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quark · QuArK - Quake Army Knife editor
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Messages 16400 - 16430 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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16400
every time i try to veiw it in something that isn't wired veiw it says that i need to locate gfx/palette.Imp. I have half life... but i can't find the cd to...
dryfter_09_19
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Mar 2, 2005
12:38 am
16402
Quark creates the .bsp and other files in it's tmpquark folder inside Q3. But I seem to need to create a .PK3 file that goes in my baseq3 folder. Or I can't...
bnbpeanutman
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Mar 2, 2005
3:31 am
16403
... Q3. ... Just any Zip program will work. UltimateZip is free and will do the job. You should zip it uncompressed for quicker map loading. And you must...
SilverPaladin
silverpaladin1
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Mar 2, 2005
3:34 am
16404
hey i wanted to send some... but cant figure out ur email addy. mail me ur addy at iqbal.usman at gmail.com thanks ... screeny, using...
Muhammad Usman Iqbal
ozikbal
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Mar 2, 2005
12:56 pm
16405
I have been spending days now just trying to get past some python menu stuff. I need someone to give me some help understanding what the problem is. Please get...
cdunde
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Mar 5, 2005
4:58 am
16406
Im sorry I am unable to help, but your project intrigues me and I am going to purchase a book on python tomarrow and begin the learning process post haste. ...
The Muhzark
themadmuhzark
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Mar 5, 2005
5:00 am
16407
Thank you for your reply Muhzark, if you get to how to deal with o object augments and menu items please let me know. Any body else out there? cdunde ... am...
cdunde
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Mar 5, 2005
5:08 am
16408
Same here - everything is going full bright on my map.. And have several lights....
Ken
ellisgn2000
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Mar 6, 2005
11:18 pm
16409
Greetings, Recently there were some issues reported between QuArK and map2dif (being a Torque-related utility). A new version of map2dif was in the works, and...
Rowdy
terminalmaniak
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Mar 7, 2005
9:34 am
16410
More information - I've put in env_light and env_cubic (sp?) and still compile in full bright. (Runs like crap with env_cubic) mat_fullbright is set to 0 in my...
Ken
ellisgn2000
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Mar 8, 2005
1:10 pm
16411
Has anyone looked at the source files for changes that might be the cause of this problem since this build and the last one that did work? I would think...
cdunde
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Mar 8, 2005
3:32 pm
16412
I would like to see your map and try to fix it. ... From: quark@yahoogroups.com Date: 03/08/05 05:10:50 To: quark@yahoogroups.com Subject: [quark] Re: lights...
{N0S}®Ø@©H
synister_cop...
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Mar 8, 2005
3:38 pm
16413
Hello, K> More information - I've put in env_light and env_cubic (sp?) and K> still compile in full bright. (Runs like crap with env_cubic) K> mat_fullbright...
cybox
hasipurzel
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Mar 8, 2005
4:29 pm
16414
I've tested it with just normal lights and nothing. I meant light_env Map is sealed - used the search for hole command. Ran a complete rebuild. I am running...
Ken
ellisgn2000
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Mar 8, 2005
5:46 pm
16415
Sorry Rowdy, I got dragged on to other things. It seems there are a number of issues. 6.3 produces less errors than 6.4 although the snapshot from 29/01/05...
Lee Davies
leedaviesvbs...
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Mar 8, 2005
7:22 pm
16416
This post was started by me... There is a bug in QuArK when it calls the compilers, where a adress for the light is left out. So there is no shadow effects...
fredrick_vamstad
fredrick_vam...
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Mar 9, 2005
12:16 am
16417
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File :...
quark@yahoogroups.com
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Mar 9, 2005
12:20 am
16418
so wait for the patch - or is there a hack around? ... calls ... is ... weapon ... rebuild"....
Ken
ellisgn2000
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Mar 9, 2005
2:23 am
16419
http://f2.grp.yahoofs.com/v1/gDwuQrcxmmoSg17nvjFj7FmGVaD3vu0dWHs_wcw- 47cVec0gwk20P_553K2a4Gndexw8EKc- GygloFW6qWRaKXS5AkWRJqAATw/PROBLEMS/workplace.zip has...
Ken
ellisgn2000
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Mar 9, 2005
4:25 am
16420
... Could you please try 6.4.1 alpha 1 (see link in sig) and see if it helps? Cheers, Peter -- E-mail: peter@... Website:...
Peter TB Brett
BRETTP98
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Mar 9, 2005
8:30 am
16421
Can someone tell me what the format is for creating a dif file?...
sowhatsoftware
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Mar 9, 2005
7:01 pm
16422
Hello, K> http://f2.grp.yahoofs.com/v1/gDwuQrcxmmoSg17nvjFj7FmGVaD3vu0dWHs_wcw- K> 47cVec0gwk20P_553K2a4Gndexw8EKc- K>...
cybox
hasipurzel
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Mar 9, 2005
8:48 pm
16423
I am STILL trying to get a spacific Shape Builder to get placed into the Editor by using a menu button. One other thing I did stumble across in the Quarkx docs...
cdunde
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Mar 9, 2005
9:06 pm
16424
I compiled and ran that example and it still gets the full bright.. I even limited it down to one light and brought down the intensity, an all the walls are...
Ken
ellisgn2000
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Mar 10, 2005
12:49 am
16425
Texture lighting is also affected.. Thought I'd try =) ... I ... an ... have ... and ... lighting ... ...
Ken
ellisgn2000
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Mar 10, 2005
1:56 am
16426
None of this is relevant, please read backward in the post we have posted. And there is nothing none of us can do without a fixed version or a described...
fredrick_vamstad
fredrick_vam...
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Mar 10, 2005
3:17 am
16427
Hello, K> I compiled and ran that example and it still gets the full bright.. I K> even limited it down to one light and brought down the intensity, an K> all...
cybox
hasipurzel
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Mar 10, 2005
7:55 am
16428
Hi everybody, I'm quite new to map design... I've tried with qurk for Q2 and I got a lot of fun... the now I'm trying with MOHAA mapping... well I've just got...
moroprimaio
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Mar 10, 2005
4:58 pm
16429
I can't change the default folder that quark outputs built maps to, where is the file to change this? Thanks in advance....
iamdodge21
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Mar 10, 2005
8:08 pm
16430
Look in the configuration....
Ken
ellisgn2000
Online Now Send Email
Mar 10, 2005
8:20 pm
Messages 16400 - 16430 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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