to do it in a more
complex way.

Like for Medium sized swords, such as shortswords, bronze gives no
Durability penalty and silver gives -1. For Large weapons, such as
broadswords, bronze gives -1 and silver gives -2, and for Very Large
weapons, such as two-handed swords, bronze gives -2 and silver gives -4.

For Small (daggers) and Tiny (small knives) sized weapons, the penalties
are the same as for Medium, so basically there's an added penalty for
using bronze or silver to make a broadsword or a two-handed sword.

Not yet sure exactly how I'll be handling weapons where most of the
weapon is wood, such as axes, polearms, arrows and javelins.


(Quest FRP v2.0/2.1 also had a phosphor-treated bronze which was
comparable to "steel" in terms of durability (and damage bonus). This
was originally introduced, I believe, as a way to get around the
impossibility of using Mage spells while wearing armour made of a
ferrous material. I've heard elsewhere that the process to make such
bronze is well past the rennaisance, so it isn't something that will be
doable in my Ärth setting at all.)

> Pattern-welded swords should have a higher durability than iron. People
wouldn't go through the trouble of pattern-welding if it didn't offer a
significant benefit over plain iron.

Addressed in another post (which hasn't made it through moderation yet,
as far as I can see).

--
Peter Knutsen
sagatafl.org



Wed Jul 8, 2009 10:21 am

peter_knutsen
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Message #43676 of 44126 |
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Hi In Sagatafl, all weapons have a Durability value, derived from the weapon's size (Medium size, equivalent to shortsword, is optimal) and type (sword-like,...
Peter Knutsen
peter_knutsen
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Jul 2, 2009
11:26 pm

... Bronze is less brittle than iron or pattern-welded steel (which I guess is what you mean with primitive steel), but it holds an edge less well and it bends...
Torben AEgidius Mogen...
torbenm1
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Jul 3, 2009
7:16 am

... Bronze is not as durable as iron. Bronze swords were almost always short thrusting swords, bronze is incapable of supporting the weight of a longsword and...
Tim
swordrat
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Jul 4, 2009
11:09 pm

... Yes, I'm not at all convinced that Moh'd Hardness Scale is particularly useful in this context. Perhaps there should be a special rule for materials...
Peter Knutsen
peter_knutsen
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Jul 8, 2009
10:21 am

... Meteoric iron is actually a natural alloy of iron and nickel. See http://en.wikipedia.org/wiki/Iron_meteorite. The common meteoric iron-nickle alloy...
klaus_ae_mogensen
klaus_ae_mog...
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Jul 3, 2009
9:07 am

... good god.. a solid gold broadsword would probobly weight about 150lbs. Some nimble thief would just shank you and sell it. Heh.. I can just imagine a...
woozlegamer
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Jul 3, 2009
12:42 pm

... Hardly. Gold is "only" about 2.5 times heavier than iron, and an iron broadsword is about 3lbs. A broadsword of gold would be very soft, though, so you...
Torben AEgidius Mogen...
torbenm1
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Jul 6, 2009
7:00 am

... The *really* important question is, how impure can a silver sword be, before it stops being doing full damage to were-creatures? -- Peter Knutsen ...
Peter Knutsen
peter_knutsen
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Jul 6, 2009
7:15 am

I accidentally sent this as a private email, instead of to the list. ... A typical rule in many RPGs would be that weres take half damage from weapons that...
Peter Knutsen
peter_knutsen
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Jul 8, 2009
10:26 am
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