Sorry, anyideas? as im really waiting on getting these custom textures in Quark working. It appears that Quark is getting confused on the texture link? cheers!...
... This is done by the so called SceneProxy - it copys the output of open gl rendering to the window. I did believe this was switched off completely - seems...
It seems the texture has to be exported to some directory for beeing processed by the compiler tools. We can do that, but have to figure out - how is this...
So, if I placed the textures in my CS:S Map folder, when I compile the map in theory the should work?? thanks for the reply. ... From: Alexander To:...
Thanks for the replies cdunde. You are most helpful and your tutorial is written very well. Is there anyway to speed up the process of the 3d textured view.. ...
Hi, we found out how it works: you copy your custom textures and materials files into a materials folder inside of the cstrike folder. if you have a custom...
Hi, Thanks for the response; im finding that the issue is with Quark, and how its locating the texture. At the moment if I link a new texture in Quark it...
... Thank you, I'm glad it helped you. You may find a little stumbling block when you go to export it. I did and fixed it by removing one of the last end...
This is a wild guess on my part but as I remember, in making other new game addons, the path to the textures is set up in the Data (game).qrk file and it seems...
Hello, A> we found out how it works: A> you copy your custom textures and materials files into a materials A> folder inside of the cstrike folder. A> if you...
I should have also mentioned that as you register addon files in QuArK that if you add more than one and they have identical items in them then the last one...
... I did not have a problem exporting it, but it sure caused havoc putting it into the torque engine, as soon as I relite the scene the engine blows up and...
I noticed in one of your posts that you said you made breakable glass in torqu, I was wondering how you managed to do this... seams that we can not even export...
... black... That is most likely your texture size. Check it. Torque only wants textures that are multiples of 64. Like 64x64, 128x128, 256x256 and 512x512....
... Who said that, I know I didn't 8-0 seams ... Yea, that's a very touchy tool. I know the maker of it was working on things. But I have my best luck with an...
You can implement a resource which allows transparencies on brushes as long as they are within a structure. Ive been using a customized TGErad compiler from my...
I hope no one minds but ive installed a forum specifically for Quark users, though the newsgroup is very handy a lot of information is simply lost as its very...
... Mmmmmk, one BIG request - QuArK's name is properly capitalised as "QuArK" as an abbreviation for "Quake Army Knife". Could you correct that where...
Hi Rowdy, I must apologizes regarding the wiki clash, I have tried to aim the forums at new users & simplicity of use regarding Quark, and to try and tie...
I use quark for torque! rock on n' !@#$ ... Well I have done a bit of structure work for the FATE game. I build all of them seen in this concept art: ...
... as long as they are within a structure. Well ! 8-0 you lost me there. Can you give an example of what you mean? ... So you are saying that does the same,...
... Its mostly a Torque side adjustment, below is a link to one of two Resources that I know about regarding TGE, (I can't find the second one, though its...
... forums at new users & simplicity of use regarding Quark, and to try and tie together all of the information into a dynamic and editable system (e.g. The...
... the ... at ... sticky ... and ... of ... any ... I too have problems using and getting around in wiki. The layout compliments this posting site and I...
... On the contrary, I find mailing lists much easier to deal with than online forums. :-( Threaded mail client + local (v. fast) regexp search = very, very...
Hi Peter, I do agree with mailing lists you do get a quick response; though for a new QuArK user its allot easier to browse a forum to look for information? ...
I run a fair few websites myself, and I understand the difficulty of keeping them up to date, and having the worry in making sure they are backed up often in...
finally...... a quark forum.... great job james :) James McLellan <pug@...> wrote: I run a fair few websites myself, and I understand the difficulty...
I have no clue what the first line ment, i speak and read only 4 languages. Main reason why this board is quite obvious. There is no real way things get...