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Messages 124 - 153 of 559   Oldest  |  < Older  |  Newer >  |  Newest
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124
... I like the title! I don't have anything to contribute at the moment -- in fact I've been so busy lately I haven't even managed to get my friends together ...
gughunter
Offline
Aug 9, 2002
5:53 pm
125
Howdy All, Well, as mentioned previously, I'm in for some discussion and maybe NPC samples for the first "Whispers from the Soul Cafe". The title, uh, works...
visionwhisper
Offline
Aug 15, 2002
5:39 am
126
... I'll contribute a short article about something... just give me the deadline, and I'll come up with a page worth of stuff. ... I'm rather see a more...
uni_games
Offline
Aug 15, 2002
1:20 pm
127
Hi all! I'm just getting settled back in after a hectic convention season. Gen Con in particular went VERY well; we borrowed booth space from Lance & Laser...
uni_games
Offline
Aug 15, 2002
1:34 pm
128
I vote for Microcosm. I like it, it fits with the whole Pocket Universe Theme. Narrator uni_games wrote:I'm rather see a more serious title, too. How about...
Narrator
narrator9
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Aug 15, 2002
10:52 pm
129
Howdy All, Well, it looks like my question/comment about Martial Arts got answered by UNI directly. Hoody Hoo! How I missed the post on the 15th is beyond...
visionwhisper
Offline
Aug 25, 2002
6:01 am
130
Howdy All, Well, as I drank far too much coffee today and lazied about, I kicked around some ideas for an "arcane, dark fantasy steam punk" setting for PU....
visionwhisper
Offline
Aug 26, 2002
6:39 am
131
On the Steampunk theme, I have been thinking about adapting the Space 1889 background for use with Pocket Universe. At the moment I am only thinking as there...
yobuzzman
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Aug 26, 2002
12:34 pm
132
Howdy, You know, I hadn't even though of Space 1889, but that would be pretty solid steampunk. The setting only moderately interested me (I'm a fan of the Jon...
visionwhisper
Offline
Aug 26, 2002
5:16 pm
133
personally,I've been thinking of adapting white wolf games,and star wars to pu,but I'm not sure how to deal with space combat or vehicle stats.any suggestions?...
dan collins
talion_jorval
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Aug 26, 2002
7:31 pm
134
Howdy, When I ran my old White Wolf campaigns, we never put much game stat detail into vehicles. Make, model, color ... that type of thing. I generally run...
visionwhisper
Offline
Aug 26, 2002
10:22 pm
135
The first question you should ask yourself is "how much work am I prepared to do, and will I need to do?" I mean this in terms of ads and disads, skills,...
rmeister0
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Aug 29, 2002
7:44 pm
136
... Space ... I always thought Barsoom would make a wonderful game setting, and I think S:1889 is as close as we're ever gonna get. I understand about the time...
rmeister0
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Aug 29, 2002
7:47 pm
137
If you need to, you could describe a vehicle in terms of 'move', 'armor', and 'hit points'. Not realistic, perhaps, but it would work quick and easy and be...
rmeister0
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Aug 29, 2002
7:51 pm
138
Sorry I've been a bit out of it last couple a weeks. Allergies + work overload = exhausted. Title: Microcosm or MultiVerse. I'm still leaning toward the second...
rmeister0
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Aug 29, 2002
7:58 pm
139
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the pocketuniverse group. File : /Pocket...
pocketuniverse@yahoog...
Send Email
Aug 30, 2002
12:51 pm
140
As a teaser, I have posted a pic of the cover art for the first issue of the 'zine in the "Files" section. You can use this link to check it out: ...
rmeister0
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Aug 30, 2002
9:36 pm
141
Howdy! ... Feh... no excuses. Back to work with you...! :P ... Either of them sounds good to me. I do like the cover you posted... comic-y, well done....
visionwhisper
Offline
Aug 30, 2002
11:49 pm
142
Howdy All, My players help? Please... ;) Usually, they start helping to create after the game starts. I'm not complaining, mind you, but it does get...
visionwhisper
Offline
Aug 31, 2002
1:11 am
143
... From: "rmeister0" <rcb@...> To: <pocketuniverse@yahoogroups.com> Sent: Friday, August 30, 2002 4:36 PM Subject: [Pocket Universe] First Issue cover...
John Buczek
jackshadow
Offline Send Email
Aug 31, 2002
12:46 pm
144
... From: "visionwhisper" <no_reply@yahoogroups.com> To: <pocketuniverse@yahoogroups.com> Sent: Friday, August 30, 2002 6:49 PM Subject: [Pocket Universe] Re:...
John Buczek
jackshadow
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Aug 31, 2002
12:48 pm
145
I need some ideas for ship stats and force powers,also lightsaber stats for pu...
talion_jorval
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Sep 2, 2002
6:49 am
146
... create after the game starts. I'm not complaining, mind you, but it does get difficult to kick off new campaigns. "What do you guys wanna play? .... Oh,...
rmeister0
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Sep 4, 2002
4:14 am
147
... adventure as an extended set of seeds, notes and such and submit that. Cool beans! ... don't duplicate efforts)? First up is "Cardboard Heroes" by Steve...
rmeister0
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Sep 4, 2002
4:16 am
148
Hi all! Sorry I've been so quiet lately; deadline pressures on the MMORPG I've been hired to work on have been keeping em from posting. If you're curious about...
uni_games
Offline
Sep 7, 2002
4:29 pm
149
I've got some more stuff done on the 'zine. The center-piece of the issue is "Bio-Hack", a cyberpunk style setting. It contains some background information on...
rmeister0
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Sep 14, 2002
3:41 am
150
Howdy All, Sounds excellent! I'll have to flip through my copies of Kromosome and Gurps: Biotech to see if any ideas come to mind. I'm in for the adventure...
visionwhisper
Offline
Sep 14, 2002
4:48 am
151
... If you forward your e-mail address to me (rcb@...), I'll send you what I've got so far....
rmeister0
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Sep 14, 2002
3:42 pm
152
Since I've missed the submission deadline for this one. Any ideas on what the theme is for the next one?...
sewicked
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Sep 23, 2002
6:08 pm
153
That's a tough question! I honestly didn't think Bio-Hack would dominate the issue this much, but it is the biggest part of the page count. That said, there's...
rmeister0
Offline Send Email
Sep 23, 2002
11:06 pm
Messages 124 - 153 of 559   Oldest  |  < Older  |  Newer >  |  Newest
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