I've heard of Bureau 13, but have never played it. Thanks for the info! Guy...
1138
inisliath
Oct 2, 2004 11:29 pm
I was at a library book sale and picked up a copy of Bureau 13: Judgment Night. The background for the book came from a late 80's rpg called Bureau 13, which...
1137
Tim Ballew
darntjonax
Oct 1, 2004 8:23 pm
I used to check Fudge Factor regularly, so I can't believe I missed this article. I was trying to think of something similar for a Risus game, but I got...
1136
inisliath
Oct 1, 2004 7:29 pm
Hey, Guy! I was just visiting your Risus Pieces site and saw you are working on a "weird west" setting. I thought you might want to check out a 1955 pulp...
1135
inisliath
Oct 1, 2004 5:57 pm
I just saw this link at the Fudge Factor page. http://www.fudgefactor.org/2004/06/01/funds.html Its an article on how to handle money in Fudge. Is this...
1134
risustalk@yahoogroups...
Oct 1, 2004 12:58 pm
Hi! This is the hopefully not-too-annoying monthly mailer for the Risustalk mailing list, where we prattle on about Risus: the Anything RPG, by S. John Ross (a...
1133
Bullock, Larry A
larry.bullock@...
Sep 30, 2004 5:27 pm
I've put my conflict simulator up online, but I would like a bit more testing before I announce it on the regular Risus list. It requires that you have...
1132
Stefan
peregrine13820
Sep 30, 2004 2:57 pm
Anyone use both of these options, and if so how? Like Deadlands "Aces"? Where you re-roll if the dice come up maxed (all 6s or 8s or 10s etc)... Or rolls of...
1131
Brian
billionsix
Sep 18, 2004 2:59 am
Okay, I have an idea for a Risus campaign. Basically, I want to use Risus for what it was designed for: light, silly, fun roleplaying. The campaign is called...
1130
Robert Barrett
maltesechang...
Sep 16, 2004 9:13 pm
... I'm with you here, Chuck--Karl39;s "Funky Dice" solution is quite nice as well, but I think "Someone Can't Participate" is all I'll really need. Thanks,...
1129
Chuk Goodin
chuk_e_dad
Sep 16, 2004 9:03 pm
On Thu, Sep 16, 2004 at 01:57:55PM -0400, Ryan Gigliotti wrote: [a bunch of great stuff responding to some other great stuff] Wow, that was some cool stuff! I...
1128
Karl Paananen
karlpaananen
Sep 16, 2004 8:48 pm
... In most RPG adventures, the challenges need to be on the same scale as the stats of the player characters, unless you want the player characters to lose (I...
1127
Ryan Gigliotti
tothehilt_99
Sep 16, 2004 5:57 pm
ooooooo... Dinosaurs! I LOVE dinosaurs! I think both of your options are fine. Funky dice make them "tougher" than someone using normal dice... but that...
1126
Robert Barrett
maltesechang...
Sep 16, 2004 7:00 am
I'm working on a one-shot entitled "Bronto Busters!" Professor Archimedes Earp's shipment of rare dinosaurs from the Inner Earth (or Skartaris or whatever you...
1125
Karl Paananen
karlpaananen
Sep 16, 2004 12:51 am
... I agree with everyone who says "It's a GM's call." It would really depend on how the damage was described. If you were playing the combat and said "The...
1124
inisliath
Sep 15, 2004 7:06 pm
... by the ... why not? ... I get that SJR (in his infinite wisdom) left a lot of room for GM interpretation/fiat. I guess what I was asking is how others...
1123
Bullock, Larry A
larry.bullock@...
Sep 15, 2004 4:28 pm
1) According to the rules, a cliche is healed at a rate specified by the GM...if you want him healed instantly after defeating the Sergeant, why not? He is...
1122
inisliath
Sep 15, 2004 4:15 pm
I was just wondering how folks here handle the question of cliche healing rates. An example I thought of as a test runs something like this: Zorro, using his...
1121
Bullock, Larry A
larry.bullock@...
Sep 15, 2004 4:12 pm
I've redesigned the Unearthed Risus site - http://homepage.mac.com/unearthed/risus/ and would appreciate any feedback anyone has. Thanks in advance, Larry...
1120
Guy Hoyle
guyhoyle1
Sep 15, 2004 12:16 pm
... That sounds good to me, too. How I'll work that into the cliche list remains to be seen; adapting Risus to Glorantha and vive versa is likely to be a...
1119
florian_kalenda
Sep 15, 2004 12:03 pm
Sorry about the late reply... ... Wouldn't it ... Uleria ... I like the adjectives and other descriptors. I'd also allow the titles to change with cliché...
1118
inisliath
Sep 6, 2004 9:51 pm
OK, I've uploaded the corrected copy, and toned the background down some for easier reading. Anyone who tries it out and gets back to me with feedback will ...
1117
risustalk@yahoogroups...
Sep 6, 2004 9:48 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the risustalk group. File : /Courier...
1116
inisliath
Sep 5, 2004 9:42 pm
Oh, and one more thing, I'll probably post a corrected pdf tomorrow......
1115
inisliath
Sep 5, 2004 9:41 pm
Ok, having reviewed the numbers, paragraph 13's options should be: Go to 7. In addition, paragraph 25 should also be corrected from "go to 4" to "go to 7." All...
1114
Hank Harwell
inisliath
Sep 5, 2004 11:25 am
On Sat, 04 Sep 2004 18:45:07 -0400 "Karl Paananen" ... No, actually that's fine -- I figured that there would probably be mistakes riddled throughout the...
1113
Karl Paananen
karlpaananen
Sep 4, 2004 10:45 pm
... I read the intro, it ends with the phone ringing and tells me to make a roll. I beat a five, so the intro tells me to go to para 13. I go and read para...
1112
inisliath
Sep 4, 2004 10:06 pm
Hi all. I just took the plunge and writ my first solo adventure "Courier Service" I used the Risus rule set (url is included in the document. I posted it...
1111
risustalk@yahoogroups...
Sep 4, 2004 10:05 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the risustalk group. File : /Courier...
1110
risustalk@yahoogroups...
Sep 1, 2004 12:06 pm
Hi! This is the hopefully not-too-annoying monthly mailer for the Risustalk mailing list, where we prattle on about Risus: the Anything RPG, by S. John Ross (a...