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Description

This is an unmoderated group for discussion of Risus: The Anything RPG by S. John Ross (available for free at http://www222.pair.com/sjohn/risus.htm ). Though unmoderated, most of the discussion should be about the game itself or campaigns using Risus rules. Prolongued off-topic discussions are strongly discouraged. Attachments are not permitted, but files can be uploaded to the files section.

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hey i am halo
names halo of war or jon the useless druid i have to ask does anyone play anymore i would like a play by post session.haven't been able to use the old turn
Posted - Tue Nov 3, 2009 7:46 pm
halo_of_war
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OT: Blaspheming
... If memory serves, they are power dice and serve the same function as Lucky Shots. I think PDQ is more like Risus than Dice Chucker. The real difference is
Posted - Sun Nov 1, 2009 12:56 am
Nero
nrgrmss
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Re: Cliches gone wild
... I disagree. A stormtrooper from Star Wars might be "Armored bad Guy (2), Big Blaster (3). The big gun is an iconic part of the trooper, but he is still the
Posted - Fri Oct 23, 2009 10:11 pm
J. Scott Pittman
milkmanofdoom
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Re: Cliches gone wild
Definitely the Risus mechanics is the way to go. It is that most of the stunts are tied to the Fate mechanics and I'd have to transliterate the cliche. Sadly
Posted - Fri Oct 23, 2009 5:34 am
Nero
nrgrmss
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Re: Cliches gone wild
In that case, I don't think it's a matter of making up a new Risus mechanic; it's a matter of using the Risus mechanics to do what you want. Don't get hung up
Posted - Fri Oct 23, 2009 3:10 am
Guy Hoyle
guyhoyle1
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Message History

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2009 4 13 9 8 14 20 24 8 25 44 1
2008 44 13 4 6 12 25 8 9 12 25 7
2007 73 51 289 278 158 82 43 23 75 29 9 27
2006 154 122 46 115 68 144 31 20 6 44 20 50
2005 56 18 40 27 19 13 68 194 81 216 130 200
2004 65 39 53 72 15 40 39 24 24 59 127 41
2003 15 24 43 18 36 103 87 75 9 24 16 41
2002 161 20 15 13 7 33 22
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