Hi everyone, thank you all on that gravity thing, I made it work, thanks a lot. Now I have a new problem.. On the editor, I am trying to resize some cubes, but...
... Glad it worked for you 8-) ... There is two ways. First the reason it only grows by 32 is that you have your grid set to 32 (look at the toolbar button...
In the top left corner of the exiting window is a button and dropdown list where you can set the grid size. It is probably 32 at the moment, if you click...
DG
david@...
Dec 2, 2003 2:02 am
15003
Is there anyway to display the size in grid on the perspective windows? Greetz P...
The grid size is displayed in the toolbar and I do not believe that you can set different grid sizes for each window if that is what you are trying to...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /One-stop for...
quark@yahoogroups.com
Dec 2, 2003 11:03 pm
15007
... What I mean is that there isn't any grid indication in the different windows on how big a cube, polyhedron is. You have to build your rooms on the eye...
OK 8-) I see what you mean now. When you select (high light it in blue) it tells you the size of that cube brush in the lower left info box. If you want to...
Sorry pitha, I just noticed your diagram, QuArK does not have that kind of feature, but it might be something someone would want to add as a plugin in the...
Q3 Map 2.5.11 (2003-12-01) - New: added support for _skybox entities to generate "portal sky" surfaces in games w/o native support (Quake 3). _skybox entities ...
I'm finally actually using the tool for maps rather than just working in the Delphi code behind it!!! Check out this map ported from RtCW to The WildWest via...
... I cannot believe someone actually took the time to upload a dating service catalog to the group! That's just silly! What do they think we're just a bunch...
I have 3 Macs running Quark 6, and all have issues related to printer descriptions. On has too many PPDs, one has too few PPDs, and one is just right. Where...
AFAIK QuArK does not run on a Mac - it is Windows specific. A couple of ppl have started trying to port QuArK to Linux using Kylix, and there is the QuArK++...
DG
david@...
Dec 4, 2003 1:35 am
15017
[On Wed, 3 Dec 2003 17:36:48 +0100, Remy van Noorden <neurointhenet@...> wrote:] ... Done - Well, that member's posts are moderated, and he can't...
... That could have the unfortunate side-effect of putting some ppl off. If they start using QuArK, have a question, then have to wait for a moderator to...
DG
david@...
Dec 4, 2003 10:02 pm
15019
How you doing Rowdy 8-) I highly suspect this spamming is being done by a spam program and not individuals per say. Once a person is registered than they have ...
... Good thanx :-) ... I hadn't realised the problem was so bad. Since I installed spam filtering software on the email server at work I get only a few spams...
DG
david@...
Dec 4, 2003 10:45 pm
15021
The "One-stop for online dating" posting in the Files section should be removed and ritugejero9734 band from the site. I have deleted such posting from the...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /ENTITY...
quark@yahoogroups.com
Dec 5, 2003 10:15 pm
15023
QuArK version 6.4.0 alpha 2 has been released, and is available through the SourceForge Release System. New features include: - Toolboxes bug fixed - Look and...
Has anyone noticed the problem with "paste here" or is that just me? I'll copy whatever polyhedron and then select paste here, just right clicking where I want...
... Oh, there does seem to be something not quite right there, hmmm. In the Options menu there is an option "Paste at screen centre" - changing that might...
DG
david@...
Dec 7, 2003 9:00 pm
15026
I have just started a new map in quark and have come to do a compile to see how it looks in counter-strike and i get this message in the console:- Warning: No...
i have a few .map files containing custom objects that i use time and time again... how do i make these into a prefab so i can just select them from the 'new...
I want to do the same with about 50 .md3 files from WildWest. I haven't taken the time to do this yet. So a good tutorial/some quick pointers would be great!...