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Messages 4613 - 4643 of 4714   Oldest  |  < Older  |  Newer >  |  Newest
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4613
Been working on converting a friend's space setting to Risus, and I've come up with some alternate rules I want to work into it. Let me know what you all...
Daniel
dantopia5
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Jul 9, 2009
10:23 pm
4614
Here's my usual remarks. None of this seems necessary. This is just the "Let's change RISUS to make it the same as every other RPG" approach. Why don't you at...
Karl Paananen
karlpaananen
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Jul 9, 2009
10:40 pm
4615
... other RPG" approach. ... I've done quite a few games with the rules written as they are, and you're right, there's nothing at all wrong with them as...
Daniel
dantopia5
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Jul 9, 2009
10:55 pm
4616
And don't forget: There is no wrong way to play! ... [Non-text portions of this message have been removed]...
Brian Dean Jennings
bjennings76
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Jul 10, 2009
12:13 am
4617
... That's true! I'm just hoping that the house rules I'd like to implement for this setting have a high entertainment to effort ratio...
Daniel
dantopia5
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Jul 10, 2009
12:45 am
4618
I understand the desire to tinker and play with rules. It a lot of fun to play with the rules to encourage the type of playing you want to do. But after much...
Seth Surber
uncut_master
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Jul 10, 2009
10:26 am
4619
As someone who once upon a time came up with a few alternative systems (see http://risusiverse.wetpaint.com/page/Ars+Incantâtio ), I would say that they are...
rumn8tr
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Jul 10, 2009
11:52 am
4620
... (see http://risusiverse.wetpaint.com/page/Ars+Incantâtio ), I would say that they are usually not necessary (not that you can't, it's your game and...
Daniel
dantopia5
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Jul 10, 2009
4:24 pm
4621
You might want to check out some of the Risus Firefly/Serenity stuff: http://webpages.charter.net/anjinm/g_risus.htm ...
rumn8tr
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Jul 10, 2009
5:21 pm
4622
... <http://webpages.charter.net/anjinm/g_risus.htm> > http://www.arlecchino.org/pasquariello/risus/ <http://www.arlecchino.org/pasquariello/risus/> Those are...
Daniel
dantopia5
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Jul 10, 2009
6:01 pm
4623
While I agree that most of this probably isn't necessary, I have experience with players who get off on rolling (lots of) dice, and when it comes down to it,...
Caedo
caedo_a_gremlin
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Jul 10, 2009
9:11 pm
4624
Like has been said ... there is no wrong way to play ... as free form is risus is ... the game purist metality seems out of place ... i add house rules to my...
grogthing
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Jul 10, 2009
9:11 pm
4625
From Caedo ... multiple targets unless you are going to split your dice pool between them. If all defenders roll against a single attack roll, adding extra ...
Daniel
dantopia5
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Jul 10, 2009
9:32 pm
4626
... Because we all carry emotional baggage from our early gaming life; and Risus, like any profound Truth, is too simple to be believed. My recent sojourn...
nrgrmss
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Jul 11, 2009
2:40 pm
4627
Hello everyone! I'm new here, so let me introduce myself. My name is Chris, and I'm know around the White Wolf world as MrGone. I'm know for making character...
MrGone
mrgonejedikn...
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Jul 12, 2009
1:57 pm
4628
There you go, using logic and reason - the Devil's tools! The righteous rely on abject fear and blind obedience. A boy's best friend is his dogma. ... Sorry,...
nrgrmss
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Jul 13, 2009
1:32 am
4629
http://nextsteppartone.blogspot.com/2009/07/risus-chess.html Pawns have the cliche Pawn (1), and roll an additional die in combat for each adjacent...
Nathan Abrahams
maeglin_dubh
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Jul 18, 2009
9:29 pm
4630
Hi,   Maybe you could use a sidekick somewhere?   Knight Charger (2) Sidekick: Destrier (2)   Queen Commander (3) Lucky Shots [] [] []   Or something. ...
André
tristevoix
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Jul 20, 2009
1:11 pm
4631
Well, the problem with a sidekick is that it's still being represented by a single piece... Also, the reason all the pieces have the cliches they do is that...
Nathan Abrahams
maeglin_dubh
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Jul 20, 2009
6:37 pm
4632
Well, unless I'm mistaken, 3 Lucky Shots equal 1 die, and so is a 3 die sidekick (only 2 dice here because a sidekick can't have more dice than the character's...
André
tristevoix
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Jul 20, 2009
11:28 pm
4633
Well, it's not the knight I need a solution for, although that isn't a bad one. The queen is the tricky bit, really. ... -- -Nathan Abrahams Tycho Cordus...
Nathan Abrahams
maeglin_dubh
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Jul 21, 2009
1:49 am
4634
Yeah, the Queen, but by removing the Lucky Shots from the Knight, you're now free to use them with the Queen. Or you can use Quest Dice. Or give her a double...
André
tristevoix
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Jul 21, 2009
9:16 am
4635
Double pump might do it... Using Lucky Shots for the queen would, in my view, only make her more powerful. She's a nine-die character where the next highest is...
Nathan Abrahams
maeglin_dubh
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Jul 21, 2009
2:53 pm
4636
Risus Thought of the Moment <http://risus.tumblr.com/> is now open for submissions. You no longer need to have a Tumblr <http://www.tumblr.com/> account,...
rumn8tr
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Jul 21, 2009
3:50 pm
4637
I've been using Risus for a more serious game, Pulp Style Adventures. My players only dislike is the defeat-spiral in Risus combat; once you start to lose a...
Adam
uncut_master
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Aug 3, 2009
10:22 pm
4638
Hi Adam, I hate the death spiral as well. One strategy I've tried is to use the "high die" version of Risus, so that having more dice doesn't give as much of...
Manu
qidoctor
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Aug 4, 2009
4:50 am
4639
I use lucky shots plus a modified version of the Boxcars & Breakthroughs rule where one die in every roll counts as a Breakthrough die.  If it comes up a 6,...
Caedo
caedo_a_gremlin
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Aug 4, 2009
9:21 pm
4640
This is the second time this week I've come across the dread phrase 'death spiral'. http://www.fudgefactor.org/2005/08/cinematic-damage-alternatives.html In...
nrgrmss
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Aug 7, 2009
12:11 am
4641
Of course, there are a couple of options already in the Risus Companion. Boxcars and Breakthroughs (p.54): on any roll where ple player rolls all sixes, he...
Guy Hoyle
guyhoyle1
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Aug 7, 2009
4:39 am
4643
I don't know how this would play in Risus, maybe dressing up Lucky Shots or Questing Dice; but it adapts readily to Fudge and can be a real hoot. Spirit of the...
nrgrmss
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Aug 30, 2009
3:23 am
Messages 4613 - 4643 of 4714   Oldest  |  < Older  |  Newer >  |  Newest
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