Hi all. I'm trying to add some simple shaders "coded" by my own (luminiscent textures... etc) but after make a lot (A LOT) of tries I have no idea of what is...
I haven't messed with shaders for a while, so I'm likely to have forgotten something, but a few points to get assumptions aligned: a) for which game b) do they...
Assuming you are using Q3 ... If these are custom shaders then you should have a custom.shader file (whatever the filename is, .shader extsnsion) in the...
... http://www.planetquake.com/quark/infobase/intro.texturebrowser.tutoria ls.htm ... principals ... To elaborate on that tutorial: since then some new options...
Ok, Heres a problem. I know ive posted about this before, but... When Im making a map (Quake1) Quark detects no holes in my map. Then, in a perfectly made...
I don't know what editor you use. It happened me several times, even after leak search. Are you realy sure, you packed you're map into a massive cube? ...
you dont know what editor he uses ? lol! anyway, make sure you dont have any entities outside your brush geometry. -- Neur0 mailto:neurointhenet@......
Hi, I'm having problems converting the Worldcraft Firearms FGD. It comes up with parse errors that I will never understand. If you can convert this FGD for me,...
I map for a mod, but unfortunately quark comes dry of memory when i try to register it. Still, I can put in the entities by hand, so it is not a great problem,...
I've been using Quark for awhile now to make maps for Natural Selection (a Half-Life mod). Earlier today, my computer crashed while I was in the middle of...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark group. File : /CUSTOM PLUG-INS...
quark@yahoogroups.com
Jun 9, 2003 9:21 am
14374
Or, similar to what Marco suggested, just delete all the .pyc files and try again. You mentioned downloading again and installing over the top of the old...
Is there anywhere I can find a list of exactly what some of the TIMVIS consol messages actually mean? Things like 'leaf portal saw into leaf' or 'node out of...
Have you tried a a Google search? That finds most error messages somewhere on the web. If not, hang aruond and maybe someone has some direct links, which is ...
DG
david@...
Jun 10, 2003 10:04 pm
14378
... somewhere ... Yeah. The usual collection of dead links, with a few live ones that are almost helpful. It seems that no-one really knows what causes a 'leaf...
(Q2) Texture scales (on normal brushes) seem to round off manually-entered entries (ex. .25 = 0.3). Is this a display bug or does it actually round off the...
I'm not exactly new to this QuArK thing, but I do have a little problem. I have a .qrk file, which has two maps. The second one is called Map 1, filename Map1....
Using trigger_changelevel just need four arguments. Don't use map, just x1y2, or something. As goes : "trigger_changelevel" " u2y4" Greetz, MadFox ... ...
Unless I am mistaken trigger_hurt doesnt work properly. Dmg specific stays at default no matter what value I add. According to a tutorial I read, setting it to...
... If ... It's just a display thing. It may say 0.3 but if you type 0.25, then that's what it actually is. There is an easy way to check. Make a brush of a...
... It depends on what game you are mapping for, but for Heretic II (which uses the Q2 engine) the target_changelevel has two variables; TARGETNAME and MAP. It...
skip it, i removed the dmg specific in DataJk2.qrk and then added it to my trigger_hurt entity within the map instead. For some reason it worked so I guess it...
No, it does not round the values you enter, they are just displayed with one digit after the period. In the past, when QuArK was initially developed small...
Thanks for the informed replies Re: Tex scale from "dannj", Marco Leise, I am at ease and don't have to use another editor to do the texturing. Yes, it would...
Hi, I am new to your group. It is first time to any group. My desire is to design simulator like MicroSoft Flight Simulator. Any body please guide me. 1. What...