Sure, no problem. Getting rusty happens to all of us (or at least myself as well). Honestly, I'm surprised I even remembered that. Chris, known as Van ... This...
Van Slanzer de Fanel
vanslanzerdefanel@...
Sep 1, 2000 1:00 pm
16397
Overall, IMHO, the main sections of the game are just about done. We've KISified most of the classes and races, balanced out mages versus the fighter-types,...
R. Burns
rburns@...
Sep 3, 2000 6:10 pm
16398
... My brother (an English major) has been proofreading each successive FFRPGC that comes out. I've then corrected all of the typoes he and I have discovered...
Richard Gant
gantr@...
Sep 3, 2000 7:16 pm
16399
On Wed, 30 Aug 2000 22:11:06 -0400 "Shadow Hunter" ... Yes, but I was under the impression that that was a combat skill, which is already x2 for mages, then x2...
Nathan A Hogue
Arturus_Magi@...
Sep 9, 2000 12:09 am
16400
... It is, Van reminded me of that a few days ago... I've suspended work on the advantages, though, since the list doesn't seem too interested in it, or ...
Shadow Hunter
shadowknight88@...
Sep 9, 2000 2:50 am
16401
... types of ... What if the character already had certain access to certain types of armor and wants something a bit better. Say, a character that can already...
Robert Pool
mechaboy@...
Sep 9, 2000 8:52 pm
16402
... the ... The list is just going through a hibernation season. Of course, I'm about to wake it up in a bit.... As far as your new advantages, some of them...
Robert Pool
mechaboy@...
Sep 9, 2000 8:58 pm
16403
Believe or not, I'm still alive. Okay, I didn't get around to playtesting the changes for V. 1.2 in Tennesee back in early August during my vacation. So...
... Hmm, good question. How about 2 points if the character can already use suits, and 4 points if they can only use robes? ... Not really; Skill Aptitude...
Shadow Hunter
shadowknight88@...
Sep 10, 2000 12:10 am
16408
This AP system for Summoners could just /maybe/ be a little improvement over what we have...no disrespect to the original system, nor it's creator, it's just...
Sam the Tenebrous Dev...
Nonconformant@...
Sep 10, 2000 12:57 am
16409
... HP ... Isn't that the other way around? Or did you decide to change it? ... I know I came up with this idea, but I think renaming the 2d10+4 version to ...
Shadow Hunter
shadowknight88@...
Sep 10, 2000 12:57 am
16410
Oh, I have a couple of other suggestions for the new FFRPGC I've mentioned before..... 1) Remove those accursed Sprint Shoes. 2) Raise the cost and rarity of...
Shadow Hunter
shadowknight88@...
Sep 10, 2000 1:20 am
16411
Hey, I have a question....is it possible to build intelligent (or semi-intelligent) machines using the Engineer's Manual? I'm not suggesting anything like...
Mekton10@...
Sep 10, 2000 4:19 am
16412
... suggesting ... Boomers, to the anime uninclined, are from an (excellent) anime called Bubblegum Crisis that are based partially on Replicants from the...
Robert Pool
mechaboy@...
Sep 10, 2000 11:41 am
16413
... Mm, likewise. Please remember that I'm /only/ suggesting, and suggestions are /only/ opinions, and that means "Please don't flame me!" 1. Re-edit the...
Sam the Tenebrous Dev...
Nonconformant@...
Sep 10, 2000 1:20 pm
16414
... much ... Less powerful? A punch is only 1d6, a kick does 1d8, and only black belts have access to any of the other attacks. ... equal ... me... Uh......
Shadow Hunter
shadowknight88@...
Sep 10, 2000 2:13 pm
16415
<<For attribute stats, monsters get 30 + 2 x level points per level.>> Is this a typo? If it isn't, it certainly seems odd.....^_^O...
Mekton10@...
Sep 10, 2000 3:21 pm
16416
... It's no typo. A level 5 monster would have 40 attributes. The important difference is that it costs more for a monster to increase their attributes over...
Robert Pool
mechaboy@...
Sep 10, 2000 7:37 pm
16417
... *gets out the flamethrower...* Oh. ... of ... condition ... Willpower. ... I'll look into it. I never have bothered with reading through every bit of the...
Robert Pool
mechaboy@...
Sep 10, 2000 8:08 pm
16418
... Spells are and should be more powerful than status conditions, and heres why: You've got some creature that can inflict the status condition slow every ...
Myst Johnson
Flamedagger@...
Sep 10, 2000 11:54 pm
16419
... I understand what your saying Rob, but please don't phrase it like this, its like saying "Well, yea... this is a problem, but we won't fix it since there ...
Myst Johnson
Flamedagger@...
Sep 11, 2000 9:15 am
16420
One thing that needs to be done, IMHO, is fixing the weapon charts. I know the weapons all follow the same basic structure to ease the pricing, but having a...
Van Slanzer de Fanel
vanslanzerdefanel@...
Sep 11, 2000 1:04 pm
16421
So far, I've been seeing mostly technical advantages and disadvantages. I've been trying to write some ads / disads that are more role-play oriented but which ...
P W
SSFSX17@...
Sep 11, 2000 10:49 pm
16422
... Could this also work as a sort of lie detector? If someone is lying or hiding something, the character could be able to pick up on it. ... Doesn't...
Shadow Hunter
shadowknight88@...
Sep 11, 2000 11:07 pm
16423
... <snip> I've said it before and I'll say it again, average damage is calculated by (die number + die number*die class)/2 + additions Platinum fist: 8.5, 11 ...
GOOBER BALL
gooberball@...
Sep 12, 2000 12:44 pm
16424
I don't remember if I posted this before or not.....anyway, I suppose I should get it out of the way that, yes, I'm aware there's no such thing as a Grass...
Mekton10@...
Sep 13, 2000 9:37 pm
16425
Make a rule universal for regen that eliminates die rolling(A bit too much in this game but just a bit) and makes the power equaly useful at all stages, ...