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Quake 2 Lighting - Need Help   Message List  
Reply | Forward Message #17271 of 17302 |
Re: [quark] Quake 2 Lighting - Need Help

When you build the map, does it say it leaked? Quark doesn't build quake 2
lighting by it self, nor will it show it. the lighting it shows is dynamic
lighitng which is something q2 does not have.
Also, make sure you have target an info_notnull from the light.



----- Original Message ----
From: eloykid500 <eloykid500@...>
To: quark@yahoogroups.com
Sent: Wednesday, September 24, 2008 5:03:12 PM
Subject: [quark] Quake 2 Lighting - Need Help


Whenever I put a light object inside a room, it dosnt want to show. For
example, if i put a blue spotlight inside my room, on the wire frame
views it shows but when I render and play the room, it doesn't show the
blue spotlight or darkness. What do I do to fix this problem?






[Non-text portions of this message have been removed]




Wed Sep 24, 2008 10:21 pm

csg_3dgamer
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Message #17271 of 17302 |
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Whenever I put a light object inside a room, it dosnt want to show. For example, if i put a blue spotlight inside my room, on the wire frame views it shows but...
eloykid500
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Sep 24, 2008
9:03 pm

When you build the map, does it say it leaked? Quark doesn't build quake 2 lighting by it self, nor will it show it. the lighting it shows is dynamic lighitng...
Chris Glenn
csg_3dgamer
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Sep 24, 2008
10:21 pm

... quake 2 lighting by it self, nor will it show it. the lighting it shows is dynamic lighitng which is something q2 does not have. ... For ... the...
eloykid500
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Sep 24, 2008
11:21 pm

Go into the configuration of quark, then to quake II, and make sure the "build in console" is checked. Then run QBSP3 and check to see if it says...
Chris Glenn
csg_3dgamer
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Sep 24, 2008
11:28 pm

... the "build in console" is checked. Then run QBSP3 and check to see if it says "*******LEAKEd****** as the second row of numbers. ... shows ... show. ... ...
eloykid500
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Sep 24, 2008
11:34 pm

Bring up quark>>look at the menu bar>>click Edit>>Configuration>>Quake 2 ... From: eloykid500 <eloykid500@...> To: quark@yahoogroups.com Sent: Wednesday,...
Chris Glenn
csg_3dgamer
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Sep 24, 2008
11:39 pm

... and over again? ... Edit>>Configuration>>Quake 2 ... sure ... if ... build...
eloykid500
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Sep 24, 2008
11:47 pm

... SetQdirFromPath: no "quake2" in C:quake2\tmpquark\maps/newmap.bsp ... see ... it ... light. ... wire ... doesn't...
eloykid500
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Sep 25, 2008
12:25 am

... From: eloykid500 <eloykid500@...> To: quark@yahoogroups.com Sent: Wednesday, September 24, 2008 8:24:59 PM Subject: [quark] Re: Quake 2 Lighting -...
Chris Glenn
csg_3dgamer
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Sep 25, 2008
12:26 am

... still gettin the same message from the console. ... over ... make ... doesn't ... lighting ... to ... problem?...
eloykid500
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Sep 25, 2008
12:31 am

Might want to clear your setup.qrk file ONLY if you map just for quake 2 in quark. 1: Bring up a new map under quake 2 mode 2: Edit>>Configuration>>Quake II. ...
Chris Glenn
csg_3dgamer
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Sep 25, 2008
12:37 am

... please. I dont want to continue this on forever. Might want to clear your setup.qrk file ONLY if you map just for quake 2 in quark. ... it. (BSP, VIS, RAD)...
eloykid500
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Sep 25, 2008
12:47 am

... it ... isnt ... tools ... <csg_3dgamer@ ...> ... the ... the...
eloykid500
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Sep 25, 2008
1:43 am
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