I am having trouble with getting my lights to show up in The Torque Engine. I have put a portal object across the doorway and selected "no ambient light...
... An obvious question (from a non-Torque user) - you have blocked ambient light from entering your buildings, but have you placed sufficient lights within...
Rowdy
david@...
May 1, 2005 11:14 pm
16630
H ah aha.. er sorry.. um actually WAS the problem!! Of course I had enough lights, but.. I had to tweak them, they seemed to need at least 10 times more fall...
Hi, Ive spent the last couple of days working with the QuArK forums in which ive now transferred them to a new & better system (though it may not look it :) );...
sorry was not ment for the news group (thats what you get when your not watching what your clicking!!) ... From: James McLellan To: quark@yahoogroups.com Sent:...
Has anyone else gotten spammed to death today on your QuArK account? I've gotten a large amount of German spam today. The last fake address used was...
Hi! I installed QuArK 6.4.1 today with a plan to make a map for Doom3... I entered the configuration, typed the path to doom3.exe and when I try to select...
... As far as map compilation goes, that is still a manual process. You need to export your map as a .map file, then run Doom 3, pull down the console and...
Rowdy
david@...
May 19, 2005 11:16 pm
16640
I am not up on Doom3's config, but I just did a word search on our other site http://groups.yahoo.com/group/quark-python/ for Doom3 config and got quite a few...
Quantize angles -- I can't find much anywhere about this option, but what exactly does it do? Why would I use it? Is it related to integral vertices? P.S. Is...
... That's a good question duralisis! ;-) I really have never used it myself. But by pressing the F1 key with your pointer over it will bring up this hint: ...
Hello, I'm still using QuArK 6.4 alpha release, and I found a Integral Vertices Option issue when mapping for Quake these last days ("oldish" game I know...)....
... wrote: Hi Lambert; My apologies, but I don't even know what Integral Vertices are or what they do <|8-\ I searched the Infobase but found nothing about it ...
cdunde First, thank you for this quick reply, but I found a turnaround with the help of aguirRe. I also really think floating points are supported by Quake...
... Each face on a poly is represented by 3 points on a plane. An edge is where two planes intersect, and a vertex is where three or more planes intersect. ...
... I also got the sam problems.And I don't know how to slove the problems. And where the Staircase Maker ,I can't find it. When I use the quark 5 ,it can work...
A couple of thing I want you to check: 1) On your top menu bar click on "Toolboxes" then "New map items..." then under New Polyhedrons click on the + sign for...
cdunde wrote: <snip> ... <snip> When doing a re-install, make sure it is into an empty directory. You will experience problems if you install a new QuArK into...
Rowdy
david@...
Jun 3, 2005 3:53 am
16652
... click ... or ... is ... and ... version ... In the step 1 ,I double click on the Staircase Maker ,but I can't see any stairs in you editor view,just the...
... in ... function ... I find the solution. The Quark can not run in Chinese system . I change the region of win2000 to English(u.s.),and it can run. Tanks...
That was going to be my next question, are you running your system under English mode ;-) A couple of months ago that was the same solution for someone else's ...
I cant seem to find any Water Textures for CS Source that will work. . . all the ones i've tried just show up in-game as black and pink chequers? any ideas?...
Hi Pendaz, take a look here in regards to your question: http://quark.ironfoot.co.uk/viewtopic.php?id=81 Cheers! ... From: pendaz_18 To: quark@yahoogroups.com ...