Dude (?) I think you're overthinking it all, really. Maybe step back, take a deep breath, and then take another think at it. -jason ... From: "John Risus"...
Well, I wouldn't be SURE funky dice are necessary... because they're optional ;P They can also be really fun, especially for things that could have a wide...
Hi! This is the hopefully not-too-annoying monthly mailer for the Risustalk mailing list, where we prattle on about Risus: the Anything RPG, by S. John Ross (a...
risustalk@yahoogroups...
Apr 1, 2007 9:09 am
3659
Chris, thanks; your "why not include any elements you like" advice reminded me of an important point that I hadn't mentioned at the start of my...
JonF, Well, I guess I'd think the real issue is expectations. If I say "We are in the Firefly universe", my players (who are naturally nitpickers) would balk ...
... Interesting. I've certainly been opposed to the Funky Dice because of the potential wild results, but you make an excellent case for them. That'll give...
First of all, DO cross the genres, if that's what you want to do. SHADOWRUN was one of the first games whose setting intentionally crossed genres (Heroic...
Alrighty. I think I can answer this for you. First, crossing genres can *potentially* take away from the original feel of, well, the original. However, one...
You make a good point. What does define a genre? Is it Good v. Evil, or is it something more? I prefer to think of these things in more of a setting-esque kind...
Lol, did I really? Actually simplify it? I mean, deciding what the genre with my thoughts seems to compound my own frustration in the matter. John ... -- John...
Oh I LIKE this! It has been pointed out that I over think things and this is the nail that drives it home! Too simple, too elegant, too Risus! I LIKEY! Now if...
Yes. Agreed. I do at times have bad days and worse ideas. I... can't... break... the.. habit. *Slaps back of hands vigorously* Feel free to disregard any and...
Well, really, Firefly was so short-lived, that you could call it Firefly and still add in themes from other space setting without really losing anything....
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Apr 1, 2007 9:12 pm
3672
Actually, Sidekicks and Shieldmates are a 3-1 investment. Also, when someone begins to advance past the 6-dice 'master' cap, the conventional wisdom usually...
Let me point you to two great resources for designing Risus cliches: 1. The Anatomy of a Cliche < http://unclebear.com/comments.php?id=406_0_1_0_C>, by the...
I'd also like to encourage you to post it to Risusiverse < http://risusiverse.wetpaint.com/> Thanks! It's a great list! ... -- Hank Harwell, IOR #43 Brother...
Postmortem: Things I learned when running Risus Supers today. 1. It's hard to run a superhero game with the entire Justice League travelling as a team. Should...
Ah, yes. The ever popular Group So Big The GM Is Overwhelmed (7). Next time, throw in a bunch 'o kryptonite...that'll slow 'em down...heh, heh. -Sam, Evil GM...
That's all good advice, Chris. I'm a long-time superhero gamer, back since V&V, but have been looking at Risus lately. I'm planning on a very small PBEM...
Hi I need to get in touch with Kenneth Coble. Are you watching the list Kenneth? Or does anyone have contact details for him or can they pass on mine so he can...
Hi Don again, Now I'm looking for Manu Saxana. Same deal, I want to incorporate some of his work into my Sleepwalkers adaptation. Can you contact me off list,...
... travelling as a team. Should probably have fewer players than a D&D adventure. (there were 7 players, when 5 were expected... surprise!) I feel for you,...
Hi Don, just sent you a private email; let me know if you didn't get it. Best, Manu ... From: Donald To: risustalk@yahoogroups.com Sent: 4/1/2007 8:47:56 PM ...
And why none of those three need go hand in hand. Let us revisit Ye Olde Testamente for a moment. "This can be subjective, and anybody can *try* anything:...
Got it :) Thanks a bunch! ... -- "Chicks dig the tentacles. That's why I keep 'em where they can see 'em." The great Old One - Cthulhu Donald Lamont ...