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quark · QuArK - Quake Army Knife editor
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Messages 15820 - 15849 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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15820
... If you minimise and maximise a second time, this usually fixes the problem. My QuArK wishlist includes: Flex model (FM) support. It gets annoying having to...
dannj
dannsdinosaurs
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Oct 2, 2004
10:32 pm
15821
... map ... A small plugin I wrote that is included in the last snapshot QuArK 6.4.0 alpha 3 (dated 2004-05-21) on QuArK's main site at ...
cdunde
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Oct 3, 2004
7:01 am
15822
I've got a problem with the size of pixels (if I'm right that are pixels). On Quark I can only change the size of cubes and faces by 32 pixels, in other words,...
orochimaster
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Oct 4, 2004
5:09 pm
15823
You need to turn the grid off or reset it to the snap size you want. Click on the checker board looking icon and a drop down menu of settings for it will show...
cdunde
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Oct 4, 2004
5:37 pm
15824
hi, i'm trying to add the game Wolfenstein - Enemy Territory in quark. this game is similar to RTCW. so after reading the New Game Quickstart in the help, i've...
friant10
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Oct 5, 2004
7:48 am
15825
Hi, Im creating a custom game addon for our enigne, we dont use MD3, but to easier editing, we need show our model, converted to md3, inside quark. Here is a...
Danny Angelo Carminat...
danny_cabelo
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Oct 5, 2004
2:31 pm
15826
First try starting QuArK in Quake 3 game mode (under Games) then click on new map. Click Toolboxes > New Map Items. Under Quake 3 Entities click the Misc...
cdunde
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Oct 5, 2004
6:36 pm
15827
Adding support for a completely new game to QuArK is a bit more involved then that, calling to some changes to the source files, and probably not really...
cdunde
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Oct 5, 2004
6:51 pm
15828
why does the qrk file for mohaa does not include weapons? [Non-text portions of this message have been removed]...
RagingGoblin12@...
raginggoblin12
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Oct 5, 2004
9:06 pm
15829
Because they were never added to the file. It could be they did not have an entities data file to do so with. Not to say it could not be done now ;-) But I do...
cdunde
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Oct 5, 2004
9:24 pm
15830
I have the game and the sdk [Non-text portions of this message have been removed]...
RagingGoblin12@...
raginggoblin12
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Oct 5, 2004
9:31 pm
15831
OK, see if there is an entities list in text form (can be opened in a text editor). Take a look in there and see if you find any weapons. If so then send that...
cdunde
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Oct 5, 2004
10:15 pm
15832
all there is is a pk3 file with some cpp files the pk3 file is called entdefs [Non-text portions of this message have been removed]...
RagingGoblin12@...
raginggoblin12
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Oct 5, 2004
10:31 pm
15833
Hello! my question is.. I can create maps for Call of duty with Quark?? I know that tool "CODRadiant" but.. I like Quark :) thanks ...
Jesus David Jerez M
jerezmoreno
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Oct 6, 2004
3:00 am
15834
Yes you can, use this link to the files section of this site: http://games.groups.yahoo.com/group/quark/files/ENTITY%20ADDONS/ and download the...
cdunde
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Oct 6, 2004
6:30 am
15835
Hi ! I wanted to know is it possible to draw a Torus in Quark and how. Thanks, Hussain....
Hussain Amjad
howbizarre79
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Oct 6, 2004
8:42 am
15836
... yes it's possible, but u have to choose if u want to build the torus with poly or curve. if u use the poly, i think u should use the arch maker to create a...
friant10
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Oct 6, 2004
9:50 am
15837
thx a lot for the link where ur addon are, it's verry usefull. but i'm asking myself about one thing.i would like to map for a mod under WET (the mod isn't...
friant10
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Oct 6, 2004
9:57 am
15838
Hi ! Well any kind of Torus will do. I just need to take a look as to how quark saves the vertices of the Torus. Actually what I have to do is to export an...
Hussain Amjad
howbizarre79
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Oct 6, 2004
10:11 am
15839
if any kind of torus is good for u, check this file here http://s2.yousendit.com/d.aspx?id=EB15198AC3A7E17F221A565E17BF77F5 i've made it using curve. i hope...
fragator
friant10
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Oct 6, 2004
10:55 am
15840
Hi ! First Thanks for the File.This is for Quake3. Actually I wanted one for Half-Life :( .If you have one it will be a great help :). Thanks Anyway Hussain ...
Hussain Amjad
howbizarre79
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Oct 6, 2004
10:58 am
15841
ok here is a half_life version, i've save it as "strutured texte format" and i've made 1 torus with 2 curve and one more with only 1 curve. ...
fragator
friant10
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Oct 6, 2004
11:26 am
15842
Hey people, I'm doing my university in 3D, and I need these things: - Chairs - Tables - Doors - Windows - etc... Where do I find these things done? Thank you...
orochimaster
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Oct 6, 2004
11:38 am
15843
you need models? or prefabs? ... From: orochimaster To: quark@yahoogroups.com Sent: Wednesday, October 06, 2004 1:36 PM Subject: [quark] Models Hey people, I'm...
fragator
friant10
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Oct 6, 2004
11:40 am
15844
Sorry to bug you again ........ but can you make me a face of following form in Quark. _______ /_______\ i-e its not a rectangular face, but something like a...
Hussain Amjad
howbizarre79
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Oct 6, 2004
12:39 pm
15845
i've made something that's look like what u show me, i hope this is what u need file is here, for HL ...
fragator
friant10
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Oct 6, 2004
1:00 pm
15846
Thanks .... that is exactly what I needed. :D .......... phew !!!!!!!!! ... From: fragator [mailto:fragator@...] Sent: Wednesday, October 06, 2004 6:00...
Hussain Amjad
howbizarre79
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Oct 6, 2004
1:13 pm
15847
... take ... take ... Doing support for a new game would only be necessary if the game engine is of another nature than one that already exist. But it sounds...
cdunde
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Oct 6, 2004
6:35 pm
15848
Correct, there is a difference ;-) If you need Prefabs go the QuArK's main site at: http://dynamic.gamespy.com/~quark/ In the right hand section of the main...
cdunde
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Oct 6, 2004
6:52 pm
15849
So others can see what we have been talking about I am posting what I have figured out so far. I installed the demo for MOHAA. Opening the main\Pak0.pk3 file...
cdunde
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Oct 7, 2004
6:38 am
Messages 15820 - 15849 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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