I've not much looked at fan-produced stuff on Superhero-Risus versions. I'm without full web-access right now and so cant look, but Are they mostly using funky...
You could reset the target numbers. Make them at intervals of 3 instead of 5, or whatever floats your boat. Guy ... -- "Did you know 'Moby Dick' can be recited...
... That's what I ended up doing. There's a rescaled table in the Companion/Deluxe that makes the job a lot easier. The only real issue with doing it this...
In defense of Funky Dice, that's the way you want to go if you want to have trained human types adventuring alongside of the mountain-punchers. Guy -- "Did you...
If you re-scale target numbers thats good for TN rolls, but doesnt help with "combat" type one off and multiple contested rolls, surely? ... Jon F ... skills....
I suppose I wanted to maintain the "purity" and simplicity of d6 risus. I didnt so much want mountain punching superpowers anyway. Pondering now. There must be...
... I guess I'm a little confused by your question. If you re-scale your target numbers you're also going to re-scale the number of dice being used with...
I still maintain that funky dice and rescaling are unnecessary, "This can be subjective, and anybody can *try* anything: Crossing a chasm by swinging on a...
Ah ok, I obviously missed the point of rescaling cliche numbers as well. I thought it was just the TN that were being changed... Doh! Thanks Jon ... your ... ...
Thanks for the feedback I feel in my waters that funky dice should not be necessary, but in terms of your eg... I am going to try to use target number rolls as...
More random game-wishes Wouldnt a Risus super-spy game a-la Alias be great? Go on, you know it would be great! Such a setting could be quit versatile; it could...
... Yep... I think Risus Alias would be very, very cool. Let's see... Sydney would look like: Sydney Biscoe Best college aged spy ever 4 Different look, but...
ah! I see. I like TNs and would use contested rolls less often. "There's no wrong way to play!" Actually, a game with nothing but contested rolls sounds like...
two options for making super charicters without using funky dice. any cliche that has the words god or super in them gets to reroll one dice each roll each...
It seems as if Funky Dice are the red-headed stepchild of Risus. I haven't used them much, but I don't really see what's wrong with them. Why are so many...
A new spy show, that could be easily adapted for Risus, is USA Network's 'Burn Notice.' There are some easy cliches to be ripped, er, adapted. ... -- Hank...
For me, it simply boils down to complexity. If you have all the same kind of dice, you know how they balance out without doing extra math or consulting...
... Hmm. I never really think of "balance" when running a Risus game. ... How many starting points were you allowing these players? 4d20 costs 80 starting...
... I can't speak for anyone other than myself, Guy, but for me it just has to do with consistency and keeping things simple. It's very easy to compare 4d6...
I havent used Funky dice in practice, so I dont speak from experience of testing the balance... but of course (being a roleplayer) I can and will still have an...
Seems to be pretty much a matter of taste, I guess, rather than some inherent flaw in the Funky Dice mechanic? Guy ... -- "Did you know 'Moby Dick' can be...
... Why would you have to "compare" 4d6 to 2d8? Just roll the dice and the high one wins. If for some reason you need to consider an "average", a normal...
... This puzzles me, too. I know there's a great concern about balancing encounters in D&D, but that doesn't really apply much to Risus. You'd need a formula...
... Well, you want the encounters to be a challenge to the player characters, don't you? In the supers game I was running, I had a Giant Cyber Zombie Gator...
... Chris made my point for me. So, thanks Chris, for standing up for me. When I'm GMing, I have a lot more on my mind than "Will a Slobbering Beast From Mars...
... Nothing wrong with that. ... People are jumpy. 80-million year old coelocanths are surfacing again, giant fossil tropical needle-nosed penguins have been...
... The average of a d12 is 6.5, the average of a d20 is 10.5 6 x 6.5 = 39 4 x 10.5 = 42 So in Risus combat I would bet on the 4d20 guy over the 6d12 monster. ...
... Easy. The average of a d6 is 3.5, the average of a d12 is 6.5. 4 x 3.5 = 14 3 x 6.5 = 19.5 So in Risus 3d12 has a significant advantage over 4d6. I can do...
... Hi Karl, Tone doesn't come through in email very well. To me, this sounded really snarky and condescending. Hopefully I am just misinterpreting your...