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#30 From: "colsweb_com" <colsweb_com@...>
Date: Mon Jul 27, 2009 2:15 pm
Subject: New Atlantis Rand entirely free to print and play board games
colsweb_com
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All it costs is the printer ink and paper/card plus a Dice.
col-stevo.co.uk
There is also a plain text story for partially sighted folk, a few video's and
other support work including the Legend of the 9 Gold Heirlooms plus the
Overlapped inference volume theory for the creation of the Universe etc.
Have fun
col

#29 From: "colsweb_com" <colsweb_com@...>
Date: Fri Aug 14, 2009 5:21 pm
Subject: Free to print and play Sci Fi Board games
colsweb_com
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Atlantis Rand easy to play board games etc for your pleasure and entertainment
with background story of the 9 Gold Heirlooms etc http://www.col-stevo.co.uk
Features Robots, Uglies, Atlantian personell, Space and Outer Cosmos Overlapped
Interference Volumetric theory (the OCOIV universe creation theory) etcetera

#28 From: "manrovit" <manrovit@...>
Date: Sun Mar 15, 2009 5:08 pm
Subject: New web site with free prrint and play board games
manrovit
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Hello Group Members

I have designed (as a hobby) some pnp board games which you can download from my
web site.  The URL is http://www.pnpboardgames.com
I would be glad to read your comments.

Thanks

Manrovit

#27 From: "gnrl_woundwort" <gnrl_woundwort@...>
Date: Sat Nov 1, 2008 6:17 pm
Subject: Announcing the release of Face 2 Face Games Clash of Swords.
gnrl_woundwort
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I've been working on Clash of Swords for about 25 years.  It started
off as a paper and pencil game and quickly evolved into miniatures on
cut-out wooden squares.  Only in the last few years has it really come
into its own.  Finally, it's in good enough shape that I'm comfortable
with perfect strangers looking at it and trying it.  Please visit my
site (www.face2facegames.net) and check out the rules.  You can read
them online or you can download the .pdf files.  I think you'll find
that some of the unique features of the game such as customization of
figures and figure skills, will make for a more personal experience
than an all out combat game where you have 150 miniatures on the board.

I plan on doing my first public play test on November 14th at Neutral
Ground in midtown Manhattan.  There's a link to their site from my site
if you need an address or directions.

Please post to the blog or contact me directly with questions or
comments or, most especially, criticism.  Thanks and I hope to hear
from you.

Ivan

#26 From: "marksimmsmin" <marksimmsmin@...>
Date: Tue Sep 4, 2007 6:35 pm
Subject: hello Print and Play Or!
marksimmsmin
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hello Print and Play Or use Avalomhilly temp! what do I mean? well
Avalomhilly is a DTP games host , it allows you to play DTP games on
your PC , a test before you Print scenario! all For FREE!!!

you can find-out more about this completely free app from my yahoo group
http://games.groups.yahoo.com/group/avalomhilly/
hope to see you there!

#25 From: "charleston_james" <charleston_james@...>
Date: Tue May 29, 2007 4:22 pm
Subject: Re: Fields of Battle: Primitive Combat
charleston_j...
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Thanks to all you who downloaded my game. I haven't heard back from
anyone so I'm asking for feedback.

If there are any game play problems or if anything about the game is
difficult to understand please let me know.

You can find a list of questions about the game with answers at
http://www.feltd.com/games/.



Charleston James

#24 From: "Donald Seagraves" <donald.seagraves@...>
Date: Mon May 21, 2007 4:56 am
Subject: Re: Fields of Battle: Primitive Combat
harvester64
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On 5/17/07, charleston_james <charleston_james@...> wrote:
> Announcing my first completed game.  The core Fields of Battle
>  board/card game is a combat tactics and strategy game set in a pre-gun
>  powder era.  You and your opponent(s) each have an HQ and a small
>  army.  Double-effect cards allow you to add more troops or cause
>  something interesting to happen.  Move your troops across varying
>  terrain, take advantage of your surroundings and destroy an enemy HQ.
>
>  The core game is free.  Later versions of the game will each have
>  their own theme and will experiment with different mechanics.
>
>  Check it out, and let me know what you think.
>
>  Charleston James

You can find the game here: http://www.feltd.com/games/

--
Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

"On two occasions, I have been asked [by members of  Parliament],
'Pray, Mr. Babbage, if you put into the machine wrong figures, will
the right answers come out?' I am not able to rightly apprehend the
kind of confusion of ideas that could provoke such a question."
                                          -- Charles Babbage

#23 From: "charleston_james" <charleston_james@...>
Date: Thu May 17, 2007 5:29 pm
Subject: Fields of Battle: Primitive Combat
charleston_j...
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Announcing my first completed game.  The core Fields of Battle
board/card game is a combat tactics and strategy game set in a pre-gun
powder era.  You and your opponent(s) each have an HQ and a small
army.  Double-effect cards allow you to add more troops or cause
something interesting to happen.  Move your troops across varying
terrain, take advantage of your surroundings and destroy an enemy HQ.

The core game is free.  Later versions of the game will each have
their own theme and will experiment with different mechanics.

Check it out, and let me know what you think.


Charleston James

#22 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Apr 14, 2007 6:57 am
Subject: Game-it-Yourself! -- website update (04/13/07)
harvester64
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Game-it-Yourself! -- website update (04/13/07)

April 13th, 2007

     * It's been a busy month or so for me, so I haven't been able to
update the website lately. Hopefully I'll have time to do weekly
updates again for the next few weeks.
     * I've added 23 new games to the list.

New Games (as of 04/13/07)
http://www.runestoneit.com/~dseagraves/new_games.html

     * [18AL] - Each player buys stock in different train companies and
helps build train lines over the state of Alabama.
     * [18GA] - Each player buys stock in different train companies and
helps build train lines over the state of Georgia.
     * [A Simple Game] - A tic-tac-toe-like game played on a 4x4 board.
     * [Annuvin] - An abstract game where the number of pieces you have
remaining determine how mobile your pieces are. Captures all of your
opponent's stones to win
     * [Antimatter] - An explosive card game for two players. Will your
cards make you points, or will they explode in your hands?
     * [Archers] - Invade your enemies's woods with your archers while
keeping his archers out of your own woods.
     * [Archimedes] - Enter your opponent's port while staying out of
range of his pieces in this 2-player abstract game.
     * [Aries] - Push your opponent off the board or into your own
pieces with well-planned chain reactions in this 2-player abstract game.
     * [Ataxx] - It may look similar to Reversi/Othello, but it turns
out to be quite different. Situations are not so easily reversed;
strategies are more offensive. Because you must attack, attack and
again...
     * [Atoms] - Split molecules into smaller atoms & stalemate your
opponent in this 2-player abstract game.
     * [Attract] - Pieces attract each other in this 2-player abstract
game.
     * [Cardinal's Guards] - A Solitary Confinement game for the
piecepack. Move your musketeer around the castle, defeating or luring
guards, while searching various chambers, before trying to escape.
Will you be able to bring proof of Cardinal Richelieu's treachery to
the King in time?
     * [Castle Croquetnole] - An adaptaion of Lewis Carroll's game
Castle Croquet for the piecepack. Be the first to successfully invade
all of your opponents castles and return to your own castle.
     * [Chaos Cruisers] - In the midst of all the chaos of this
futuristic race, one wily cruiser will prove to be the fastest, most
agile, and most crafty of them all. Who will earn the Chaos Cup?
     * [Chariots] - A 'history repeats itself' game of racing chariots
like in the Circus Maximus in ancient Rome, for the piecepack.
     * [Chemin Montagneux] - Trail-blaze a path and be the first to
hike your way to the top of your own mountain peak in this piecepack game.
     * [Double-Entendre] - Two clever teams battle it out for the title
of 'PunMeisters' in this Pun-Ultimate game of witticisms.
     * [Mundialito (Gold Cup)] - Move your pieces, push and jump over
your opponents pieces until you score a goal in this Icehouse game.
     * [Q.U.L.E.] - A board game version of the classic computer game,
M.U.L.E. -- battle to make the most of your time on a harsh planet.
     * [Soul Influence] - Take on the role of a recruiter for Heaven or
Hell in this card game of soul acquisition!
     * [The Unnamed Game] - A game in three phases – resource
gathering, trading, and creation – for three to five players. Gather
resources to purchase FX to help your workers create Constructs. The
player with the most Constructs at the end of the game wins.
     * [Wheels of Steel] - Build tracks and transport commodities with
up to four different trains in this tile-laying game.


Updated Games (as of 04/13/07)
http://www.runestoneit.com/~dseagraves/updated_games.html

[Branches & Twigs & Thorns] - I left out the link to the game's
website -- that's been fixed now.

---
Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

#21 From: "Cyndi Kinney" <TheKinneyBunch@...>
Date: Thu Mar 1, 2007 7:51 pm
Subject: United State game?
kinneyhomesc...
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Does anyone know of a site where I can print out a game for helping
kids to learn the U.S. States and their capitals???

Thanks bunches,
Cyndi
www.knowledgeboxcentral.com
cyndi@...

#20 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Feb 24, 2007 5:04 pm
Subject: Game-it-Yourself! -- website update (02/24/07)
harvester64
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February 24th, 2007

     * A request for help: If you happen to know how to contact Ken
Maher please drop me a line and let me know.
     * I've added 10 new games to the list this week and 16 new games
last week.

February 10th, 2007

     * If y'all were ever wondering if I'd ever run out of games to add
to the list.... well, don't worry. As far as I can tell, there are a
few hundred more for me to add (that I know of.) Sometimes I just have
to say it out load (so to speak) just so I can grasp the enormity of
the task that I've taken up. Don't get me wrong -- I'm enjoying this
immensely, but I wonder just how big this list'll be when I'm through
(assuming that I even complete the list.) That said, please let me
know about any free games that aren't yet on my list.
     * I realized that I had some broken links on all of the new games
that I added last week, as well as a few games from the week before.
The problem has been fixed.
     * I've added 15 new games to the list.

Random Game of the Week (02/24/07)

[OrkoMondo] - You will be in the shoes of the Dwarves Commander, the
Commander of Elves, of Humans or Orks trying to get the absolute
domination of a 'midland' divided in 36 territories and crossed by a
river... may it be the Dreamland?
http://www.runestoneit.com/~dseagraves/games/o/OrkoMondo.html

New Games
http://www.runestoneit.com/~dseagraves/new_games.html

As of 02/24/07

     * [Alquerque] - The 'father' of checkers/draughts, dating back to
at least ancient Egyptian times -- played on a 5x5 board, in much the
same way as checkers/draughts.
     * [Alva] - Jump over enemy stone while minimuzing the number of
your own pieces left on the edge of the board in this abstract games
played on a 9x9 board.
     * [Atomic] - A game for two that's a real blast! An abstract game
with a connection element -- be the player that has the most pieces
showing in your color by the end of the game.
     * [Bushido] - A wargame set in feudal Japan. WIll your force be
victorious, or does Seppuku await you instead? (currently available in
Italian only, but an English translation is on its way.)
     * [Double Blind] - Deduce your opponent's secret pattern and
complete both it and your own secret pattern in this interesting
deduction game.
     * [Kabalam] - Play cards from your hand that equal the compounded
sum of the packets in this card game based on Hebraic Cabala.
     * [Micrun] - A simple set of rules to play races with models of
cars, trucks, race cars... you got the idea.
     * [Quadrant Z] - A paper and pencil game of galactic warfare. How
will you win -- by occupying the most of the galaxy, by capturing your
enemy's home base star, or by completely destroying your enemy?
     * [Question vs. Question] - A brilliant literary invention that is
also a game, included by the English playwright Tom Stoppard in his
memorable Rosencrantz and Guildestern Are Dead.
     * [The Tide] - You and your friends are collecting shells and
cleaning up the beach in this clever tile game.

As of 02/17/07

     * [Alphatian Roulette] - The most violent game in the world (after
chess, that is). Played with 5 six-sided dice, you attempt to massacre
your opponent by inflicting ten points of damage on him.
     * [Anchor] - An abstract game played on an 8x8 hexagonal board
where you attempt to create 'anchors' that surround the most space on
the board.
     * [Battle Zone] - Be the first player to have a piece of each of
the 10 colors in play cross over and off your opponent’s home row in
this fast-paced icehouse game.
     * [Bears, Foxes & Hares] - Use your team of animals (a grumpy
bear, an impatient fox and a nervous hare) to get to the center of the
board first.
     * [Blockade (Icehouse)] - A two-dimensional race game for two
players, played Volcano-style. A Volcano board is helpful but not
necessary.
     * [Coup D'Etat] - Overthrow your enemy by either assassinating him
or turning the populace against him --but to do this you'll need to
find him! An entry into the About.com: 2005 Deduction Game Design
Competition.
     * [Decipher] - Can you crack the code in time? In Decipher, you
must figure out your opponent's hidden code before they figure out
yours. An entry into the About.com: 2005 Deduction Game Design
Competition.
     * [The Deck of Boards] - The Deck of Boards set (DoB) is a game
system for playing abstract games.
     * [Depth Charge] - It's time to test what the new crewmen have
learned about using sonar. The first team to find the other team's
mines wins the trophy; the other will be scrubbing toilets. An entry
into the About.com: 2005 Deduction Game Design Competition.
     * [Don-Cha] - Figure out your opponent's words before he deduces
yours. An entry into the About.com: 2005 Deduction Game Design
Competition.
     * [The Gamers Constellation] - Look at the stars, and you'll win
if you're the first to spot your own Gamers Constellation. It's easy,
it'll always stick somewhere around the silver disk of the moon...
     * [Knights (Shared Pieces Competition)] - Players move the knights
around the board and collect points for landing on squares that have
never been visited before. An entry into the About.com: 2004 Shared
Pieces Game Design Competition.
     * [Liar!] - Try to guess the card in the middle of the table --
but don't get caught lying! The winner of the About.com: 2005
Deduction Game Design Competition.
     * [Package War!] - Players take on the role of package shipping
moguls determined to dominate the industry and crush the competition.
An entry into the About.com: 2004 Shared Pieces Game Design Competition.
     * [Tonga] - Players use special dominoes to build islands, the
larger the better. An entry into the About.com: 2004 Shared Pieces
Game Design Competition.
     * [Yin-Yang] - Claiming territory is the goal here, as players
stake out their claims on a 6x6 board. An entry into the About.com:
2004 Shared Pieces Game Design Competition.

As of 02/10/07

     * [6x5] - Each player must create a pattern of 5 elements, using
the same building items and same area. There's a great chance that
you're helping your opponent as well while you're trying to create
your own pattern.
     * [Aboyne] - Slide and jump your pieces until you reach your goal
on the opposite corner in this abstract game.
     * [Abstract Crosse] - An abstract version of the game Crosse -- a
sort of revserse checkers played on a 10x10 board, with a special
center area called the Crosse.
     * [Abyss] - Slide enemy stones out of the board in this abstract
game played on a 5x5 board.
     * [Alchemy ICE] - Noughts and crosses (aka 'Tic-Tac-Toe') with
randomized 'symbols' of five different types, played with icehouse pieces.
     * [All the King's Horses] - Stalemate your adversary with a set of
shared horses.
     * [Antshouse] - An Icehouse game. Ants running the gauntlet over a
pavement while mean kids tries to splat them.
     * [Arena (Icehouse)] - A combat game with Icehouse pyramids. By
keeping track of, and selecting, the speed of your ship you will move
around an imaginable arena for space combat, where the galaxys' aces
settle the score!
     * [Godsend] - A minuatures wargame where players take the roles of
gods, competing to determine which of the is the king of a fictitous
world called The Verse.
     * [Golem] - Players allocate resources to orientation, movement,
harvesting, and regeneration in an attempt to be the first to reach 30
points. The winner of the About.com: 2004 Shared Pieces Game Design
Competition.
     * [Gosix] - You're trying to control 4 of the 7 hexagons. The
trick is: whenever you get control over an hexagon, you lose some of
the pawns that made you win.
     * [House of Doors] - Players try to lock each other into a small
space by swinging doors. An entry into the About.com: 2004 Shared
Pieces Game Design Competition.
     * [Höyük] - A game of building and placement played without a
board. The replica of a village is built on the table using small
square pieces representing houses.
     * [Tortellini Football] - A game of American football, using a
piece of tortellini pasta as the ball. An entry into the About.com:
2003 Simultaneous Movement Game Design Competition.
     * [Tumbling Down] - Grab control of the important stacks by
placing your piece on top. But don't let your opponent capture your
tallest tower. An entry into the About.com: 2001 8x8 Game Design
Competition.

Updated Games (as of 02/17/07

     * [Homeworlds] - I've added info on the 2-player version of this
game, called Binary Homeworlds.




Donald Seagraves
GiY!
http://www.runestoneit.com/~dseagraves/

#19 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Feb 10, 2007 5:20 pm
Subject: Game-it-Yourself! -- website update (02/03/07 -- 02/10/07)
harvester64
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I'm back to weekly updates, but I keep forgetting to make the
announcement here. Here's info on the last 2 updates:

February 10th, 2007

     * If y'all were ever wondering if I'd ever run out of games to add
to the list.... well, don't worry. As far as I can tell, there are a
few hundred more for me to add (that I know of.) Sometimes I just have
to say it out load (so to speak) just so I can grasp the enormity of
the task that I've taken up. Don't get me wrong -- I'm enjoying this
immensely, but I wonder just how big this list'll be when I'm through
(assuming that I even complete the list.) That said, please let me
know about any free games that aren't yet on my list.
     * I realized that I had some broken links on all of the new games
that I added last week, as well as a few games from the week before.
The problem has been fixed.
     * I've added 15 new games to the list.

February 3rd, 2007

     * Thanks to one of my visitors (namely the kaptain), I was able to
fix some broken links. Thanks again, kaptain!
     * I've added 7 new games to the list.

New Games
http://www.runestoneit.com/~dseagraves/new_games.html

As of 02/10/07

     * [6x5] - Each player must create a pattern of 5 elements, using
the same building items and same area. There's a great chance that
you're helping your opponent as well while you're trying to create
your own pattern.
     * [Aboyne] - Slide and jump your pieces until you reach your goal
on the opposite corner in this abstract game.
     * [Abstract Crosse] - An abstract version of the game Crosse -- a
sort of revserse checkers played on a 10x10 board, with a special
center area called the Crosse.
     * [Abyss] - Slide enemy stones out of the board in this abstract
game played on a 5x5 board.
     * [Alchemy ICE] - Noughts and crosses (aka 'Tic-Tac-Toe') with
randomized 'symbols' of five different types, played with icehouse pieces.
     * [All the King's Horses] - Stalemate your adversary with a set of
shared horses.
     * [Antshouse] - An Icehouse game. Ants running the gauntlet over a
pavement while mean kids tries to splat them.
     * [Arena (Icehouse)] - A combat game with Icehouse pyramids. By
keeping track of, and selecting, the speed of your ship you will move
around an imaginable arena for space combat, where the galaxys' aces
settle the score!
     * [Godsend] - A minuatures wargame where players take the roles of
gods, competing to determine which of the is the king of a fictitous
world called The Verse.
     * [Golem] - Players allocate resources to orientation, movement,
harvesting, and regeneration in an attempt to be the first to reach 30
points. The winner of the About.com: 2004 Shared Pieces Game Design
Competition.
     * [Gosix] - You're trying to control 4 of the 7 hexagons. The
trick is: whenever you get control over an hexagon, you lose some of
the pawns that made you win.
     * [House of Doors] - Players try to lock each other into a small
space by swinging doors. An entry into the About.com: 2004 Shared
Pieces Game Design Competition.
     * [Höyük] - A game of building and placement played without a
board. The replica of a village is built on the table using small
square pieces representing houses.
     * [Tortellini Football] - A game of American football, using a
piece of tortellini pasta as the ball. An entry into the About.com:
2003 Simultaneous Movement Game Design Competition.
     * [Tumbling Down] - Grab control of the important stacks by
placing your piece on top. But don't let your opponent capture your
tallest tower. An entry into the About.com: 2001 8x8 Game Design
Competition.

AS of 02/03/07

     * [Missle Match] - Dominoes are put to creative use as missiles
(one number is the missile power; the other is the travel distance) in
this game. An entry into the About.com: 2003 Simultaneous Movement
Game Design Competition.
     * [Moriarty] - A deduction game in which two players each choose
one of four colors and then try to determine which color their
opponent has chosen. An entry into the About.com: 2003 Simultaneous
Movement Game Design Competition.
     * [Nelaxtam] - Invade the island and contol as much of it as
possible before your adversary does. An entry into the About.com: 2003
Simultaneous Movement Game Design Competition.
     * [Nibelungenlied] - An interesting game played on a
triangle-based board based on The Nibelungenlied, an epic poem written
in Germany about 1200AD. An entry into the About.com: 2003
Simultaneous Movement Game Design Competition.
     * [Numa] - Roman and Arabic numerals are key in this abstract game
designed by the maker of Octi. An entry into the About.com: 2003
Simultaneous Movement Game Design Competition.
     * [Pulling Strings] - The first player to 'pull' stacks with a
total of at least 5 pieces onto any combination of his home
intersections wins. An entry into the About.com: 2003 Simultaneous
Movement Game Design Competition.
     * [Rock, Paper, Scissors, Inc.] - No longer satisfied with being a
child's pasttime, Rock, Paper and Scissors have all gone into business
against each other: Rocks Inc., Paper Inc., and Scissors Inc. An entry
into the About.com: 2003 Simultaneous Movement Game Design Competition.

Updated Games
http://www.runestoneit.com/~dseagraves/updated_games.html

As of 02/10/07

     * [Dogs Do]- Dogs Do is now a commercial product. If you are
interested, it can be downloaded for $4.99 from Steve Jackson Games.
However, the game is still available free on the designer's website.
     * [Katt & Mowz: The Cartoon Catastrophes] - I've recently learned
that Katt & Mowz: The Cartoon Catastrophes is available for download
from Steve Jackson Games for $4.99.

Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

#18 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Jan 27, 2007 11:03 pm
Subject: Game-it-Yourself! -- website update (01/27/07)
harvester64
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January 20th, 2007

* The question that is probably on all of your minds is --- why have
there been no updates in over 3 months?!? The short answer is -- I've
been busy. To make up for the delay, I've added 31 new games. I've
also added 2 new sections -- Abstract Games and Educational Games. As
always, enjoy.
* I've also updated the Random Game of the Week. I plan to update at
least the RGotW on a weekly basis, even if nothing else is updated or
added.
* 31 new games have been added to the list.
* One game has been updated.

January 27th, 2007

* Another update! Looks like things are (mostly) back to normal. BTW,
I'm moving the game entries to individual pages for each game, so if
you find any broken links or other weirdness please let me know.
* The website now has a logo, thanks to my son. It's in the upper
right corner of this page. Hope y'all like it.
* I've added 10 new games to the list.

Random Game of the Week (01/27/07)

[Hidden Empires] - Hidden Empires is a game for 2 to 6 players where
each player assumes the role of an ant colony.
http://www.runestoneit.com/~dseagraves/games/h/Hidden_Empires.html

New Games (http://www.runestoneit.com/~dseagraves/new_games.html)

As of 01/20/07

* [16!] - An abstract game where players drop 3x3 patterns matching
those already on the board
* [2006 World Series for Sports Illustrated Baseball] - If you know
how baseball works, you already know most of the rules to Sports
Illustrated Baseball! This 'expansion' lets you play out the 2006
World Series -- you don't need Sports Illustrated Baseball to play
since everything you need is included in the downloadable file, expect
for the dice.
* [3 Musketeers] - An abstract game where you can either stalemate
yourself or make 3 musketeers-in-a-row.
* [369] - An abstract game where you attempt to be the 1 to make more
3 and 6 in-a-rows.
* [4D Tic-Tac-Toe] - Try to make as many 3 in-a-rows that you can!
* [Assault Gun WW2 Miniature Rules] - Free wargame rules for miniature
wargaming WW2 large-scale battles. In Assault Gun, one unit is
typically either an infantry regiment or a battalion, such as tanks.
This means that a large, recognisable, action of WW2 can be fought in
a day with a manageable number of units.
* [Brain Burn] - A Solitary Confinement game for the piecepack similar
to the classic 15-puzzle with some aspects borrowed from Ron and Marty
Hale-Evans' Changing Landscapes game 'Easy Slider'.
* [Cetacean Ascension Moonbase 8 (CAM 8)] - Cetacean Ascension
Moonbase 8 is a sub-surface tunnel claiming, giant hamster management
game for three, four, or six hyperintelligent psychic whales.
* [Defiance and Domain] - An abstract strategy game pitting the fiery
Rebels against the ever present Imperium. An entry into the About.com:
2002 Unequal Forces Game Design Competition.
* [Free at Last] - Free at Last is a card driven game that simulates
the conflict between the Black civil rights movement and the White
segregationists in the South in the 1950s and 60s.
* [Gobbler] - One player has two pieces (Gobblers) that attempt to eat
as many of the other player's 60 pieces (Littles) as possible. An
entry into the About.com: 2002 Unequal Forces Game Design Competition.
* [Hextris] - The object of this Icehouse game is to be the first to
form three connected groups of five pieces of your color.
* [Imperium Romanum Lite] - A province based simulation of Ancient
Rome and her struggles, both internally and with surrounding foes.
* [Knatsch - Das Turnierspiel] - Once a year the king organizes a
gigantic tournament. The participants argue about the favor of castle
and about the profit of castles. But the life as knights is, as well
known, not completely harmless. Who has too many wounds has no hope
for total victory by itself. The player with most points of fame wins
the tournament.
* [Louis XVI] - The king is trying to escape from the people; the
people are trying to capture him. An entry into the About.com: 2002
Unequal Forces Game Design Competition.
* [Mine-Shaft Gap] - A game that simulates a battle for resources on,
above, and under the surface of a lifeless but treacherous planetoid.
Tunnels can cave in nd market forces are unpredictable. The resource
making your planet rich today might be better off greasing the treads
of your tanks tomorrow!
* [Net Y] - A vaiant of the game Y, there are three superimposed,
interdependent instances of Y which are played simultaneously.
* [Ninja Golf: 18 Holes of Death!] - You're a ninja at the 'Jade Tee'
golf championships. The winner of this tournament will bring great
honor to his or her house (and get some super-sweet merchandizing
deals to boot!). Do you have what it takes to win in the cutthroat
world of Ninja Golf?
* [Paranoid Delusions] - In the game, each player adopts
simultaneously two roles: the 'Paranoid', a lone conspiracy nut, and
the 'Enemy', a network of real or unreal groups hiding a nefarious
secret. There are two ways to win the game, and part of a winning
strategy is attacking yourself!
* [Pass The Ewe] - A relatively simple five-suited card game for three
to six players and a highly-contested female sheep. You vie with your
opponents for control of the ewe by bidding like-suited cards from
your hand. The more heavily-contested the ewe is, the more points you
get for claiming it, creating an interesting approach-avoidance
tension when you're actively pursuing the ewe.
* [Playground Commandos] - Pogosticks vs. skateboards -- and watch out
for the trash cans -- in this clever duel. An entry into the
About.com: 2002 Unequal Forces Game Design Competition.
* [Por'rika] - The Schelati (amphibians) lay eggs in the Sacred
Waters. But the Sacred Waters are in the prime hunting territory for
the Ser'ra (large birds of prey). An entry into the About.com: 2002
Unequal Forces Game Design Competition.
* [Saxon Shore] - A game that simulates the warfare and politics of
Britain after the Roman withdrawal in the fifth century AD. Two to
five players struggle to become the dominant kingdom of the British Isles
* [Scribe] - A pen and paper game where players try to form 'glyphs'
on nine 9x9 mini grids. Wherever you leave your mark will determine
where you play next! Capture the most mini grids and win.
* [Sharks and Jets] - This is a tactical combat game based on the
musical West Side Story (no, really). Gang members attack by snapping
their fingers, singing and performing dance moves. All combat is
resolved on the Choreography Results Table.
* [Torpedo] - Each piece is a naval ship, all placed on the field of
play in a mad rush. Then the small ships shoot torpedoes, then the
medium ones, and then the large ones. The player with the most pips of
ships left at the end is the winner.
* [Unbreakable] - A game of futuristic ground combat for 2 players.
Each player assembles a platoon,then the platoons meet in combat where
they unleash terrible powers of overwhelming destruction. But thanks
to amazing leaps in materials technology, the battlefield of the
future will no longer be a dangerous place (for the combatants).
* [Whakka Mole] - A game of bluffing and brinksmanship for two people
looking to vent a little aggression. You get points for whacking your
opponent's moles, and by keeping your moles from being whacked. It's
more strategic than it sounds at first. Trust me.
* [Y] - A classic connection game played on a 10x10 triangular hexboard.
* [Zagami] - An Icehouse game of Martian microbial life for four
players. Each player controls a single-colored colony of microbes.
Only one colony will survive the long journey from Mars to Earth. Will
it be yours?
* [Zendo] - A game of inductive logic in which the Master creates a
rule and the Students attempt to discover it by building and studying
arrangements of pyramids. The first student to correctly state the
rule wins.

As of 01/27/07

* [Acorn] - Tribes of oak harvesters line a small valley, preparing to
plant their trees in the fields below. An entry into the About.com:
2003 Simultaneous Movement Game Design Competition.
* [Elasta] - Players try to push the Battle Line forward untill it
reaches the opponent's ground line. The basic mechanism in this game
was also used in the commercial game Caribbean. An entry into the
About.com: 2003 Simultaneous Movement Game Design Competition.
* [Frames] - An abstract game played by two players on a Go board with
its pieces. A finalist in the About.com: 2003 Simultaneous Movement
Game Design Competition.
* [King of Pearls] - Players compete to build structures -- however,
the player who uses less stones each turn builds fisrt. An entry into
the About.com: 2003 Simultaneous Movement Game Design Competition.
* [Lanza] - Using cards to indicate the direction your pieces are
going, capture your opponent's King, Queen, and Jack to win. An entry
into the About.com: 2003 Simultaneous Movement Game Design Competition.
* [Praetorian] - The police try to hunt down an assassin in this
exciting hunt. An entry into the About.com: 2002 Unequal Forces Game
Design Competition.
* [Reviser] - A new twist on the classic game Othello/Reversi. An
entry into the About.com: 2002 Unequal Forces Game Design Competition.
* [Spyhunting] - A spy is trying to travel from one corner to the
opposite corner and back, the hunter is trying to shoot the spy before
that happens. An entry into the About.com: 2002 Unequal Forces Game
Design Competition.
* [Takat] - A game of stacking strategy. An entry into the About.com:
2002 Unequal Forces Game Design Competition.
* [Unlur] - An abstract strategy game played on a hexagon-shaped
tesselation of hexagons with eight hexagons on each side. The winner
of the About.com: 2002 Unequal Forces Game Design Competition.


Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

#17 From: "memeatron" <jonathan@...>
Date: Thu Nov 16, 2006 10:43 pm
Subject: Ninja Golf! - Free Game #83 from Invisible city Productions
memeatron
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The Game of the Month for November 2006 is Ninja Golf: 18 Holes of
Death! - http://www.invisible-city.com/play/394/
. Ninja Golf is a
strategic card-and-dice game for two to four multitalented ninjas.
You're a ninja at the "Jade Tee" golf championships. The winner of
this tournament will bring great honor to his or her house (and get
some super-sweet merchandizing deals to boot!). Do you have the focus
and concentration to sink a birdie while being shot at with a blowgun?
Are you wily and subtle enough to replace your opponent's golf ball
with a smoke bomb without being noticed? Do you have what it takes to
win in the cutthroat world of Ninja Golf?

Ninja Golf uses a bunch of polyhedral dice, tokens and pawns, a custom
card deck and character sheet that you can download from us, and
pencil and paper. A four-player game takes about 60 minutes to play.
Ninja Golf can be played by ages 10 and older, although the cut-throat
nature of it may be more appropriate for ages 14+.

Enjoy!

Jonathan Leistiko
Games Advocate
Invisible City Productions

#16 From: "Mark Steere" <marksteere@...>
Date: Mon Oct 16, 2006 12:24 am
Subject: Scribe
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Scribe is a brand new pen and paper game.  The board is easy enough to
draw although a printable version is available at
marksteeregames.com.  Scribe is perfectly balanced so that if played
randomly, neither the first nor second move player will have an
advantage.  No draws of course.

I haven't had a chance to play Scribe yet although I've been getting a
lot of positive feedback.  If anybody in the SF Bay area is
interested, let's get together and play.

Another of my games, Copolymer, is strictly print and play.  The
hexagonal board would be difficult to draw.

Mark Steere
marksteeregames.com

#15 From: "memeatron" <jonathan@...>
Date: Wed Oct 11, 2006 12:35 pm
Subject: Cetacean Ascension Moonbase 8 (CAM 8) - Free Game #82 from Invisible City
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Greetings All,

The Game of the Month for October 2006 is Cetacean Ascension Moonbase
8 (CAM 8) - http://www.invisible-city.com/play/434  Cetacean Ascension
Moonbase 8 is a sub-surface tunnel claiming, giant hamster management
game for three, four, or six hyperintelligent psychic whales.

That's right.  You're playing a hyperintelligent psychic whale in a
lake below the surface of the northern pole of the moon.  You're in
charge of a hutch of genetically engineered giant hamsters.  The
hamsters are there to dig and flood tunnels for you so you can grow
lots of krill.  As you eat krill you grow larger and larger until you
have a good shot at successfully harnessing the psychic energy that's
accumulated at the lunar pole to bootstrap your ascension to become a
being of pure thought.  You have to be careful, though.  If you don't
feed your hamsters, they'll revolt and go feral.  As the band of giant
feral mutant hamsters grows larger and larger, it just makes problems
for everyone.

...What?

Oh, you think that this month's game is a little... weird?  Well,
that'd be because this was a "gamestormed" game.  I ran a little game
brainstorming session at ProtoCon 8 ( http://www.protocon.com/ ) on
September 15, 2006.  This is what game out of it.  (If you want to
know more about that, read the Origin & Credits section of the CAM 8
rules.)

Cetacean Ascension Moonbase 8 uses a bunch of custom components
(board, initiative cards, etc.) that you can download from us.  You'll
need to provide tokens, pawns, dice, paper, and pencils.  A
four-player game hypothetically takes 60 minutes to play.  Cetacean
Ascension Moonbase 8 is appropriate for ages 12 and older.

Enjoy,
Jonathan Leistiko
Games Advocate
Invisible City Productions
http://www.invisible-city.com/play/

#14 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sun Oct 8, 2006 1:31 am
Subject: Game-it-Yourself! -- website update (10/07/06)
harvester64
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October 7th, 2006

* Yet more games! I've added 13 new games to the Canonical List.

Random Game of the Week

[Dice Box] - Object: To place colored dice on a grid in a way that
maximizes your points and minimizes the points that you must concede
to your opponents.
http://www.runestoneit.com/~dseagraves/list_d.html#Dice%20Box

New Games (as of 10/07/06)

* [Bingo Battle] - A luck-of-the-dice piecepack game friendly and fair
to all ages, regardless of skill. Players take turns rolling dice,
trying to form locked stacks of coins that can later be claimed. Be
cafeul, or someone may steal your locked stacks before you can claim them!
http://www.runestoneit.com/~dseagraves/list_b.html#Bingo%20Battle

* [Black Pawn Trucking] - You are the sole proprietor of the Black
Pawn Trucking Company, a small freight operation trying to compete for
goods delivery contracts in a tough economic environment.
http://www.runestoneit.com/~dseagraves/list_b.html#Black%20Pawn%20Trucking

* [Black Thursday] - You are a New York investor floating an economic
bubble that's about to burst. Suddenly caught in the market panic, you
use shrewd trading (and a bit of luck) to get rid of as much stock as
possible and avoid jumping out any windows.
http://www.runestoneit.com/~dseagraves/list_b.html#Black%20Thursday

* [Blockade (piecepack)] - Runner -- try to get one of your four pawns
to the end of the board. Blocker -- stop him at all costs.
http://www.runestoneit.com/~dseagraves/list_b.html#Blockade%20(piecepack)

* [Martian Backgammon] - A variation of backgammon, played with
Icehouse pieces
http://www.runestoneit.com/~dseagraves/list_m.html#Martian%20Backgammon

* [Martian Chess] - Martian Chess is a chess-like strategy game in
which location, rather than piece color, determines which pieces you
may move.
http://www.runestoneit.com/~dseagraves/list_m.html#Martian%20Chess

* [Martian Mud Wrestling] - A 2-player Icehouse Game with 3 rules. Not
a lot like mud wrestling, but what can you expect from martians?
http://www.runestoneit.com/~dseagraves/list_m.html#Martian%20Mud%20Wrestling

* [Pikemen] - Will your pikemen attack or defend? It's up to you in
this game played with Icehouse pieces.
http://www.runestoneit.com/~dseagraves/list_p.html#Pikemen

* [RAMbots] - Similar to RoboRally, each player controls a single
RAMbot, and will lay out strings of instructions which tell the RAMbot
how to move and shoot beams of colored energy. The first player to tag
four goals in a specified order wins the game.
http://www.runestoneit.com/~dseagraves/list_r.html#RAMbots

* [Rotationary] - A single-player puzzle game. Comparable to the
Rubik's Cube(TM), each move causes a chain reaction. Before making a
move each result must be considered. Unlike the cube, though, there
are no wrong moves; it is possible to solve a puzzle at any state.
Also unlike the Cube, the game is expandable.
http://www.runestoneit.com/~dseagraves/list_r.html#Rotationary

* [Thin Ice] - Sort of like Jenga, but with Icehouse pieces. This
quick party game pits your balancing skills against that of others,
allowing you to build piles up from three base pieces, but not
allowing any easy stacking.
http://www.runestoneit.com/~dseagraves/list_t.html#Thin%20Ice

* [Tic Tac Doh!] - A game similar to Tic-Tac-Toe played with Icehouse
pieces. Players attempt to get three same-sized pieces in a row on a
grid that is formed as the game is being played.
http://www.runestoneit.com/~dseagraves/list_t.html#Tic%20Tac%20Doh

* [Volcano] - A clever, puzzle-style game in which players move 'caps'
around on top of a group of volcanoes, triggering eruptions which
cause colored streams of lava to flow out across the playing field.
http://www.runestoneit.com/~dseagraves/list_v.html#Volcano

Donald Seagraves
Game-it-Yourself
http://www.runestoneit.com/~dseagraves/

#13 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Sep 30, 2006 3:47 pm
Subject: Game-it-Yourself! -- website update (09/30/06)
harvester64
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September 30th, 2006

* Woah! I've added 15 new games to the Canonical List. As I said last
week, I'm concentrating on Icehouse and piecepack games. I plan to
keep adding other games too. Stay tuned..
http://www.runestoneit.com/~dseagraves/icehouse_games.html
http://www.runestoneit.com/~dseagraves/piecepack_games.html

Random Game of the Week

[Henry VIII: Intrigue in the Tudor Court] - In this rambunctious but
historically accurate game you scheme and connive to win influence
with the King, so that your faction will control his chosen heir and
rule all England when the King dies.
http://www.runestoneit.com/~dseagraves/list_h.html#Henry%20VIII:%20Intrigue%20in\
%20the%20Tudor%20Court

New Games (as of 09/30/06)

* [Army Brats] - What could be scarier than military school? How about
being one of the new kids? Luckily, you have a cunning plan. You and
the other new kids are going to try to get expelled so you can go back
to public school with all your friends.
http://www.runestoneit.com/~dseagraves/list_a.html#Army%20Brats

* [Assassination Game Le, The] - Victim -- reach all the Secure Bases
and return to the Safe House. Assassins -- eliminate the Victim before
he can complete his mission.
http://www.runestoneit.com/~dseagraves/list_a.html#The%20Assassination%20Game%20\
Le

* [Baseball (piecepack)] - A a loose simulation of baseball for two
players, played with a piecepack set. There's plenty of luck involved,
but some of the choices managers face in real life are represented here.
http://www.runestoneit.com/~dseagraves/list_b.html#Baseball%20(piecepack)

* [Berlin] - Attempt to get 12 pieces of the Berlin Wall before your
opponents do.
http://www.runestoneit.com/~dseagraves/list_b.html#Berlin

* [Bid (piecepack)] - An abstract auction game for the piecepack -- be
the first to reach 100 points. You get points by winning auctions --
rolling dice determine the rules for each auction.
http://www.runestoneit.com/~dseagraves/list_b.html#Bid%20(piecepack)

* [Branches & Twigs & Thorns] - An elegant little strategy game for
two or four players, a chessboard, and some Icehouse pieces. Players
seek to build chains of pieces of their own color and to force their
opponents to branch of from opposing pieces of their opponents' colors.
http://www.runestoneit.com/~dseagraves/list_b.html#Branches%20and%20Twigs%20and%\
20Thorns

* [CrackeD Ice] - An Icehouse game you can play on a CD! An addictive
dexterity game in the grand tradition of Don't Tip The Waiter.
http://www.runestoneit.com/~dseagraves/list_c.html#CrackeD%20Ice

* [Gnostica] - An abstract territory based war game. Tarot cards make
up the often-changing board, and players use Icehouse pieces to
represent minions that control those territories.
http://www.runestoneit.com/~dseagraves/list_g.html#Gnostica

* [Hailstorm] - A quick, easy, luck-based game intended to feel
vaguely like craps or roulette, played with Icehouse pieces.
http://www.runestoneit.com/~dseagraves/list_h.html#Hailstorm

* [Homeworlds] - Take on the role of a space-faring civilization
that's become embroiled in an epic, galaxy-wide struggle between Good
and Evil
http://www.runestoneit.com/~dseagraves/list_h.html#Homeworlds

* [Icehouse] - The original game to play with your elongated pyramids
-- This bizarre little game completely does away with the concepts of
turn sequence and structure, as it doesn't use turns, or rounds, or
anything else to break up the action.
http://www.runestoneit.com/~dseagraves/list_i.html#Icehouse

* [IceSickle] - The Martian Peg Game -- similar to the solitaire games
in which you capture pegs by jumping over them with other pegs.
http://www.runestoneit.com/~dseagraves/list_i.html#IceSickle

* [IceTowers] - A high-speed game of pyramid stacking, played without
turns on any flat surface
http://www.runestoneit.com/~dseagraves/list_i.html#IceTowers

* [IceTraders] - You are the commander of a fleet of starships -- will
you play cooperatively, allying yourself with the Good side to fight
Evil, or will you be Evil, intent only on the destruction of your
fellow players?
http://www.runestoneit.com/~dseagraves/list_i.html#IceTraders

* [Zarcana] - A game of war, journeys, growth, life, and death.
Icehouse pieces are your minions, spreading out across a world
composed of tarot cards.
http://www.runestoneit.com/~dseagraves/list_z.html#Zarcana

Donald Seagraves
Game-it-Yourself
http://www.runestoneit.com/~dseagraves/

#12 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Sep 23, 2006 11:34 pm
Subject: Game-it-Yourself! -- website update (09/23/06)
harvester64
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September 23th, 2006

* Missed my weekly update last week -- been quite busy. Wasn't able to
do much this week either, but I have added some new games and have
selected a new Random Game of the Week.
* I plan to spend the next few weeks adding Icehouse games and
piecepack games to the list. If you aren't familiar with either
Icehouse or the piecepack, I recommend that you check both of these
game systems out
* 3 new games have been added to the Canonical List, plus 5 new games
were added to the list on September 9th.

Random Game of the Week

[Joust] - Joust is a very brief two player game themed around
jousting, inspired by En Garde and Pico.
http://www.runestoneit.com/~dseagraves/list_j.html#Joust

New Games (as of 09/23/06)

* [Activator] - An abstract game where the object is to occupy the
opposing player's home square for a full turn or reduce the opposing
player to a single piece or stack.
http://www.runestoneit.com/~dseagraves/list_a.html#Activator

* [Armada] - A large fleet of small, fast ships against a smaller
fleet of slower, but more powerful warships. Which side will emerge
the victors in this battle of the seas?
http://www.runestoneit.com/~dseagraves/list_a.html#Armada

* [Elemental Warriors II] - A dynamic, fast-paced duel for two
elementalists. Object: Run your opponent out of resources.
http://www.runestoneit.com/~dseagraves/list_e.html#Elemental%20Warriors%20II

Updated Games (as of 09/09/06)

* [Saoirse!] - Three completely free, made-up and ready-to-play sets
for SAOIRSE! are available by contacting irishal1798@...
http://www.runestoneit.com/~dseagraves/list_s.html#Saoirse!


  - Donald Seagraves
Game-it-Yourself
http://www.runestoneit.com/~dseagraves/

#11 From: "memeatron" <jonathan@...>
Date: Tue Sep 19, 2006 8:16 pm
Subject: Monster In The Cabbages - Free Game from Invisible City
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The Game of the Month for September 2006 is Monster in the Cabbages.
Monster in the Cabbages is a quick-playing dice game for two to five
cabbage harvesters. Your goal is to harvest as many cabbages as you
can. However. there's a Monster in the cabbage field that needs to be
fed. If everyone ignores the Monster, it'll get so hungry that it'll
eat everyone (Everyone loses the game if this happens.). That means
that you have to balance your need to harvest cabbages with the threat
of letting the Monster in the Cabbages eat everyone.

Monster in the Cabbages uses about 8 six-sided dice, a cup, and pencil
and paper. A four-player game takes about 25 minutes to play. Monster
in the Cabbages is appropriate for ages 10 and older.

You'll find the rules for Monster in the Cabbages at:

http://www.invisible-city.com/play/402

Enjoy!

Jonathan Leistiko
Games Advocate
Invisible City Productions

#10 From: "memeatron" <jonathan@...>
Date: Sun Sep 10, 2006 2:44 pm
Subject: Monster in the Cabbages - Game of the Month for September '06
memeatron
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The Game of the Month for September 2006 is Monster in the Cabbages (
http://www.invisible-city.com/play/402 ). Monster in the Cabbages is a
quick-playing dice game for two to five cabbage harvesters. Your goal
is to harvest as many cabbages as you can. However. there's a Monster
in the cabbage field that needs to be fed. If everyone ignores the
Monster, it'll get so hungry that it'll eat everyone (Everyone loses
the game if this happens.). That means that you have to balance your
need to harvest cabbages with the threat of letting the Monster in the
Cabbages eat everyone.

Monster in the Cabbages uses about 8 six-sided dice, a cup, and pencil
and paper. A four-player game takes about 25 minutes to play. Monster
in the Cabbages is appropriate for ages 10 and older.

You'll find the rules for Monster in the Cabbages at:

http://www.invisible-city.com/play/402

Enjoy!

Jonathan Leistiko
Games Advocate
Invisible City Productions
http://www.invisible-city.com/

#9 From: "Donald Seagraves" <donald.seagraves@...>
Date: Wed Sep 6, 2006 1:49 pm
Subject: Re: Re: Henry VIII: Intrigue in the Tudor Court
harvester64
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On 9/6/06, memeatron <jonathan@...> wrote:
>>>>>[  Nifty!  Austin is my home town, so I'll be there (possibly
with my wife, so that'll be 2 people to play). ]<<<<<

Excellent! So far we've got between 5 to 7 people who have said they'd
like to play. Can't wait until Friday!

  - Donald Seagraves

--
"On two occasions, I have been asked [by members of  Parliament], 'Pray,
Mr. Babbage, if you put into the machine wrong figures, will the right
answers come out?' I am not able to rightly apprehend the kind of
confusion of ideas that could provoke such a question."
                                          -- Charles Babbage

#8 From: "memeatron" <jonathan@...>
Date: Wed Sep 6, 2006 12:07 pm
Subject: Re: Henry VIII: Intrigue in the Tudor Court
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> I'll be in Austin, Texas, on Friday, Sept. 8th, at Great Hall Games
> (http://www.greathallgames.com/) & will be bringing the game 'Henry
> VIII, Intrigue in the Tudor Court', a free print-and-play game:

Nifty!  Austin is my home town, so I'll be there (possibly with my
wife, so that'll be 2 people to play).

- Jonathan L

#7 From: "Donald Seagraves" <donald.seagraves@...>
Date: Mon Sep 4, 2006 2:38 am
Subject: Henry VIII: Intrigue in the Tudor Court
harvester64
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I'll be in Austin, Texas, on Friday, Sept. 8th, at Great Hall Games
(http://www.greathallgames.com/) & will be bringing the game 'Henry
VIII, Intrigue in the Tudor Court', a free print-and-play game:

[Henry VIII: Intrigue in the Tudor Court] - In this rambunctious but
historically accurate game you scheme and connive to win influence
with the King, so that your faction will control his chosen heir and
rule all England when the King dies.
http://www.archsoc.com/games/Henry.html

It takes 5-8 players and probably 2 or so hours to play. We plan to be
at GHG at around 7pm. If you're interested in playing, please RSVP me
so I can get an idea of whether this game will get played or not.

- Donald Seagraves
donald.seagraves@...

#6 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sat Sep 2, 2006 3:35 pm
Subject: Game-it-Yourself! -- website update (09/02/06)
harvester64
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September 2nd, 2006

* Hooray! I've completed updating the Canonical List -- letters T to Z
were finished this week. This also means that the game category pages
are also complete. Whew!
* I've added two new game categories -- Domino and Tile Games and
Sports-themed Games. I've moved several games from the Miscellaneous
section over because of this. Check out the Updated Games list to see
which entries were affected.
* 3 new games have been added to the Canonical List.

Random Game of the Week

[Quadruple Agent] - A game of espionage gone horribly awry for 4
players. Object: To guide a hopelessly befuddled secret agent back to
your territory.
http://www.runestoneit.com/~dseagraves/list_q.html#Quadruple%20Agent

New Games (as of 09/02/06)

* [Season Harvest] - A resource gathering game for two or more players
in which each player is trying to gather the most fruit.
http://www.runestoneit.com/~dseagraves/list_s.html#Season%20Harvest

* [Sherbie vs. The Silverfish] - A light-hearted game of insecticide
and stress for three to five players. Amass an army of silverfish and
send them to torment Sherbie, or grab a paper towel and some bug spray
and attempt to defeat the insectile menace.
http://www.runestoneit.com/~dseagraves/list_s.html#Sherbie%20vs%20The%20Silverfi\
sh

* [Share & Share Alike] - A game of shifting loyalties for 4 players.
Players attempt to manipulate the market so that they have the
greatest value in shares by the end of the game.
http://www.runestoneit.com/~dseagraves/list_s.html#Share%20and%20Share%20Alike

Updated Games (as of 09/02/06)

The following games were added to the Domino and Tile Games category:

* [Coral Reef]
* [Cronberg]
* [Dominox]
* [Dschunke: Das Legespiel]
* [Gods]
* [micropul]
* [Penguin's Night Out]
* [Pirates & Plunder]
* [Pokino]
* [Snake Pit]
* [Tabernacle]
* [Taxi Driver]
* [Tiles]
* [TriHex]
* [Turnio]
* [Way, The]
* [Xochintlan]
* [Yield!]
* [Ziggurat]

The following games were added to the Sports-themed Games category:

* [Brain Baseball]
* [Car Tricks]
* [Ceiling Fan Baseball]
* [ElfBall]
* [FreeStyle]
* [Go Forward Rugby]
* [Joust]
* [Punch!]
* [Reiner Knizia's Decathlon]
* [Rocketball]
* [Winter Pause]

The following game was added to the Word Games category:

* [BAG]

- Donald Seagraves
Game-it-Yourself
http://www.runestoneit.com/~dseagraves/

#5 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sun Aug 27, 2006 2:19 am
Subject: Game-it-Yourself! -- website update (08/26/06)
harvester64
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August 26th, 2006

* You may have noticed that the categories aren't complete yet. That
is because I'm still working on updating all the pages on this website
-- so far, I've updated the Canonical List up to letter S. Once that
is done, the game categories will be complete. I'll probably be adding
more game categories soon -- stay tuned.

Random Game of the Week

[Dueling Nobles] - Dueling Nobles is an innovative and strategic card
game that plays similar to a collectible card game, yet only requires
a single deck of playing cards, 6-sided dice, and counters.
http://www.runestoneit.com/~dseagraves/list_d.html#Dueling%20Nobles

New Games

* [Get Thee to a Dentist] - You didn't brush. You didn't floss. Now
only your dentist can repair the damage. But can she keep up with the
damage your opponents are causing?
http://www.runestoneit.com/~dseagraves/list_g.html#Get%20Thee%20to%20a%20Dentist

* [Juggernauts] - You're the Commander of a massive, sprawling,
dynamically reconfigurable battle platform. Your goal is to use your
Juggernaut to defend your territory by incapacitating your opponent's
Juggernaut so your ground forces can approach it safely and overwhelm it.
http://www.runestoneit.com/~dseagraves/list_j.html#Juggernauts

- Donald Seagraves
Game-it-Yourself
http://www.runestoneit.com/~dseagraves/

#4 From: "memeatron" <jonathan@...>
Date: Thu Aug 24, 2006 12:31 pm
Subject: Juggernauts - Free Game #80 from Invisible City Productions
memeatron
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Greetings All,

The Game of the Month ( http://www.invisible-city.com/play/ ) for
Auugst 2006 is Juggernauts ( http://www.invisible-city.com/play/389 ).

Juggernauts is a non-collectible, customizable card game for two
players. You're the Commander of a massive, sprawling, dynamically
reconfigurable battle platform. Your goal is to use your Juggernaut to
defend your territory by incapacitating your opponent's Juggernaut so
your ground forces can approach it safely and overwhelm it.

Juggenrauts uses custom cards (which you can download from us for
free, of course), assorted tokens, and polyhedral dice. A two-player
game takes about 30 minutes to play. Juggernauts is appropriate for
ages 12 and up.

Juggernauts is different from our usual offerings for three reasons:

1) Because Juggernauts is a customizable card game, there are many
different possible strategies. You can build a Juggernaut that's small
and quick (and fragile) or large and slow (and robust). You can build
a Juggernaut that has lots of powerful attacks, strong defenses,
specialized crew and deployment forces, electromagnetic neutralizers,
chained effect triggers… There are lots of deck construction options.

2) Because Juggernauts is non-collectible (and free), you can print
out as many cards and build as many decks as you want to.

3) Because Juggernauts is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 2.5 License (
http://creativecommons.org/licenses/by-nc-sa/2.5/ ), you can make up
new cards and create effects that no-one has ever seen before. I know
it's tempting to make uber-powerful cards, but keep in mind that if
your cards are cheesy, no-one'll want to duel you again (or they might
just copy your cards and use them against you). If you make up cards
that are super-keen, please let me know about `em; if I get enough new
cards, I'll create a page of "officially sanctioned" Juggernauts cards
so you can know what's kosher.

Enjoy,
Jonathan Leistiko
Games Advocate
Invisible City Productions
http://www.invisible-city.com/

#3 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sun Aug 20, 2006 10:25 pm
Subject: Game-it-Yourself! -- website update (08/20/06)
harvester64
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August 20th, 2006

* I've added a new feature to the main page -- the Random Game of the
Week. You can find it below the website description in the center column.
* I've updated the website description to accurately describe what
Game-it-Yourself is all about. Tell me what you think...
* I've added 11 new games. Also, I've decided to keep a running list
of new additions, separated by dates, on the new games page.
* I've updated the Canonical List up to letter P.

Random game of the Week

[Sorcerer's Apprentice] - An ever-changing checkers game for two
players and an Icehouse set. Object: To end the game with the most
magic hats in your Hat Rack. Gain magic hats by capturing your
opponent's pieces. You can put hats on your pieces to grant them
special powers.
http://www.runestoneit.com/~dseagraves/list_s.html#Sorcerer's%20Apprentice

New Games

# [10-Die Poker] - A clever little poker game that takes gobs and gobs
of dice.
http://www.runestoneit.com/~dseagraves/list_0-9.html#10-Die%20Poker

# [Bogart] - A push-your-luck type dice game played with 4-sided dice
and poker chips.
http://www.runestoneit.com/~dseagraves/list_b.html#Bogart

# [Brain Baseball] - The Zombie card game you can play with a standard
deck! Originally released in August 1998 as a limited-edition game,
made with leftover bid cards from a poorly sorted print run of Give Me
The Brain.
http://www.runestoneit.com/~dseagraves/list_b.html#Brain%20Baseball

# [Ceiling Fan Baseball] - The sport you can play with your Ceiling
Fan! Basically, this is a game of baseball played with a wad of paper
and a ceiling fan. Dumb, but fun!
http://www.runestoneit.com/~dseagraves/list_c.html#Ceiling%20Fan%20Baseball

# [FIGHT!] - A nim-type game played with spare change.
http://www.runestoneit.com/~dseagraves/list_f.html#FIGHT!

# [Flip] - A dice game where the object is to drive your opponent out
of dice.
http://www.runestoneit.com/~dseagraves/list_f.html#Flip

# [Lost Pueblo of Doctor Green, The] - Someone has stolen the Pueblo!
Can you guess who it is? A simple card-passing game with a strong
bluffing element.
http://www.runestoneit.com/~dseagraves/list_l.html#The%20Lost%20Pueblo%20of%20Do\
ctor%20Green

# [Lunch Rush] - The players are competing fast-food franchises in a
food court. Each player must first entice a customer to eat in her
restaurant and then feed that customer to his particular satisfaction.
If you can't feed a customer to his satisfaction, you lose points.
http://www.runestoneit.com/~dseagraves/list_l.html#Lunch%20Rush

# [Saoirse!] - To build scoring sets of dice – pairs, threes and fours
– of 'suits' associated with Irish Republican history.
http://www.runestoneit.com/~dseagraves/list_s.html#Saoirse!

# [Sloppy Seconds] - A trick-taking game where the object is to score
the second most number of points in each suit. Also, the secord suit
to be broken in in each hand is the trump suit.
http://www.runestoneit.com/~dseagraves/list_s.html#Sloppy%20Seconds

# [Yenta] - Yenta is based on a game by Aaron Richards called 'Stoopid
Cupids,' sort of a cross between Liar's Dice and Go Fish.
http://www.runestoneit.com/~dseagraves/list_y.html#Yenta

#2 From: "Donald Seagraves" <donald.seagraves@...>
Date: Mon Aug 7, 2006 2:59 am
Subject: Game-it-Yourself! -- website update (08/06/06)
harvester64
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August 6th, 2006

     * It seems that my website doesn't render properly in Internet
Explorer -- I've fixed some of the problems and am currently working
on the rest. Wish me luck (grin). The site renders just fine with
Firefox, though....
     * I've added a search feature to the website, compliments of
Google. You'll find it on the left sidebar, near the bottom.
     * I've changed the look of the menu buttons on the left column --
thanks to Javascript Kit for the code.
     * 4 new games have been added to the Canonical List.
     * I've completed updating the Canonical List from letter N to letter O

New Games (as of 08/06/06)

     * [Caveman Dating Game] - The players are a bunch of cavemen
competing for the most beautiful women in the tribe. Of course the
most desirable women are the most difficult to obtain and hold on to.
     * [Dungeons Dark and Dangerous] - Dungeons Dark and Dangerous is a
fantasy wargame where war-parties search for adventure and treasure.
The game is played with fantasy miniatures and wargame terrain.
     * [Garden Gnome Wars] - A scirmish-level, 'miniatures' wargame
played with.... garden gnomes. This game is designed to get gamers
outside the house to get some fresh air and engage in some physical
activity.
     * [Little Fantasy Wars] - A miniature wargame inspired by H.G.
Wells' 'Little Wars' that doesn't use dice or use random events.
     * [Narrative Meta-Rules for Games] - The purpose of these rules is
to add story like elements to otherwise bland miniature and board games.

- Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

#1 From: "Donald Seagraves" <donald.seagraves@...>
Date: Sun Jul 30, 2006 1:52 am
Subject: Game-it-Yourself! -- website update (07/29/06)
harvester64
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* 4 new games have been added to the Canonical List:

# [Il Ribaltone] - A game on Italian politics. It focuses players'
attention to the intrigues and machinations that made the Italian
governments so weak during the First Republic.
(http://www.runestoneit.com/~dseagraves/list_i.html#Il%20Ribaltone)
# [La Mafia] - A fascinating multiplayer game on the history of the
mafia phenomenon and its inteconnection with political and economic
power in Italy from the end of World War II until the present day
(http://www.runestoneit.com/~dseagraves/list_l.html#La%20Mafia)
# [Minizoomerz] - The minizoomerzTM board game puts you in control of
your own minizoomerzTM racer. Competing for fame and glory over
countless minizoomerz tracks and circuits across the globe.
(http://www.runestoneit.com/~dseagraves/list_m.html#Minizoomerz)
# [Mysteres] - Three to eight players compete among themselves in
order to find the solution of a famous 'mystere'. The treasure of
Templars, the secret of Abbee Sauniere, the Sacred Grail, the mistery
of Sphynx, Atlantis, Mu, etc. etc. All most famous great misteries are
present.
(http://www.runestoneit.com/~dseagraves/list_m.html#Mysteres)

* 3 game entries have been updated:

# [Katt and Mowz: The Cartoon Catastophes] - Katt and Mowz have been
in the cartoon business for more years than you can shake a stick at
(and they know ... they've shaken a lot of sticks!) Nothing is too
Good or too Bad to come between them ... except maybe a chance at
FINALLY becoming famous! (Not to mention Clubs, Anvils, and a Steam
Roller or two!) (This game has been added to the No Longer Free  list.)
(http://www.runestoneit.com/~dseagraves/no_longer_free.html#Katt%20and%20Mowz:%2\
0The%20Cartoon%20Catastophes)
# [La Guerre de l'Empereur] - La Guerre de l'Empereur is a game of
maneuver and battle between the forces under Napoleon Bonaparte and
six other nations that both opposed and supported him at various times
in the years between 1805 and 1815. (Since a part of the game must be
purchased -- namely the 500+ counters -- I have decided to add this
game to the No Longer Free list.)
(http://www.runestoneit.com/~dseagraves/no_longer_free.html#La%20Guerre%20de%20l\
'Empereur)
# [Mental Disorder] - Imagine yourself, an eccentric psychopath, being
diagnosed with schizophrenia and having the opportunity to submit to
toxic lifetime maintenance medication every day for the rest of your
life. -- (This game is now available in Italian under the name Psyco!)
(http://www.runestoneit.com/~dseagraves/list_m.html#Mental%20Disorder)

I've also completed updating the Canonical List from letter K to letter M.

- Donald Seagraves
Game-it-Yourself!
http://www.runestoneit.com/~dseagraves/

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