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quark · QuArK - Quake Army Knife editor
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Messages 17095 - 17124 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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17095
I've had my Yahoo account for almost 4 years now only to access this forum. I never use it for anything else. I want to get rid of it but if I cannot use your...
fpbrowser
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Jun 7, 2006
8:47 pm
17096
Just curious because if I have the time and oportunity, I might join a D3 MOD. I've never used the D3 editor. I used to work with Quark for q1, q2 and q3. I am...
fpbrowser
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Jun 7, 2006
8:49 pm
17097
If you want to really help, you are welcome to join me on the QuArK Developers Team where I can show you what needs to be done to increase the support for D3,...
cdunde
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Jun 7, 2006
10:08 pm
17098
This forum really isn't all that active any more. You would do better to join the current QuArK forum site, link below ...
cdunde
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Jun 8, 2006
12:03 am
17099
I've tried the Prepair materials command and compiled my map and the custom textures I imported are not working. Anyone have any insite on how to circumvent...
Ken
ellisgn2000
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Jun 9, 2006
5:49 am
17100
I'm not an hl2 modeller, but are the textures present in the directory that hl2 expects them in? In what way are they not working? Not showing up at all? ...
lee latham
rastoboy29
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Jun 9, 2006
6:58 am
17101
Right they just don't show up. The compiler gives an error about my custom images being not found. I've tried to place the VTF files in several different...
Ken
ellisgn2000
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Jun 9, 2006
7:28 pm
17102
Aw, now we start getting some detail to work with ;-) Ok, VTF files are (from what I can decipher) ValveTextureFiles. VMF files are ValveMaterialFiles, these...
cdunde
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Jun 9, 2006
9:59 pm
17103
... thing as the old Quake 3 "shader" files ... finish effect of a particular texture. ... VTF-2 is the "bumpmap" texture image file, ... forth. ... be pointed...
Ken
ellisgn2000
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Jun 9, 2006
10:37 pm
17104
(BIG clip) ... Glad to hear that Kin. ;-) If you have more questions try this other QuArK Forums site http://www.dark-forge.com/forums/index.php It has a lot...
cdunde
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Jun 9, 2006
11:07 pm
17105
ok i save the q2 maps in maps folder, try to play them on quake and it says "you have wrong version(583245 you need 38) what does that ...
nicolasbrock
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Jun 10, 2006
11:05 pm
17106
... If it's a map you downloaded, I think it means that map was made for a much earlier version of Quake and for whatever reason it's incompatible. Maybe it...
krystalwolf21
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Jun 11, 2006
1:10 am
17107
... it ... No dude i made the map on QuArK.. lol>> my dad knows everything bout q2 and computers and even he didnt know wat it was!! again it said "(583245 you...
nicolasbrock
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Jun 11, 2006
4:54 am
17108
Did you build a .bsp file first and run that in Q2? Or did you try to run the .map file directly? Because the game actually uses a .bsp file. The .map file is...
cdunde
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Jun 11, 2006
9:30 am
17109
the name was brockjumps1.map i renamed it to brockjumps1.bsp but it wont work?? is that right?...
nicolasbrock
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Jun 11, 2006
9:10 pm
17110
... tools. ... quake and ... that ... lol. ... made for a ... too :(. ... bout q2 ... 6/9/2006...
nicolasbrock
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Jun 11, 2006
9:28 pm
17111
Hi, You don't simply rename the .map to .bsp. You click "Go textures+build+quake" to create the .bsp file. Then go to your directory Quake2/tmpquark/maps and...
Michael Fender
ranger2112flp
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Jun 11, 2006
9:45 pm
17112
... You ... file ... map. ... it says i need to download a bunch of stuff to go+build+quake thing...
nicolasbrock
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Jun 12, 2006
12:34 am
17113
what does it say you have to d/l ?? exactly ?? is your python installed and locations to build programs set? [Non-text portions of this message have been...
MYCATWILATACKYOU@...
ranger2112flp
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Jun 12, 2006
1:10 am
17114
Dude, you need some 101. I'll tell you what I tell my Grandmother when she has a computer problem. "Read what is on the screen". Think about it. Try to do ...
lee latham
rastoboy29
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Jun 12, 2006
1:29 am
17115
The thing is, all these guys are right. BUT You're not paying attention to what your reading and you're not reading about how to do it right! BTW, I'm not...
cdunde
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Jun 12, 2006
4:11 am
17116
i was playing in quark building a SOF1 map and i went to save and got this error and now i can save my work.....HELP [Non-text portions of this message have...
Rod {NOS}PUFFaROACH
synister_cop...
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Jun 16, 2006
3:03 am
17117
I think something didn't get posted there!? 8-| Want to try again? cdunde ... this error and now i can save my work.....HELP...
cdunde
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Jun 16, 2006
3:47 am
17118
Well i cant seem to reproduce the error now 8^|....thanx fer bein speedy as always ... From: cdunde Date: 06/15/06 20:47:19 To: quark@yahoogroups.com Subject:...
Rod {NOS}PUFFaROACH
synister_cop...
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Jun 16, 2006
4:19 am
17119
If force-to-grid doesn't work on a selected poly or brush, try right-clicking on each vertex of the brush and choosing force-to-grid. That should fix your...
jgores
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Jun 18, 2006
6:04 am
17120
I want to make a quake2 map ,so i downloaded QuArK 6.4 alpha from the offical website.Then decompressed it and runned it.At this moment things are all...
lxmquake
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Jul 5, 2006
5:22 pm
17121
Hi lxmquake; Couple of things, first use the link below and download QuArK 6.5.0 alpha 7. You used a VERY old link there. I think you will like the newer stuff...
cdunde
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Jul 5, 2006
9:10 pm
17122
2 questions I think......... When I try to build a map in quark for HL2 i get the TEIR0.dll file missing error when I try to view in 3DGL .... ...
synister_cop_killa
synister_cop...
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Jul 6, 2006
12:31 am
17123
Q1) You need to copy the teir0.dll and one other dll file (can't remember the name but you will get another error with it) into your QuArK main folder where...
cdunde
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Jul 6, 2006
3:48 am
17124
Thank you very much.......and yes makes sence but i hope it does get it for cs s cause the textures are better.....again thank you for the fix. [Non-text...
Rod {NOS}PUFFaROACH
synister_cop...
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Jul 6, 2006
7:39 am
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