Nope, there's no problem with your map. That's been like that for a coons age and nobody knows what causes or how to fix it. And it does it with just about...
I remember trying to create it from NS technical infos and the QuarK addon NS v2.0 but I didn't have time enough. Now I have plenty of time (jobless) but most...
That would be great. And if you have any time and know how we could use some help with QuArK's Delphi Object Pascal and H-L 2 was well. Thanks, cdunde ... ...
When I want to make some variation in a wall by adding another small texture to it (just somewhere in the middle) e.g. a vent or that eagle texture, I do this:...
... small ... eagle ... Other than just copying your digger brush, applying your texture to that copy and turning it back from a negative brush to a standard...
I'm in the Quark HL Configuration pannel and don't see any field related to Steam. It's jus the old usual Quark HL configuration screen. I have Quark 6.5 Alpha...
I think I know where the problem is. Currently, only HL2 seams to be "setupable" for Steam, not HL1. So how do I go about seting up QuarK to be able to use HL1...
hey.. i'm working on a map for quake 2, and i've run into a snag.... is there an entity that allows a func_train to trigger another func_train when the first...
Hi everyone! Can somoeone of you tell me where (on a public server!)I can download the newest version of ydnars q3map2? Shaderlab seems to be down. Thanx. -- ...
It's driving me crazy, i have to force grid every single poly i create, and sometimes this doesn't work. I can't even test my map! (Quake 2), because there's a...
You can try changing the grid size and aligning the polys one by one so the map doesn't leak... you can resize the grid in the top left corner of QuArK's map...
im trying to map for Counter strike Source. everything seems to be working okay but some of the textures aren't showing up in the texture browser. heres what...
... that ... be ... difference. . . ... dont, ... <http://img.photobucket.com/albums/v245/Pendaz/texturebrowser.jpg> ... I just downloaded 6.5.0 alpha 6,...
Hi again, this time i'd like to ask something about sky textures (Half life)... to make a sky box, you have to select the sky texture from the enviroment pack,...
Still the same :( Heres what i've tried so far: -Uninstalled quark, deleted remaining quark folder and reinstalled -Uninstalled Source SDK and deleted...
Using the 8sided prism as a guide, i've places 8 walls so i have a hollow 8sided prism, i've then added 2 levels of solid 8sided prisms, then inserted 1 long...
... into the ... not ... map, ... That happens because your system has reached a critical point of memory usage and shuts down QuArK. QuArK takes up a lot of...
... ahh okay, so its a memory issue. .. i'm planning to upgrade to 2mb in a few weeks anyway (currently on 1mb), so hopefull this will fix the problem :) ...
Could someone please explain to me how to create lights in hl2/css in quark? i've added a few different lights to test, with different brightnesses and colours...
For Torque Game Engine... Any one tried to make an elevator? Im building an office building, and want a elevator... wondering what functionality I could expect...
Well ya got me there man! ;-) I don't think I have ever seen an elevator using Torque. But try making your post on the QuArK Forums site where there is a lot...
There is no set measurement. That's why they go by "units" of measurement. A unit can be anything, 3 inches, 3 feet... Your best guide would be your player...
Hi Neal, hi cdunde, this is me again. Haven't looked into QuArK for three years now. But I was somehow addicted to this fine Delphi program. :) A game unit in...
I'm making a Q2 map. I need to convert some of the brushes into detail brushes, and have no how. Can someone please help me. I'm ususng QuARK 6.5.0alpha4...