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quark · QuArK - Quake Army Knife editor
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Messages 15475 - 15504 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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15475
hi guys i just got quark and wanted to know how to make a elevator can u help me thx either put a messege on here or email i will respond quicker!...
zapmole
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May 3, 2004
5:35 pm
15476
... Hello zapmole 8-) Glad to hear you're trying QuArK, I hope it does well for you. Under the Files\Prefabs section of this site ...
cdunde
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May 3, 2004
5:59 pm
15477
when will the next version of quark be released???????? [Non-text portions of this message have been removed]...
RagingGoblin12@...
raginggoblin12
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May 5, 2004
9:27 pm
15478
... I'm not sure. Since 6.4.0 alpha 3, very few changes have been made: however, I'm currently in the process of releasing 6.4.0 beta 3, which only has...
Peter TB Brett
BRETTP98
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May 5, 2004
9:43 pm
15479
OK, I know this is off the wall for this board, but we MUST have some pretty good mappers and model makers out there, so here it goes 8-) I have been mapping...
cdunde
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May 9, 2004
3:23 am
15480
cdunde wrote: G'day cdunde! ... I can't make claim to any expertise, but here are a few thoughts. ... Shaders are Q3's answer to Q2's animated textures, except...
Rowdy
david@...
Send Email
May 10, 2004
3:13 am
15481
Bravo Rowdy, Excellent replies and links! 8-) They were simple, direct and to the point. Just what I needed. I find if I can get a good bases like that to...
cdunde
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May 10, 2004
7:09 am
15482
Is there an easy way to track down brushes with bad faces? I am using Quark for Torque and I have a huge model that I keep trying to export but it gives me an...
David
DrummerCN
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May 11, 2004
5:39 am
15483
Try under the Search menu -> Broken ploys and faces. Hopefully that will help you. Good luck, cdunde ... to...
cdunde
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May 11, 2004
8:25 am
15484
... That's easy! I assume you already use WAD files (not .spr) - just change the last palette index (first one is white fading to black as the last one) to the...
Marco Leise
nerdiii
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May 11, 2004
9:25 pm
15485
And about the static models: they are either simply models that are still, like tables or rocks or the author meant frame based models, that basically switch...
Marco Leise
nerdiii
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May 11, 2004
9:49 pm
15486
Thank you for that Marco 8-) I kind of thought that's what was happening. I haven't really gotten into that type of modeling with the scripting and AI yet. But...
cdunde
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May 12, 2004
5:44 am
15487
Well now, this stuff's getting kind of interesting 8-o A lot of the Q3Arena shaders were not showing up in QuArK's Texture Browser (for various reasons), just...
cdunde
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May 12, 2004
7:59 am
15488
... G'day cdunde, I have that problem, and altho I seem to recall that someone posted a solution to it a long time ago (maybe it was me!), it has been so long ...
Rowdy
david@...
Send Email
May 12, 2004
8:54 am
15489
... What game was that? Half-Life models are basically one file only (except for additional model files that just store large textures or animation sets). Far...
Marco Leise
nerdiii
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May 12, 2004
1:59 pm
15490
(clip...) ... (except for additional model files that just store large textures or animation sets). Far Cry? As a mater of fact,... yes (good guess) I bought...
cdunde
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May 12, 2004
6:57 pm
15491
... a ... long ... little ... OK, Rowdy. I'll put you on the list. I had to change some of the script files and convert some jpg to tga images. So once I go...
cdunde
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May 12, 2004
7:05 pm
15492
Click here: TWHL: Half-Life WorldCraft / Hammer Mapping Tutorials and Resources use this link, this website will ansewer any question about mod making or ...
RagingGoblin12@...
raginggoblin12
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May 12, 2004
8:10 pm
15493
... and ... making or ... and ... Thank you RagingGoblin12, 8-) But could you try that link again please, it didn't come through 8-( G-day m8 cdunde...
cdunde
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May 12, 2004
9:11 pm
15494
Found something else on this Rowdy. I kept finding that some of the textures were not in the folders at all. finally I did a search on the net for one of the...
cdunde
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May 13, 2004
1:50 am
15495
... <snip> ... An awesome find, cdunde! Well done :-) Rowdy...
Rowdy
david@...
Send Email
May 13, 2004
3:22 am
15496
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /Q3QuArK...
quark@yahoogroups.com
Send Email
May 13, 2004
7:30 am
15497
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /Q3QuArK...
quark@yahoogroups.com
Send Email
May 13, 2004
7:31 am
15498
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /Q3QuArK...
quark@yahoogroups.com
Send Email
May 13, 2004
7:34 am
15499
... G'day cdunde, Wierd. The messages arrived announcing file1 and file2, and I downloaded those files without problem. When I tried to get file4 (announced...
Rowdy
david@...
Send Email
May 13, 2004
7:47 am
15500
... at ... names ... Thank you Rowdy; Only one problem, you probably already noticed, I tried to upload the files with needed corrections to the script files...
cdunde
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May 13, 2004
7:51 am
15501
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File :...
quark@yahoogroups.com
Send Email
May 13, 2004
8:09 am
15502
... directory ... notation) ... Exactly Rowdy 8-( I had to take the whole thing down, sorry. I just put up a new one with just the script files for QuArK,...
cdunde
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May 13, 2004
8:22 am
15503
... That is possible, IIRC many of the Q3 patches have introduced additional shaders (or fixed old ones), plus there might have been a shader file installed...
Rowdy
david@...
Send Email
May 13, 2004
8:30 am
15504
That one really gives me problems too. Only way I know of is to use trial and error of going back and deleting all last placed brushes! BTW, is there a way to...
Dark Allies
the_dark_allies
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May 13, 2004
6:51 pm
Messages 15475 - 15504 of 17302   Oldest  |  < Older  |  Newer >  |  Newest
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