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quark · QuArK - Quake Army Knife editor
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Messages 16778 - 16808 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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16778
Hay there, Yes you can go to I believe: www.fraps.com and get there program that lets you take snapshots and animation in side the game. If not the right...
maylock1
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Sep 1, 2005
3:14 pm
16779
Hay there People, We have just released FREE and NEW Meshes, DIF's & DTS's on our website: www.theatomizer.com Go to our Resources/downloads page or click on...
maylock1
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Sep 1, 2005
3:50 pm
16780
does anyone know of a good compiler/decompiler I can use to mess with the quake progs.dat file? If you know of any please give me names and/or links thanks....
ghettotyphoon76
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Sep 4, 2005
6:32 am
16782
... Which particular files? Do you mean the source code to build the QuArK.exe files with? cdunde...
cdunde
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Sep 4, 2005
7:15 am
16783
You can find e.g. proqcc here: http://ftp.sunet.se/pub/pc/games/idgames2/utils/quakec...
aguir_re
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Sep 4, 2005
8:47 am
16784
I got the program proqcc downloaded, but when I use the program I get the error "Error opening progs.src: No such file or directory <ENOENT>"...
ghettotyphoon76
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Sep 4, 2005
7:30 pm
16785
If you want to decompile, you just need the progs.dat in a dir, enter "proqcc -dec" and it'll decompile the progs in that dir. To rebuild again, enter just...
aguir_re
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Sep 4, 2005
8:35 pm
16786
I am trying to use QuArKwe for a tribes 2 mod, basicly so i can change map models and so forth. i cant figure it out, does anyone know how to use the plugin...
aofc4life
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Sep 6, 2005
5:00 am
16787
Hay there, What are your QuArk errors on export? Cant help if I dont know the errors that keep you from exporting brother artist :). We are also giving away...
Maylock Stansbury
maylock1
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Sep 6, 2005
12:04 pm
16788
... That true ;-) While you at it Maylock, why don't you make a posting about your Torque site on the QuArK's Forums page. There are quite a few TE lovers...
cdunde
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Sep 6, 2005
5:45 pm
16789
The site says it does, but there is no "Doom 3" item in the Games menu. What am I missing?...
kairaisen
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Sep 12, 2005
7:51 pm
16790
I thought it was there but you can download 6.5.1 alpha1 with Doom3 and the new QuArK Terrain Generator as well from the link below. ...
cdunde
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Sep 12, 2005
9:46 pm
16791
Is there any way to see the models in the editors 3d views? Its quite difficult to place them now. Another problem im having is the sluggish update of the 3d...
rd
realdespair
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Sep 17, 2005
10:51 am
16792
... I can certainly understand that, but for H-L2, unfortunately no and probably never will since two of the experts specializing in H-L2 decided to leave the...
cdunde
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Sep 17, 2005
7:46 pm
16793
thx for reply =) Guess ill have to keep the map simple then ... when ... 5 ... open ... 3D ... up" ... place ... and ... QuArK. ... that ... being ... be ... ...
rd
realdespair
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Sep 18, 2005
11:35 am
16794
[----- QBSP3 (bsputils3 r3) -----] ************ ERROR ************ SetQdirFromPath: no 'quake2' in c:\Quake 2\tmpQuArK\./maps/dark_tele.map ...
Chris
csg_3dgamer
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Sep 19, 2005
7:06 pm
16795
... Well, I see you are using the newer QBSP3 build tools which I have done also with out any problem. So it might be something in your config. lines for Quake...
cdunde
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Sep 19, 2005
7:29 pm
16796
... You must have the string "quake2" as part of the path. You have now "quake 2", just remove the extra space character....
aguir_re
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Sep 19, 2005
9:22 pm
16797
... Good observation there guir_re ;-) Yes, QuArK does not like spaces in path or file names. So that probably is your problem. cdunde...
cdunde
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Sep 19, 2005
11:12 pm
16798
Just wondering if anyone knows of any BSP to MAP converters for the Source Engine? Im hopeing to convert some old cs1.6 maps across to Source Thanks -Pendaz...
Pendaz
pendaz_18
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Sep 19, 2005
11:40 pm
16799
Hello, P> Just wondering if anyone knows of any BSP to MAP converters for the P> Source Engine? You will need a BSP -> MAP converter supporting the old HL1-BSP...
cybox
hasipurzel
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Sep 20, 2005
1:06 am
16800
ooooooo..... ok..... thx guys. :) ... Christopher (SkiesOfBordom, Froggy) ~~Nothing is impossible~~ ~~Give thanks to the Lord, for his LOVE endures FOREVER~~ ...
Chris Glenn
csg_3dgamer
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Sep 20, 2005
2:08 am
16801
i want to make cs map with planted bomb,it means CT tries too defuse and T tries to defense!! i want to make this map with planted bomb in bomb side when round...
v_r_boy
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Sep 20, 2005
9:38 pm
16802
Hello every1, im making a map for q2 but how do i make the floor as ice ??????...
tupacpacmastermind
tupacpacmast...
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Sep 26, 2005
12:39 pm
16803
... Hi mastermind ;-) Well, just pick a texture that looks like ice for the floor poly (Sorry, I know that's obvious). Then while that whole poly is still...
cdunde
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Sep 26, 2005
3:03 pm
16804
Thanks m8, ive got ice now wupppieeee lol, 1 more thing tho is when you do that and select ladder for some reason nothing appears in my map to move etc.....and...
tupacshakur116@...
tupacpacmast...
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Sep 26, 2005
3:15 pm
16805
Well I've been using QuArK 6.3 for a while now. But I wanted QuArK on a diffirend computer so i've put Quark 6.4 on it. I see all kinds of new functions and...
pjoortgiesen
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Sep 26, 2005
6:24 pm
16806
I'm now installing QuArK. But of course i need something to compile with. But which file do i need? if you look ...
pjoortgiesen
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Sep 26, 2005
6:54 pm
16807
pjootgiesen, Try this, or RTFM... obviously all you're looking for should be in... http://dynamic.gamespy.com/~quark/ Regards.. JPL pjoortgiesen...
Jean-Philippe LAMBERT
lambert_jph
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Sep 26, 2005
6:56 pm
16808
... Yup, kind of "slick" isn't it!...Opps...no pun intended...well maybe 8-9 ... You completely lost me there! 8-| First, I doubt slick and ladder flags would...
cdunde
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Sep 26, 2005
8:10 pm
Messages 16778 - 16808 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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