The list processor shut down (quietly) sometime on Wednesday night. I just noticed today that it wasn't running. There's a backlog coming to you... Mario...
592
rlbrott@...
Dec 2, 1994 11:50 pm
... 1) No, one spell per round. 2) Not sure of the exact rules, but we use a round as i) specials (opportunity for PCs to do things like snap perceptions) ii)...
... Hello! Just returning my poll result 1) I only allow 2 spells/round if the caster is under the effects of a SPELLHASTE (RMCV,Wizard) spell (SPELLHASTE...
595
i.c.e@...
Dec 3, 1994 10:49 pm
Thrown Weapons ============== In the 2nd Edition Arms Law (the one with the red spine), see page 14 (right column, about halfway down; under the heading of...
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Scott de Marchi
slayer@...
Dec 3, 1994 10:50 pm
Any of you out there? Particularly the college / graduate school / working types? Scott...
597
Scott de Marchi
slayer@...
Dec 3, 1994 10:51 pm
... Yup. When a person's speed is doubled their spell casting is as well. I also allow up to 2 instantaneous per round, dependent upon getting a great...
598
Lars Bernstein
leb@...
Dec 3, 1994 10:51 pm
... In one of my posts, I think I mis-spoke and said Deflections III was 11th level. What I was actually thinking of was Bladeturn II, but my point was just...
599
Lars Bernstein
leb@...
Dec 3, 1994 10:56 pm
... I don't think so. :-) "Shot thru heart sends foe reeling 10 feet to a place suitable for dying." Laurence E. Bernstein...
600
Lars Bernstein
leb@...
Dec 3, 1994 10:56 pm
... Sorry I don't have the page reference here at work :-), but it's not FREE. The optional rule in Arms Law, states you can throw at -20 and melee at 80% OB...
601
Lars Bernstein
leb@...
Dec 3, 1994 10:57 pm
... What you say is true, however, my main point was the part about 50 initiative points apart. That's what will kill you. Also, my spell caster is 14th...
602
Scott de Marchi
slayer@...
Dec 4, 1994 1:09 am
I don't mean to be obnoxious, but what is wrong with the latest version of PCgrolem? I've looked at the demo, and while there are things I don't like, I do...
603
Bughunter5@...
Dec 4, 1994 1:39 pm
Since I've broken out of "lurk" mode on this list, I might as well post a "players wanted" ad: We are always seeking new Rolemaster and Spacemaster players for...
604
Bughunter5@...
Dec 4, 1994 1:39 pm
Preface: All of these replies are in the context of our group's optional initiative system based on the point-based system in RMCII: Simply stated, one...
605
CMaikisch@...
Dec 4, 1994 6:04 pm
1) Do you allow more than one spell per combat round (or a combat round equivalent)? Yes, but a) only reactive instant spells, & b) *twice* the extra %...
606
i.c.e@...
Dec 5, 1994 3:44 pm
Yes. You can throw something that is in your hands during the missile phase of combat. However, that will take some percentage of your activity (resulting in...
607
Luc Maillet
maillet@...
Dec 5, 1994 3:45 pm
... I don't think it's that much of a problem, really. Of course, we've modified the level bonuses rules (meaning: we modify the skill dvt cost according to ...
608
Luc Maillet
maillet@...
Dec 5, 1994 3:45 pm
... OK, I believe you... but now, the question is: why can't you do that with a ready missile weapon, given that it's quicker and easier to just let the ...
609
Lars Bernstein
leb@...
Dec 6, 1994 12:37 pm
... Yes. You can cast up to 4 instantaneous spells in a round, but only 1 "normal" spell. This is because we use the RCMI system (see below), which means...
610
WHY ME???????
R.Thomassen@...
Dec 6, 1994 3:12 pm
How do I unsubscribe from this list (for Xmas) How do I resubscribe in the new year? Please help; I dont want my mail account to overfill. Richard...
611
i.c.e@...
Dec 7, 1994 1:16 pm
Thanks for all those who have replied so far. Please send in results if you haven't already. The more the better. I've repeated the poll below. ...
612
George Huber
ghuber@...
Dec 7, 1994 1:16 pm
... OK. Actually I will answer the second question first, and then answer the second. ... I use a modified system from RoCo I. For initiative determination I...
613
Denis Conruyt
conruyt@...
Dec 8, 1994 7:28 am
Hi all, this is my first message on this list: Is there an existing Discussion-list on the rpg MERP called so familiarly Middle-earth-Role-Playing-Game? I'd...
614
bucaloss@...
Dec 8, 1994 7:29 am
... Shame on you, Luc ! Before using Arms Companion (or any other companion), you'd better read *deeply* the AL, SP and ChL, they are full of subtleties ... ;)...
615
Christophe Fiorio, LI...
fiorio@...
Dec 8, 1994 7:36 am
Hello in your message <CMM-RU.1.4.786736149.ghuber@...> you wrote... ... Ok characters may attemps various actions in a round. But how do you ...
616
Luc Maillet
maillet@...
Dec 8, 1994 1:06 pm
... What for? :-) Now that I know the rule, my opinion on it is that: either you allow it for all missile weapons (it's easier to fire a ready bow than to...
617
David Chatterton
davidc@...
Dec 8, 1994 1:32 pm
... Most people on this list will have a pretty good idea about MERP as well as Rolemaster. ... Someone on this mailing list said that Rolemaster (and MERP to...
618
George Huber
ghuber@...
Dec 8, 1994 6:52 pm
... [snip ...] ... Well, since I use a twenty segment round (hence the rolling of a 1D20 for iniative) dividing 100 by 20 gives 5, which I take that each ...
619
bucaloss@...
Dec 9, 1994 1:17 pm
... You're right, but when you use a throwing weapon it is assumed that you have your melee weapon ready in the other hand. You just have to pass your melee...
620
Luc Maillet
maillet@...
Dec 10, 1994 2:27 am
... Have you ever tried to throw something with a semblance of accuracy while holding something heavy in the other hand? It's not that easy. Besides, if the...