Been working on converting a friend's space setting to Risus, and I've come up with some alternate rules I want to work into it. Let me know what you all...
Here's my usual remarks. None of this seems necessary. This is just the "Let's change RISUS to make it the same as every other RPG" approach. Why don't you at...
... other RPG" approach. ... I've done quite a few games with the rules written as they are, and you're right, there's nothing at all wrong with them as...
I understand the desire to tinker and play with rules. It a lot of fun to play with the rules to encourage the type of playing you want to do. But after much...
As someone who once upon a time came up with a few alternative systems (see http://risusiverse.wetpaint.com/page/Ars+Incantâtio ), I would say that they are...
... (see http://risusiverse.wetpaint.com/page/Ars+Incantâtio ), I would say that they are usually not necessary (not that you can't, it's your game and...
While I agree that most of this probably isn't necessary, I have experience with players who get off on rolling (lots of) dice, and when it comes down to it,...
Like has been said ... there is no wrong way to play ... as free form is risus is ... the game purist metality seems out of place ... i add house rules to my...
From Caedo ... multiple targets unless you are going to split your dice pool between them. If all defenders roll against a single attack roll, adding extra ...
... Because we all carry emotional baggage from our early gaming life; and Risus, like any profound Truth, is too simple to be believed. My recent sojourn...
Hello everyone! I'm new here, so let me introduce myself. My name is Chris, and I'm know around the White Wolf world as MrGone. I'm know for making character...
There you go, using logic and reason - the Devil's tools! The righteous rely on abject fear and blind obedience. A boy's best friend is his dogma. ... Sorry,...
Well, the problem with a sidekick is that it's still being represented by a single piece... Also, the reason all the pieces have the cliches they do is that...
Well, unless I'm mistaken, 3 Lucky Shots equal 1 die, and so is a 3 die sidekick (only 2 dice here because a sidekick can't have more dice than the character's...
Well, it's not the knight I need a solution for, although that isn't a bad one. The queen is the tricky bit, really. ... -- -Nathan Abrahams Tycho Cordus...
Yeah, the Queen, but by removing the Lucky Shots from the Knight, you're now free to use them with the Queen. Or you can use Quest Dice. Or give her a double...
Double pump might do it... Using Lucky Shots for the queen would, in my view, only make her more powerful. She's a nine-die character where the next highest is...
Risus Thought of the Moment <http://risus.tumblr.com/> is now open for submissions. You no longer need to have a Tumblr <http://www.tumblr.com/> account,...
I've been using Risus for a more serious game, Pulp Style Adventures. My players only dislike is the defeat-spiral in Risus combat; once you start to lose a...
Hi Adam, I hate the death spiral as well. One strategy I've tried is to use the "high die" version of Risus, so that having more dice doesn't give as much of...
I use lucky shots plus a modified version of the Boxcars & Breakthroughs rule where one die in every roll counts as a Breakthrough die. If it comes up a 6,...
This is the second time this week I've come across the dread phrase 'death spiral'. http://www.fudgefactor.org/2005/08/cinematic-damage-alternatives.html In...
Of course, there are a couple of options already in the Risus Companion. Boxcars and Breakthroughs (p.54): on any roll where ple player rolls all sixes, he...
I don't know how this would play in Risus, maybe dressing up Lucky Shots or Questing Dice; but it adapts readily to Fudge and can be a real hoot. Spirit of the...