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Messages 3934 - 3963 of 4714   Oldest  |  < Older  |  Newer >  |  Newest
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3934
No apologies required! Its an interesting thread; and I am not a person to take offence at any suggestions... I agree completely that Vanilla Risus can be used...
jonfreeman2000
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May 1, 2007
9:31 am
3935
"Toon" or "Kult" speaks volumes to the true 'universality' of Risus. Some rules claim 'universal rules set' but fall far short IMO. Many require additional...
John Risus
opfor32
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May 1, 2007
5:00 pm
3936
I think risus is infinitely applicable to many settings/genres/tropes/etcs, but I dont entirely agree with you on additional rules. well on one hand I do, in...
jonfreeman2000
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May 1, 2007
8:01 pm
3937
I agree 100%. We are saying much the same thing I believe. I condone additional 'optional' rules for flavor. As I mentioned, adding special 'optional' magic...
John Risus
opfor32
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May 1, 2007
9:05 pm
3938
I think you're thinking too much about all this again. It's just a game. We can play it any way we want, really. No one is gonna come in and take away your...
Jason
lazarusgone
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May 1, 2007
9:34 pm
3939
One of my players has the following observation. Any responses? Guy Sent via BlackBerry from Cingular Wireless ... From: "Rich Fleider" <swompy@...> ...
Guy Hoyle
guyhoyle1
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May 7, 2007
6:43 pm
3940
Teams do seem a bit all-or-nothing. Either really effective, or just a mess. I would tweak the rules for them for my personal use. But then I'm working on...
Jason
lazarusgone
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May 7, 2007
9:52 pm
3941
This is a character for a Dark Sun campaign setting: Klak'tung, Father of the Earth Elemental cleric of earth (4) Insensitive elf-eating thri-kreen (3) ...
Sonja Elen Kisa
marraskuu1978
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May 8, 2007
2:02 am
3942
... and ... Why not? They're great cliches as everything :) It's all about how it's easiest for you to describe the character. If you think of him as an...
Chris (Krzysztof)
malkav_the_i...
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May 8, 2007
5:15 am
3943
Let's say a starting character in D&D would be level 3. In Risus, this translates to a maximum of 4 dice in a character's best cliché. Now say the five...
Sonja Elen Kisa
marraskuu1978
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May 8, 2007
10:59 am
3944
Let me say that I think Chris summoned it up well, not much to add to it. I could say that learning myself, I tend for at least a adjective/noun/adjective. I...
John Risus
opfor32
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May 8, 2007
11:47 am
3945
... Knee jerk reaction here and can't wait for the more experienced Risus GM Gurus to put in their two cents... If I were going to design the main foe I might...
John Risus
opfor32
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May 8, 2007
12:28 pm
3946
Yeah, that sounds like it could work. Or the main villain could be made less tough; you'd just have to 'soften' the heroes up a bit with wandering monsters/the...
Will Douglas
willdouglas2002
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May 8, 2007
2:58 pm
3947
CAVEAT: There's no wrong way to play Risus. But you are not doing this "the Risus way". (Or at least how I perceive the Risus way) Risus has cliches which is...
Joe Mucchiello
jmucchiello
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May 8, 2007
5:22 pm
3948
As written, Risus is not especially designed to be realistic, but rather entertaining. S. John has mentioned that Teaming Up is something that he wanted to...
Chad Russell
vemene
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May 8, 2007
6:36 pm
3949
I wrote -- ... Heh; better amend that -- I should have said "rolled all their dice, and gave their highest resulting die to the leader, no matter what it was"....
Chad Russell
vemene
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May 8, 2007
6:54 pm
3950
Thanks John, Since it's deadly combat in a more serious campaign setting, I'd probably be using the Companion rules. That means a party of 4 heroes at full...
Sonja Elen Kisa
marraskuu1978
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May 8, 2007
7:07 pm
3951
I don't know if there's already a #Risus chatroom on IRC somewehre, but I'm in irc://chat.psionics.net/risus if anybody wants to join me there? Sonja...
Sonja Elen Kisa
marraskuu1978
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May 8, 2007
9:11 pm
3952
OK I came up with the following formula, which assumes you use deadly combat rules from the Companion. Risus dice = (D&D Challenge Rating * 2.1) +1.3 To get to...
Sonja Elen Kisa
marraskuu1978
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May 8, 2007
11:16 pm
3953
... That's because you are using D&D scaling instead of Risus scaling. Hit Dice measure raw power. In Risus, the number of dice in a cliche says how competent...
Joe Mucchiello
jmucchiello
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May 8, 2007
11:51 pm
3954
... Now I'm totally confused. ;) So if I want the characters to fight kobolds at first and that be on the same level as them... and rise up after years of...
Sonja Elen Kisa
marraskuu1978
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May 9, 2007
12:09 am
3955
... up ... that? ... at ... Quite easy. If they start out as beginning characters - a beginning adventurer is a cliche by itself! A Young Wood-Elf Looking For...
Chris (Krzysztof)
malkav_the_i...
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May 9, 2007
12:28 am
3956
... Why don't the adventuring cliches match up with the Major Villain cliche? I think it'd depend on the type of combat, like the Sorcerer vs Barbarian...
Eric Chris Garrison
ecgarrison
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May 9, 2007
1:34 am
3957
LOL, usually the 'your over thinking it' stick is being pointed at me. But alas, this is even too steep a hill for me to even consider climbing. I just had a...
John Risus
opfor32
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May 9, 2007
2:01 am
3958
Funky Dice, I'd say. Here's how S. John recommends the progression: 6d6, 5d8, 6d8, 5d10, 6d10, etc. (Every time they advance to the next die level, they lose 1...
Guy Hoyle
guyhoyle1
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May 9, 2007
2:01 am
3959
... My personal experience running a Supers game with funky dice was that they made life too difficult to be worth it. I like the other Chris' method in one...
Eric Chris Garrison
ecgarrison
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May 9, 2007
2:18 am
3960
... Rather than adding extra cliches, how about adding Questing Dice from the Companion? These would be dedicated to special purposes, such as "Archery rolls...
Guy Hoyle
guyhoyle1
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May 9, 2007
3:40 am
3961
... Man, I thought everyone did it this way. It can be hard to understand that "Supreme Being (1)" is far more powerful than "Your Average Gnat (6)". In any...
Joe Mucchiello
jmucchiello
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May 9, 2007
4:43 am
3962
... To each his own. "Fighter Level Eight (4)" doesn't seem to be as interesting to me as "Hardened Ex-Gladiator (4)" or "Effete But Deadly Swashbuckler (4)",...
Guy Hoyle
guyhoyle1
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May 9, 2007
5:01 am
3963
I may be crazy, but it seems obvious to me that when it is asked "How do you convert D&D hit dice to Risus dice?" the answer is "You don't." Hit dice are but...
Jason
lazarusgone
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May 9, 2007
5:32 am
Messages 3934 - 3963 of 4714   Oldest  |  < Older  |  Newer >  |  Newest
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