... There are no weapon entities, you select your weapons in a menu, just like Counter-Strike. ... You can start up your own server just fine, its the same q3...
BTW: I was looking thru the defaults.qrk file. You can literally copy/paste the RTCW stuff, then change the names to ET or ETMAIN for the base dir, and it...
All, I have Googled and have not been able to find how to add a Quake III bot in my Quake 3 QuArk level. If someone could post a link or explaination, I would...
I'm fairly new to QuArK and I'm trying to test my map but I keep getting this. I know it's really simple but since I'm so new to it (just introduced to the...
Glad to see you join us ;-) See if I can help you here a little. First, always post what game you are mapping for because each that Quark supports is somewhat...
ack. Sorry about that...I knew I forgot something. I'm building a map in Return to Castle Wolfenstein, but no, I'm not using bots. Actually I just want it to...
Oh, just had another person with the same problem only with ET Enemy Territory which is also a Quake3 base engine but in their opinion a separate game and...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /ENTITY...
quark@yahoogroups.com
Feb 16, 2006 11:50 am
16947
Hello, First, Quark rocks--great interface, and making a Quake III level is super-easy! But: I want you to know I've been banging my head against the wall on...
ok forget about the last one. I had it set to Single Player and I'm not doing that one anyway. Now it's on Multiplayer and I get this: Cannot execute this...
In QuArK when i render my map, it display this error message: WARNING: node with unbounded volume WARNING: node with unbounded volume WARNING: node with...
Dhuno, but it looks as if there is brush which lost it's parameters. as if you've tried to shrink a brush, and now there is only one node left. ... From:...
So as soon as I place in a CTF spawn for any team, I become unable to use the 3d openGL view. It says this: Access Violation at address 0057DD7D in module...
... Sorry, but I need you to be very specific. What game are you mapping for? And this occurs in version 6.5.0 alpha 5 or alpha 4? Can you download and see...
Thanks for the tip...no joy, though. Perhaps because I'm doing a Q3 mod--the menu does say it's for Q2. I'll try the forums--I'd been looking for an active ...
... Yes I know it does say that and I even point that out in the Infobase docs. The screen shots also shows pak3 files, which are for Q3. That fly over hint...
Quake 2 QuArK v6.4 alpha3 This error occurs with both versions before and after the one I use now. Should I try the oldest? And I kinda noticed another problem...
Hey, thanks for that! The click/drag thing worked. When I do the "add directory" method, it simply doesn't pick up any of my textures. Perhaps a bug? Behavoir...
... What we need to do is try and zero in on the last version that does work, then check for changes in the source files most likely between that workable...
Could the problem possibily be my own computer? I know the video card I currently have just barely meets the requirements for OpenGL but it can run it. I tried...
... You're quite welcome Lee, I'm glad to hear you were able to get it to work for you. It's been a while since I actually added any custom textures, but I...
I have to be completely honest with you here Bradley, I have never setup Quake 2 for CTF, exactly where and how do you do that? I am thinking I would like to...
... You might also want to try this: http://quark.ironfoot.co.uk/forums/index.php/topic,372.msg1567/topicse en.html#msg1567 This is a long link and will...
Hmmm, hey one more thing.. :-) When I click/drag textures into the texture browser they work fine, and then when I exit I save the new *.qrk add-on. But when...
Okay so first start Quark, and click on the Games button. Quake 2 should be selected, and if it is, go down to "Add-ons...". A box should come up, and all it...
... wrote:> I'd say disable the models from being shown in the opengl view. That's probably where you're getting the error from.... You know when you put in...
As you close QuArK it will ask you if you want to save the changes made to your Textures.qrk file or something like that. You MUST click Yes to save those drag...