Search the web
Sign In
New User? Sign Up
pocketuniverse · Pocket Universe - The Official Pocket Universe RPG Discussion Group
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 308 - 337 of 559   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
308
New in PU Freebies: Archaic Firearm stats! Go to: http://www.io.com/unigames/pu/pu_freebie.html -Jeff Dee UNIgames...
uni_games
Offline
Aug 1, 2004
8:50 pm
309
Cool, thanks! Also, there are a couple of broken or repeated links on the website: The Quick Magic Update near the top points to the same file as the Quick...
Martin Gallo
martimer1
Offline Send Email
Aug 1, 2004
11:33 pm
310
... Thanks for alerting us to that, Martin. It's all better now! -Jeff Dee UNIgames...
uni_games
Offline
Aug 2, 2004
8:06 am
311
You are most welcome. ... -- "If you haven't got your health, at least you have something to talk about." "They say that everything happens for a reason. I am...
Martin Gallo
martimer1
Offline Send Email
Aug 2, 2004
2:13 pm
312
is there any place I can download a free version of the game?If not,can someone e-mail it to me?...
talion_jorval
Offline Send Email
Aug 9, 2004
8:52 pm
313
I don't believe there is a free version. You can purchase it at http://www.io.com/unigames/pu/pu_stuff.html _____________________________________________ Help...
Sergio DiMartino
sergio_dimar...
Offline Send Email
Aug 10, 2004
12:11 am
314
Soon to appear as a freebie .pdf file on the PU web site: Poisons in Pocket Universe by Jeff Dee (c) 2004 UNIgames 2.22 Advantages Poison Immunity (1): The...
uni_games
Offline
Aug 10, 2004
5:36 am
315
Would like some feedback on these: Weapon Cost Hit Dmg Phys Notes ______________________________________________________________________ Katana...
tulmkohr
Offline Send Email
Aug 12, 2004
6:38 pm
316
I have been wondering if anyone has been working on a space opera/science fiction game using Pocket Universe? I went through the archive and found nothing....
johnrossman72
Offline Send Email
Aug 12, 2004
8:14 pm
317
... Here are my comments: Katana: I'd recommend at least a +2 to hit, but lower damage (say, 4/6/8). A katana is a finesse weapon, more like a cutlass than a ...
uni_games
Offline
Aug 14, 2004
2:45 pm
318
Would the weapons already in the PU rules be suitable for the Japanese conterparts (ie; shortsword=kodachi/wakizashi, greatsword=nodachi)? Also, how about the...
tulmkohr
Offline Send Email
Aug 16, 2004
8:50 pm
319
I've updated the poison rules printout at http://www.io.com/unigames/pu/pu_freebie.html, fixing some typos and adding rules for paralytic poisons and medical...
uni_games
Offline
Aug 17, 2004
2:24 am
320
... They'd probably be close. ... For weapons that don't follow any standards, you've either got to give each one its own unique stats of pick the closest...
uni_games
Offline
Aug 17, 2004
2:29 am
321
I'm trying to create a medieval Japanese campaign including non- human PC races, one of which is undead. "Johnrossman72" might also be interested in...
tulmkohr
Offline Send Email
Aug 17, 2004
9:01 pm
322
Some other ideas I'm thinking of using for my "Chanbara" campaign: 1) Magic; can use "Automatic weapons fire" (on freebies page) rules to allow direct damage...
tulmkohr
Offline Send Email
Aug 17, 2004
9:20 pm
323
... The demon advantages in Teenage Demon Slayers cover a lot of this already. I recommend that you make a list of all the pros and cons that fit, check TDS...
uni_games
Offline
Aug 18, 2004
5:04 am
324
Hi all. As I said before, I'm narrating a Swashbucklers campaign. I gathered some ideas with the players and we are compiling a rulebook: PU Crossed Swords....
Bruno Palermo
insider_br
Offline Send Email
Aug 18, 2004
9:54 am
325
Let's see; schools.... Tavern: includes such skills as Using mug as offhand parrying 'weapon'; Fighting up or down stairs; Leaping on tables; Swinging on Rope...
Arlene
sewicked
Offline Send Email
Aug 19, 2004
12:28 pm
326
At firts, I'm only listing under schools those skills which are fencing maneuvers. Other skills like swinging, leaping, etc, are treated as normal skills e...
Bruno Palermo
insider_br
Offline Send Email
Aug 20, 2004
12:53 pm
327
I'm actually going to have to speak up in defence of PU's defense system...no pun intended. Having played a lot of Fantasy Trip, GURPS, and BESM, all of which...
rcb@...
rmeister0
Offline Send Email
Aug 20, 2004
10:41 pm
328
Hi all. You have a point, rcb. I believe it's a fine way, but most of my players like rolling for defense. They also argue about having so few hit points....
Bruno Palermo
insider_br
Offline Send Email
Aug 22, 2004
2:54 pm
329
I understand why players want to have an active role in the defense. Sometimes it slows down the game, sometimes you want that level of detail. As far as hp...
Richard Brantley
rmeister0
Offline Send Email
Aug 24, 2004
12:22 am
330
Hello all. I am interested in starting a superhero campagin with P.U. but there are no rules for this so I figured if someone out there has some I would try...
dwarf132000
Offline
Aug 25, 2004
2:40 pm
331
... I recently discovered that the point construction system used in the Tri-Stat dX system from Guardians of Order is somewhat compatible with PU. Their...
uni_games
Offline
Aug 26, 2004
12:38 am
332
Another approach would be to construct characters as per PU, but with say, 10 more points of advantages. You would probably need to use "demon" traits from...
Erik Camp
tulmkohr
Offline Send Email
Aug 26, 2004
7:44 pm
333
The silence is overwhelming. ... the...
johnrossman72
Offline Send Email
Aug 26, 2004
8:58 pm
334
... I guess nobody's doing SF right now. I think you might also get some mileage out of converting dX system abilities to PU, as I suggested to dwarfl32000....
uni_games
Offline
Aug 26, 2004
11:09 pm
335
... Yeah, you'll need stats over 16 regardless. Here's more table: Score: Modifier: Value: Effect: 17 +7 63 6/9/12 18 +8 81...
uni_games
Offline
Aug 26, 2004
11:18 pm
336
The group I run with has run a few games in a SF environment. The group started out as a group of space pirates but, the game was geared more toward a style...
soren@...
soren672
Offline Send Email
Aug 26, 2004
11:23 pm
337
I was reading the TADS rule book and It gave a cost for the extra limbs as 1 point. Does that mean 1 point PER extra limb or 1 point gives you any number of...
Indigo Montoya
madgoblin2001
Online Now Send Email
Aug 27, 2004
7:21 pm
Messages 308 - 337 of 559   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help