Hello Quarkers, My name is Kedhrin "Peeves" Gonzalez, I'm a moderator over at RUST Game Design (www.gamedesign.net). Recently, i've picked up using Quark again...
... Hello Peeves ;-) (snip) ... presently I am involved heavily with another project, but I will try to give you some input to help you along your way. 1)...
Hey there, Thanks for a good reply :) I will try those steps you said. About the .ASE format - how about this, for quark only, what IS a format besides the...
... Of course Q3.md3, Q2.md2 and the original Q1.mdl models will. I do not believe HL's mdl models do and I think Alex or someone was working on trying to get...
... HL2 Models are not yet supported fully, currently we show a bounding box in the glviewer. The HL2 format is very complex and its not md3. :) About D3 -...
... ROFLMAO ;-) *cough* Actually I have found some code that purports to allow viewing of Doom 3 models, but haven't had a chance to do anything with it. Rowdy...
Thanks for the replies guys, here is some more information on the ASE file format... http://www.essi.fr/~buffa/cours/synthese_image/DOCS/Tutoriaux/Nate/as ...
Rowdy - the author of Dark Places, Lord Havoc told me to send you this link... http://cvs.icculus.org/cvs/neither/neither/darkwar/model.c? rev=1.22&view=auto ...
i am actually having difficulty exporting them right now, but here are some already made. http://www.planetquake.com/kaziganthe/models.htm i'm having a bunch...
Just wondering if I could get a little help so I could start making some maps for Source on Linux. I posted here already, just figured I could get peoples help...
Some info about the ASE format for support in the building of Q3Map2 1) the name of the materials for the model must be the directory from the game/mod...
The path to the model doesn't matter, you can load the model from any directory as long as it is in the Quake 3 Directory (for now, I haven't had time to edit...
... the imported file will be a *.mdl file, and Quark61 can open them.< Don't know if that is your purpose? Madfox. ... From: v_r_boy To: quark@yahoogroups.com...
i want a program or plugin to import DXF file in QuArk For mapping for Counter Strike,Tempest is a Gmax plugin and you cam make map for quake ,but can't make...
You could try mdl2map, dxf2map, or even try shareware AC3D. It has a lot of import export oppertunities. Madfox. ... From: v_r_boy To: quark@yahoogroups.com ...
which game are you mapping for? ... From: v_r_boy To: quark@yahoogroups.com Sent: Thursday, July 21, 2005 12:00 AM Subject: [quark] Re: mdl but i want use...
Unfortunately QuArK does not support displaying mdl model files for Half-Life. It will display mdl Quake 1, md2 Quake 2 and md3 Quake 3 models. Sorry. 8-( ...
To V_r_boy, open your map in quark, click the commands menu at the top (near the middle) then click 'Insert Map Item', this will show a list of all the...
Correct, I should have elaborated on that a little more <|8-9 I was only thinking of the actual displaying of them in QuArK. cdunde ... top (near the middle)...