Hi I am trying to do this, from Aeons Q4 mapping FAQ ... The Model: Right-click in 2D-view, and select New Model... to create a func_static object. As MP base...
Just a quick update: I managed to get the func_static mpbase_round.lwo model to show, by setting the origin manually in Quark, for some reason I can't just ...
LOL :) I figured it out - I had simple items on and it wasn't showing. But in the single player mode I didn't have simple items on, but it doesn't seem to show...
Hello there, I'm trying to build the Quark's "Start room" for Half-life with Batch Compiler (Quark build works but i need everytime to copy the BSP from the...
make sure you have all of those textures in your folders. if you use custom textures, make sure you have those too. It's a texture problem, so maybe you have...
I'm working on a Q2 map and I have a brush that's on a 45 degree angle and I need it to rotate on that angle. I guess it would be on the x and y axis. Not sure...
My Q2 map memory is a bit hazy, but you need to use the FUNC_ROTATING entity under the QUAKE2 ENTITIES drop down. Whatever you want to rotate MUST be included...
I know about the funciton_rotating entity. What my problem is the angle I need to brush to spin on. From what I can see , a brush can only rotate on the x, y,...
Please check this http://shub-hub.com/files/tools/hipprogs_doc.zip There are some map example using hipnotic rotating entities. The maps are in Quake .map...
Ahh, I understand now... If I'm not mistaken, the previous advice someone gave was correct: Align the platform to the grid, get it rotating along the proper...
Hello everybody, Anyone knows if exists any addon for QuArK which allow us to open MD5 models on it ? I searched for this on google but I found nothing about...
I'm sorry. It's Nazar, for cdunde. I have sent the email-letters to cdunde, a QuArK-moderator. But I can not receive the answer from him. It concerns the...
Hi, i´m Quark´s user. I want to know if is possible to create maps for Open arena (http://openarena.ws) trought Quark. I tryed replace the quake 3...
Sure! You probably need to make a custom addon. There is a lot of info about that on the forum: http://www.dark-forge.com/forums/ I'd be nice if you share the...
Hi, looks like I am joining back this newsgroup after almost 3 years of absance. Except this time its with a new ID. I had deleted my old Yahoo id (fpbrowser)....
... creations. ... them ... them ... heading ... Quark ... Welcome back 8-) You might want to sign up at the more active QuArK forum that was started after you...
... Yep, QuArK simply saves a Quake .map and uses the map2dif converter to compile that to a DIF file. So, if anything breaks after the .map export, there's...
... I have no idea. What I hate the most is since I have no ownership on the license (so do all the other contributors not being a project member), I am being...
... But here is what I get when I compile a DIF with shared faces : When compiling a high detailed map, it crashes : Traceback (most recent call last): File...
... Just tried it again. I simply created 2 brushes placed side by side and took the north, south, up and down faces to have them shared. Applied the same...
... 264, in ... 516, in ... ["wad"], ... 209, in ... type) - ... first ... texture. ... OK, that error is indeed coming from QuArK itself. Just don't use ...
... _____________________________________________________________________________- hey, is this a mistake or something? I've got a big collection of emails ...
... emails ... Correct me if I'm wrong, but this is a Yahoo-group. Everybody received everything anybody posts to here, right? If you've received emails that ...